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vkd3d-shader: Implement DMOVC instruction.
Based in part on a vkd3d-proton patch by Joshua Ashton. Signed-off-by: Conor McCarthy <cmccarthy@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -806,6 +806,7 @@ static const struct vkd3d_sm4_opcode_info opcode_table[] =
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{VKD3D_SM5_OP_DLT, VKD3DSIH_DLT, "u", "dd"},
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{VKD3D_SM5_OP_DNE, VKD3DSIH_DNE, "u", "dd"},
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{VKD3D_SM5_OP_DMOV, VKD3DSIH_DMOV, "d", "d"},
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{VKD3D_SM5_OP_DMOVC, VKD3DSIH_DMOVC, "d", "udd"},
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{VKD3D_SM5_OP_EVAL_SAMPLE_INDEX, VKD3DSIH_EVAL_SAMPLE_INDEX, "f", "fi"},
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{VKD3D_SM5_OP_EVAL_CENTROID, VKD3DSIH_EVAL_CENTROID, "f", "f"},
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{VKD3D_SM5_OP_DCL_GS_INSTANCES, VKD3DSIH_DCL_GS_INSTANCES, "", "",
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@ -326,6 +326,7 @@ enum vkd3d_sm4_opcode
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VKD3D_SM5_OP_DLT = 0xc5,
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VKD3D_SM5_OP_DNE = 0xc6,
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VKD3D_SM5_OP_DMOV = 0xc7,
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VKD3D_SM5_OP_DMOVC = 0xc8,
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VKD3D_SM5_OP_EVAL_SAMPLE_INDEX = 0xcc,
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VKD3D_SM5_OP_EVAL_CENTROID = 0xcd,
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VKD3D_SM5_OP_DCL_GS_INSTANCES = 0xce,
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@ -6996,7 +6996,7 @@ static void vkd3d_dxbc_compiler_emit_movc(struct vkd3d_dxbc_compiler *compiler,
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src2_id = vkd3d_dxbc_compiler_emit_load_src(compiler, &src[2], dst->write_mask);
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component_count = vkd3d_write_mask_component_count(dst->write_mask);
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type_id = vkd3d_spirv_get_type_id(builder, VKD3D_SHADER_COMPONENT_FLOAT, component_count);
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type_id = vkd3d_dxbc_compiler_get_type_id_for_dst(compiler, dst);
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condition_id = vkd3d_dxbc_compiler_emit_int_to_bool(compiler,
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VKD3D_SHADER_CONDITIONAL_OP_NZ, component_count, condition_id);
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@ -9513,6 +9513,7 @@ int vkd3d_dxbc_compiler_handle_instruction(struct vkd3d_dxbc_compiler *compiler,
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case VKD3DSIH_MOV:
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vkd3d_dxbc_compiler_emit_mov(compiler, instruction);
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break;
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case VKD3DSIH_DMOVC:
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case VKD3DSIH_MOVC:
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vkd3d_dxbc_compiler_emit_movc(compiler, instruction);
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break;
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@ -113,6 +113,7 @@ static const char * const shader_opcode_names[] =
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/* VKD3DSIH_DMAX */ "dmax",
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/* VKD3DSIH_DMIN */ "dmin",
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/* VKD3DSIH_DMOV */ "dmov",
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/* VKD3DSIH_DMOVC */ "dmovc",
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/* VKD3DSIH_DMUL */ "dmul",
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/* VKD3DSIH_DNE */ "dne",
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/* VKD3DSIH_DP2 */ "dp2",
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@ -202,6 +202,7 @@ enum vkd3d_shader_opcode
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VKD3DSIH_DMAX,
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VKD3DSIH_DMIN,
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VKD3DSIH_DMOV,
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VKD3DSIH_DMOVC,
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VKD3DSIH_DMUL,
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VKD3DSIH_DNE,
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VKD3DSIH_DP2,
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@ -9984,8 +9984,8 @@ static void test_shader_instructions(void)
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{&ps_dmin_dmax, {.d = {{-1.0, 1.0}}}, {.d = {-1.0, 1.0}}, true},
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{&ps_dfma, {.d = {{1.0000002433080226, 2.000000481493771}}},
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{.d = {1.0000002433080226 * 2.000000481493771 + 1.0000002433080226}}, true},
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{&ps_dmovc, {.d = {{0.5, 0.0}}}, {.d = {4.5, 4.5}}, true, true},
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{&ps_dmovc, {.d = {{1.5, 0.0}}}, {.d = {1.5, 0.0}}, true, true},
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{&ps_dmovc, {.d = {{0.5, 0.0}}}, {.d = {4.5, 4.5}}, true},
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{&ps_dmovc, {.d = {{1.5, 0.0}}}, {.d = {1.5, 0.0}}, true},
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{&ps_dmodifier, {.d = {{1.5, 0.0}}}, {.d = {1.5f, 2.5f}}, true},
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{&ps_dmodifier, {.d = {{-1.5, 0.0}}}, {.d = {1.5f, 1.5f}}, true},
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{&ps_deq, {.d = {{0.0, 0.0}}}, {{0xffffffff}}, true},
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