include: Document the additional HLSL transformations supported by vkd3d_shader_compile().

This commit is contained in:
Henri Verbeet 2024-05-24 23:04:13 +02:00 committed by Alexandre Julliard
parent 308d735923
commit 007233a016
Notes: Alexandre Julliard 2024-05-27 23:23:32 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/889

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@ -2059,8 +2059,12 @@ VKD3D_SHADER_API const enum vkd3d_shader_target_type *vkd3d_shader_get_supported
* - VKD3D_SHADER_SOURCE_D3D_BYTECODE to VKD3D_SHADER_TARGET_SPIRV_TEXT
* (if vkd3d was compiled with SPIRV-Tools)
* - VKD3D_SHADER_SOURCE_D3D_BYTECODE to VKD3D_SHADER_TARGET_D3D_ASM
* - VKD3D_SHADER_SOURCE_HLSL to VKD3D_SHADER_TARGET_DXBC_TPF
* - VKD3D_SHADER_SOURCE_HLSL to VKD3D_SHADER_TARGET_SPIRV_BINARY
* - VKD3D_SHADER_SOURCE_HLSL to VKD3D_SHADER_TARGET_SPIRV_TEXT
* (if vkd3d was compiled with SPIRV-Tools)
* - VKD3D_SHADER_SOURCE_HLSL to VKD3D_SHADER_TARGET_D3D_ASM
* - VKD3D_SHADER_SOURCE_HLSL to VKD3D_SHADER_TARGET_D3D_BYTECODE
* - VKD3D_SHADER_SOURCE_HLSL to VKD3D_SHADER_TARGET_DXBC_TPF
* - VKD3D_SHADER_SOURCE_HLSL to VKD3D_SHADER_TARGET_FX
*
* Supported transformations can also be detected at runtime with the functions