vkd3d-shader/spirv: Remove no longer used private_output_variable_array_idx array.

This commit is contained in:
Zebediah Figura 2023-10-22 21:24:52 -05:00 committed by Alexandre Julliard
parent 8513f567fa
commit 011e31f624
Notes: Alexandre Julliard 2023-11-10 00:09:49 +01:00
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/453

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@ -2356,7 +2356,6 @@ struct spirv_compiler
uint32_t array_element_mask;
} *output_info;
uint32_t private_output_variable[MAX_REG_OUTPUT + 1]; /* 1 entry for oDepth */
uint32_t private_output_variable_array_idx[MAX_REG_OUTPUT + 1]; /* 1 entry for oDepth */
uint32_t private_output_variable_write_mask[MAX_REG_OUTPUT + 1]; /* 1 entry for oDepth */
uint32_t epilogue_function_id;
@ -5309,7 +5308,6 @@ static void spirv_compiler_emit_shader_epilogue_function(struct spirv_compiler *
STATIC_ASSERT(ARRAY_SIZE(compiler->private_output_variable) == ARRAY_SIZE(param_id));
STATIC_ASSERT(ARRAY_SIZE(compiler->private_output_variable) == ARRAY_SIZE(param_type_id));
STATIC_ASSERT(ARRAY_SIZE(compiler->private_output_variable) == ARRAY_SIZE(compiler->private_output_variable_array_idx));
STATIC_ASSERT(ARRAY_SIZE(compiler->private_output_variable) == ARRAY_SIZE(compiler->private_output_variable_write_mask));
is_patch_constant = is_in_fork_or_join_phase(compiler);
@ -5365,7 +5363,6 @@ static void spirv_compiler_emit_shader_epilogue_function(struct spirv_compiler *
vkd3d_spirv_build_op_function_end(builder);
memset(compiler->private_output_variable, 0, sizeof(compiler->private_output_variable));
memset(compiler->private_output_variable_array_idx, 0, sizeof(compiler->private_output_variable_array_idx));
memset(compiler->private_output_variable_write_mask, 0, sizeof(compiler->private_output_variable_write_mask));
compiler->epilogue_function_id = 0;
}
@ -6397,7 +6394,6 @@ static void spirv_compiler_leave_shader_phase(struct spirv_compiler *compiler)
* Control point phase has separate output registers. */
memset(compiler->output_info, 0, signature->element_count * sizeof(*compiler->output_info));
memset(compiler->private_output_variable, 0, sizeof(compiler->private_output_variable));
memset(compiler->private_output_variable_array_idx, 0, sizeof(compiler->private_output_variable_array_idx));
memset(compiler->private_output_variable_write_mask, 0, sizeof(compiler->private_output_variable_write_mask));
}
}
@ -6526,36 +6522,17 @@ static void spirv_compiler_emit_hull_shader_barrier(struct spirv_compiler *compi
static void spirv_compiler_emit_shader_epilogue_invocation(struct spirv_compiler *compiler)
{
struct vkd3d_spirv_builder *builder = &compiler->spirv_builder;
uint32_t void_id, type_id, ptr_type_id, function_id;
uint32_t arguments[MAX_REG_OUTPUT];
uint32_t void_id, function_id;
unsigned int i, count;
if ((function_id = compiler->epilogue_function_id))
{
void_id = vkd3d_spirv_get_op_type_void(builder);
type_id = vkd3d_spirv_get_type_id(builder, VKD3D_SHADER_COMPONENT_FLOAT, 4);
ptr_type_id = vkd3d_spirv_get_op_type_pointer(builder, SpvStorageClassPrivate, type_id);
for (i = 0, count = 0; i < ARRAY_SIZE(compiler->private_output_variable); ++i)
{
if (compiler->private_output_variable[i])
{
uint32_t argument_id = compiler->private_output_variable[i];
unsigned int argument_idx = count++;
if (compiler->private_output_variable_array_idx[i])
{
uint32_t tmp_id;
tmp_id = vkd3d_spirv_build_op_access_chain1(builder, ptr_type_id,
argument_id, compiler->private_output_variable_array_idx[i]);
tmp_id = vkd3d_spirv_build_op_load(builder, type_id, tmp_id, SpvMemoryAccessMaskNone);
argument_id = vkd3d_spirv_build_op_variable(builder,
&builder->global_stream, ptr_type_id, SpvStorageClassPrivate, 0);
vkd3d_spirv_build_op_store(builder, argument_id, tmp_id, SpvMemoryAccessMaskNone);
}
arguments[argument_idx] = argument_id;
}
arguments[count++] = compiler->private_output_variable[i];
}
vkd3d_spirv_build_op_function_call(builder, void_id, function_id, arguments, count);