mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2024-11-21 16:46:41 -08:00
vkd3d-shader: Rename the vkd3d_root_signature_version enumeration to vkd3d_shader_root_signature_version.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
parent
9366248ed2
commit
0056fc7046
@ -568,17 +568,17 @@ struct vkd3d_root_signature_desc1
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enum vkd3d_shader_root_signature_flags flags;
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};
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enum vkd3d_root_signature_version
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enum vkd3d_shader_root_signature_version
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{
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VKD3D_ROOT_SIGNATURE_VERSION_1_0 = 0x1,
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VKD3D_ROOT_SIGNATURE_VERSION_1_1 = 0x2,
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VKD3D_SHADER_ROOT_SIGNATURE_VERSION_1_0 = 0x1,
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VKD3D_SHADER_ROOT_SIGNATURE_VERSION_1_1 = 0x2,
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VKD3D_FORCE_32_BIT_ENUM(VKD3D_ROOT_SIGNATURE_VERSION),
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VKD3D_FORCE_32_BIT_ENUM(VKD3D_SHADER_ROOT_SIGNATURE_VERSION),
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};
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struct vkd3d_versioned_root_signature_desc
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{
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enum vkd3d_root_signature_version version;
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enum vkd3d_shader_root_signature_version version;
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union
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{
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struct vkd3d_root_signature_desc v_1_0;
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@ -737,7 +737,7 @@ int vkd3d_shader_serialize_root_signature(const struct vkd3d_versioned_root_sign
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struct vkd3d_shader_code *dxbc);
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int vkd3d_shader_convert_root_signature(struct vkd3d_versioned_root_signature_desc *dst,
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enum vkd3d_root_signature_version version, const struct vkd3d_versioned_root_signature_desc *src);
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enum vkd3d_shader_root_signature_version version, const struct vkd3d_versioned_root_signature_desc *src);
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int vkd3d_shader_scan_dxbc(const struct vkd3d_shader_code *dxbc,
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struct vkd3d_shader_scan_info *scan_info);
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@ -767,7 +767,7 @@ typedef int (*PFN_vkd3d_shader_serialize_root_signature)(
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const struct vkd3d_versioned_root_signature_desc *root_signature, struct vkd3d_shader_code *dxbc);
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typedef int (*PFN_vkd3d_shader_convert_root_signature)(struct vkd3d_versioned_root_signature_desc *dst,
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enum vkd3d_root_signature_version version, const struct vkd3d_versioned_root_signature_desc *src);
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enum vkd3d_shader_root_signature_version version, const struct vkd3d_versioned_root_signature_desc *src);
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typedef int (*PFN_vkd3d_shader_scan_dxbc)(const struct vkd3d_shader_code *dxbc,
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struct vkd3d_shader_scan_info *scan_info);
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@ -2580,7 +2580,7 @@ static int shader_parse_root_signature(const char *data, unsigned int data_size,
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read_dword(&ptr, &version);
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TRACE("Version %#x.\n", version);
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if (version != VKD3D_ROOT_SIGNATURE_VERSION_1_0 && version != VKD3D_ROOT_SIGNATURE_VERSION_1_1)
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if (version != VKD3D_SHADER_ROOT_SIGNATURE_VERSION_1_0 && version != VKD3D_SHADER_ROOT_SIGNATURE_VERSION_1_1)
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{
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FIXME("Unknown version %#x.\n", version);
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return VKD3D_ERROR_INVALID_ARGUMENT;
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@ -2591,7 +2591,7 @@ static int shader_parse_root_signature(const char *data, unsigned int data_size,
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read_dword(&ptr, &offset);
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TRACE("Parameter count %u, offset %u.\n", count, offset);
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if (desc->version == VKD3D_ROOT_SIGNATURE_VERSION_1_0)
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if (desc->version == VKD3D_SHADER_ROOT_SIGNATURE_VERSION_1_0)
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{
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v_1_0->parameter_count = count;
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if (v_1_0->parameter_count)
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@ -2608,7 +2608,7 @@ static int shader_parse_root_signature(const char *data, unsigned int data_size,
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{
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struct vkd3d_root_signature_desc1 *v_1_1 = &desc->u.v_1_1;
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assert(version == VKD3D_ROOT_SIGNATURE_VERSION_1_1);
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assert(version == VKD3D_SHADER_ROOT_SIGNATURE_VERSION_1_1);
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v_1_1->parameter_count = count;
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if (v_1_1->parameter_count)
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@ -2672,7 +2672,7 @@ int vkd3d_shader_parse_root_signature(const struct vkd3d_shader_code *dxbc,
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static unsigned int versioned_root_signature_get_parameter_count(const struct vkd3d_versioned_root_signature_desc *desc)
