mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2025-09-12 18:50:22 -07:00
vkd3d-shader/msl: Use iterators in msl_generator_generate().
This commit is contained in:
committed by
Henri Verbeet
parent
7d9a86790e
commit
01068dada2
Notes:
Henri Verbeet
2025-07-22 17:21:09 +02:00
Approved-by: Francisco Casas (@fcasas) Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1635
@@ -2028,8 +2028,8 @@ static void msl_generate_entrypoint(struct msl_generator *gen)
|
||||
|
||||
static int msl_generator_generate(struct msl_generator *gen, struct vkd3d_shader_code *out)
|
||||
{
|
||||
const struct vkd3d_shader_instruction_array *instructions = &gen->program->instructions;
|
||||
unsigned int i;
|
||||
struct vkd3d_shader_instruction *ins;
|
||||
struct vsir_program_iterator it;
|
||||
|
||||
MESSAGE("Generating a MSL shader. This is unsupported; you get to keep all the pieces if it breaks.\n");
|
||||
|
||||
@@ -2095,9 +2095,10 @@ static int msl_generator_generate(struct msl_generator *gen, struct vkd3d_shader
|
||||
vkd3d_string_buffer_printf(gen->buffer, "vkd3d_vec4 r[%u];\n\n", gen->program->temp_count);
|
||||
}
|
||||
|
||||
for (i = 0; i < instructions->count; ++i)
|
||||
it = vsir_program_iterator(&gen->program->instructions);
|
||||
for (ins = vsir_program_iterator_head(&it); ins; ins = vsir_program_iterator_next(&it))
|
||||
{
|
||||
msl_handle_instruction(gen, &instructions->elements[i]);
|
||||
msl_handle_instruction(gen, ins);
|
||||
}
|
||||
|
||||
--gen->indent;
|
||||
|
Reference in New Issue
Block a user