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{
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if (desc->version == VKD3D_ROOT_SIGNATURE_VERSION_1_0)
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if (desc->version == VKD3D_SHADER_ROOT_SIGNATURE_VERSION_1_0)
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return desc->u.v_1_0.parameter_count;
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else
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return desc->u.v_1_1.parameter_count;
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@ -2681,7 +2681,7 @@ static unsigned int versioned_root_signature_get_parameter_count(const struct vk
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static enum vkd3d_shader_root_parameter_type versioned_root_signature_get_parameter_type(
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const struct vkd3d_versioned_root_signature_desc *desc, unsigned int i)
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{
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if (desc->version == VKD3D_ROOT_SIGNATURE_VERSION_1_0)
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if (desc->version == VKD3D_SHADER_ROOT_SIGNATURE_VERSION_1_0)
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return desc->u.v_1_0.parameters[i].parameter_type;
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else
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return desc->u.v_1_1.parameters[i].parameter_type;
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@ -2690,7 +2690,7 @@ static enum vkd3d_shader_root_parameter_type versioned_root_signature_get_parame
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static enum vkd3d_shader_visibility versioned_root_signature_get_parameter_shader_visibility(
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const struct vkd3d_versioned_root_signature_desc *desc, unsigned int i)
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{
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if (desc->version == VKD3D_ROOT_SIGNATURE_VERSION_1_0)
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if (desc->version == VKD3D_SHADER_ROOT_SIGNATURE_VERSION_1_0)
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return desc->u.v_1_0.parameters[i].shader_visibility;
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else
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return desc->u.v_1_1.parameters[i].shader_visibility;
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@ -2699,7 +2699,7 @@ static enum vkd3d_shader_visibility versioned_root_signature_get_parameter_shade
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static const struct vkd3d_shader_root_constants *versioned_root_signature_get_root_constants(
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const struct vkd3d_versioned_root_signature_desc *desc, unsigned int i)
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{
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if (desc->version == VKD3D_ROOT_SIGNATURE_VERSION_1_0)
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if (desc->version == VKD3D_SHADER_ROOT_SIGNATURE_VERSION_1_0)
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return &desc->u.v_1_0.parameters[i].u.constants;
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else
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return &desc->u.v_1_1.parameters[i].u.constants;
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@ -2707,7 +2707,7 @@ static const struct vkd3d_shader_root_constants *versioned_root_signature_get_ro
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static unsigned int versioned_root_signature_get_static_sampler_count(const struct vkd3d_versioned_root_signature_desc *desc)
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{
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if (desc->version == VKD3D_ROOT_SIGNATURE_VERSION_1_0)
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if (desc->version == VKD3D_SHADER_ROOT_SIGNATURE_VERSION_1_0)
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return desc->u.v_1_0.static_sampler_count;
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else
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return desc->u.v_1_1.static_sampler_count;
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@ -2716,7 +2716,7 @@ static unsigned int versioned_root_signature_get_static_sampler_count(const stru
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static const struct vkd3d_shader_static_sampler_desc *versioned_root_signature_get_static_samplers(
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const struct vkd3d_versioned_root_signature_desc *desc)
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{
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if (desc->version == VKD3D_ROOT_SIGNATURE_VERSION_1_0)
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if (desc->version == VKD3D_SHADER_ROOT_SIGNATURE_VERSION_1_0)
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return desc->u.v_1_0.static_samplers;
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else
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return desc->u.v_1_1.static_samplers;
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@ -2724,7 +2724,7 @@ static const struct vkd3d_shader_static_sampler_desc *versioned_root_signature_g
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static unsigned int versioned_root_signature_get_flags(const struct vkd3d_versioned_root_signature_desc *desc)
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{
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if (desc->version == VKD3D_ROOT_SIGNATURE_VERSION_1_0)
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if (desc->version == VKD3D_SHADER_ROOT_SIGNATURE_VERSION_1_0)
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return desc->u.v_1_0.flags;
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else
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return desc->u.v_1_1.flags;
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@ -2939,7 +2939,7 @@ static int shader_write_root_parameters(struct root_signature_writer_context *co
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switch (versioned_root_signature_get_parameter_type(desc, i))
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{
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case VKD3D_SHADER_ROOT_PARAMETER_TYPE_DESCRIPTOR_TABLE:
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if (desc->version == VKD3D_ROOT_SIGNATURE_VERSION_1_0)
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if (desc->version == VKD3D_SHADER_ROOT_SIGNATURE_VERSION_1_0)
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ret = shader_write_descriptor_table(context, &desc->u.v_1_0.parameters[i].u.descriptor_table);
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else
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ret = shader_write_descriptor_table1(context, &desc->u.v_1_1.parameters[i].u.descriptor_table);
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@ -2950,7 +2950,7 @@ static int shader_write_root_parameters(struct root_signature_writer_context *co
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case VKD3D_SHADER_ROOT_PARAMETER_TYPE_CBV:
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case VKD3D_SHADER_ROOT_PARAMETER_TYPE_SRV:
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case VKD3D_SHADER_ROOT_PARAMETER_TYPE_UAV:
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if (desc->version == VKD3D_ROOT_SIGNATURE_VERSION_1_0)
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if (desc->version == VKD3D_SHADER_ROOT_SIGNATURE_VERSION_1_0)
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ret = shader_write_root_descriptor(context, &desc->u.v_1_0.parameters[i].u.descriptor);
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else
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ret = shader_write_root_descriptor1(context, &desc->u.v_1_1.parameters[i].u.descriptor);
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@ -3120,7 +3120,7 @@ static int validate_root_signature_desc(const struct vkd3d_versioned_root_signat
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type = versioned_root_signature_get_parameter_type(desc, i);
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if (type == VKD3D_SHADER_ROOT_PARAMETER_TYPE_DESCRIPTOR_TABLE)
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{
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if (desc->version == VKD3D_ROOT_SIGNATURE_VERSION_1_0)
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if (desc->version == VKD3D_SHADER_ROOT_SIGNATURE_VERSION_1_0)
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ret = validate_descriptor_table_v_1_0(&desc->u.v_1_0.parameters[i].u.descriptor_table);
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else
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ret = validate_descriptor_table_v_1_1(&desc->u.v_1_1.parameters[i].u.descriptor_table);
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@ -3143,8 +3143,8 @@ int vkd3d_shader_serialize_root_signature(const struct vkd3d_versioned_root_sign
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TRACE("root_signature %p, dxbc %p.\n", root_signature, dxbc);
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if (root_signature->version != VKD3D_ROOT_SIGNATURE_VERSION_1_0
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&& root_signature->version != VKD3D_ROOT_SIGNATURE_VERSION_1_1)
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if (root_signature->version != VKD3D_SHADER_ROOT_SIGNATURE_VERSION_1_0
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&& root_signature->version != VKD3D_SHADER_ROOT_SIGNATURE_VERSION_1_1)
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{
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WARN("Root signature version %#x not supported.\n", root_signature->version);
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return VKD3D_ERROR_INVALID_ARGUMENT;
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@ -3422,7 +3422,7 @@ fail:
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}
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int vkd3d_shader_convert_root_signature(struct vkd3d_versioned_root_signature_desc *dst,
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enum vkd3d_root_signature_version version, const struct vkd3d_versioned_root_signature_desc *src)
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enum vkd3d_shader_root_signature_version version, const struct vkd3d_versioned_root_signature_desc *src)
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{
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int ret;
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@ -3434,13 +3434,14 @@ int vkd3d_shader_convert_root_signature(struct vkd3d_versioned_root_signature_de
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return VKD3D_ERROR_INVALID_ARGUMENT;
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}
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if (version != VKD3D_ROOT_SIGNATURE_VERSION_1_0 && version != VKD3D_ROOT_SIGNATURE_VERSION_1_1)
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if (version != VKD3D_SHADER_ROOT_SIGNATURE_VERSION_1_0 && version != VKD3D_SHADER_ROOT_SIGNATURE_VERSION_1_1)
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{
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WARN("Root signature version %#x not supported.\n", version);
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return VKD3D_ERROR_INVALID_ARGUMENT;
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}
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if (src->version != VKD3D_ROOT_SIGNATURE_VERSION_1_0 && src->version != VKD3D_ROOT_SIGNATURE_VERSION_1_1)
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if (src->version != VKD3D_SHADER_ROOT_SIGNATURE_VERSION_1_0
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&& src->version != VKD3D_SHADER_ROOT_SIGNATURE_VERSION_1_1)
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{
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WARN("Root signature version %#x not supported.\n", src->version);
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return VKD3D_ERROR_INVALID_ARGUMENT;
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@ -3449,13 +3450,13 @@ int vkd3d_shader_convert_root_signature(struct vkd3d_versioned_root_signature_de
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memset(dst, 0, sizeof(*dst));
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dst->version = version;
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if (version == VKD3D_ROOT_SIGNATURE_VERSION_1_0)
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if (version == VKD3D_SHADER_ROOT_SIGNATURE_VERSION_1_0)
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{
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ret = convert_root_signature_to_v1_0(dst, src);
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}
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else
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{
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assert(version == VKD3D_ROOT_SIGNATURE_VERSION_1_1);
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assert(version == VKD3D_SHADER_ROOT_SIGNATURE_VERSION_1_1);
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ret = convert_root_signature_to_v1_1(dst, src);
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}
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@ -514,11 +514,11 @@ static void vkd3d_shader_free_root_signature_v_1_1(struct vkd3d_root_signature_d
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void vkd3d_shader_free_root_signature(struct vkd3d_versioned_root_signature_desc *desc)
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{
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if (desc->version == VKD3D_ROOT_SIGNATURE_VERSION_1_0)
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if (desc->version == VKD3D_SHADER_ROOT_SIGNATURE_VERSION_1_0)
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{
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vkd3d_shader_free_root_signature_v_1_0(&desc->u.v_1_0);
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}
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else if (desc->version == VKD3D_ROOT_SIGNATURE_VERSION_1_1)
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else if (desc->version == VKD3D_SHADER_ROOT_SIGNATURE_VERSION_1_1)
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{
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vkd3d_shader_free_root_signature_v_1_1(&desc->u.v_1_1);
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}
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@ -180,15 +180,15 @@ int vkd3d_parse_root_signature_v_1_0(const struct vkd3d_shader_code *dxbc,
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return ret;
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}
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if (desc.version == VKD3D_ROOT_SIGNATURE_VERSION_1_0)
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if (desc.version == VKD3D_SHADER_ROOT_SIGNATURE_VERSION_1_0)
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{
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*out_desc = desc;
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}
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else
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{
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enum vkd3d_root_signature_version version = desc.version;
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enum vkd3d_shader_root_signature_version version = desc.version;
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ret = vkd3d_shader_convert_root_signature(&converted_desc, VKD3D_ROOT_SIGNATURE_VERSION_1_0, &desc);
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ret = vkd3d_shader_convert_root_signature(&converted_desc, VKD3D_SHADER_ROOT_SIGNATURE_VERSION_1_0, &desc);
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vkd3d_shader_free_root_signature(&desc);
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if (ret < 0)
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{
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@ -309,14 +309,15 @@ static ULONG STDMETHODCALLTYPE d3d12_versioned_root_signature_deserializer_Relea
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return refcount;
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}
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static enum vkd3d_root_signature_version vkd3d_root_signature_version_from_d3d12(D3D_ROOT_SIGNATURE_VERSION version)
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static enum vkd3d_shader_root_signature_version vkd3d_root_signature_version_from_d3d12(
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D3D_ROOT_SIGNATURE_VERSION version)
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{
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switch (version)
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{
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case D3D_ROOT_SIGNATURE_VERSION_1_0:
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return VKD3D_ROOT_SIGNATURE_VERSION_1_0;
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return VKD3D_SHADER_ROOT_SIGNATURE_VERSION_1_0;
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case D3D_ROOT_SIGNATURE_VERSION_1_1:
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return VKD3D_ROOT_SIGNATURE_VERSION_1_1;
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return VKD3D_SHADER_ROOT_SIGNATURE_VERSION_1_1;
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default:
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WARN("Unknown root signature version %#x.\n", version);
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return 0;
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@ -562,7 +563,7 @@ HRESULT vkd3d_serialize_root_signature(const D3D12_ROOT_SIGNATURE_DESC *desc,
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if (error_blob)
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*error_blob = NULL;
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vkd3d_desc.version = VKD3D_ROOT_SIGNATURE_VERSION_1_0;
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vkd3d_desc.version = VKD3D_SHADER_ROOT_SIGNATURE_VERSION_1_0;
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vkd3d_desc.u.v_1_0 = *(const struct vkd3d_root_signature_desc *)desc;
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if ((ret = vkd3d_shader_serialize_root_signature(&vkd3d_desc, &dxbc)) < 0)
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{
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@ -90,7 +90,7 @@ static void test_vkd3d_shader_pfns(void)
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static const struct vkd3d_versioned_root_signature_desc empty_rs_desc =
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{
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.version = VKD3D_ROOT_SIGNATURE_VERSION_1_0,
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.version = VKD3D_SHADER_ROOT_SIGNATURE_VERSION_1_0,
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};
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static const DWORD vs_code[] =
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{
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