vkd3d-shader: Rename the vkd3d_root_signature_version enumeration to vkd3d_shader_root_signature_version.

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Henri Verbeet
2020-07-21 15:20:02 +04:30
committed by Alexandre Julliard
parent 9366248ed2
commit 0056fc7046
5 changed files with 39 additions and 37 deletions

View File

@@ -180,15 +180,15 @@ int vkd3d_parse_root_signature_v_1_0(const struct vkd3d_shader_code *dxbc,
return ret;
}
if (desc.version == VKD3D_ROOT_SIGNATURE_VERSION_1_0)
if (desc.version == VKD3D_SHADER_ROOT_SIGNATURE_VERSION_1_0)
{
*out_desc = desc;
}
else
{
enum vkd3d_root_signature_version version = desc.version;
enum vkd3d_shader_root_signature_version version = desc.version;
ret = vkd3d_shader_convert_root_signature(&converted_desc, VKD3D_ROOT_SIGNATURE_VERSION_1_0, &desc);
ret = vkd3d_shader_convert_root_signature(&converted_desc, VKD3D_SHADER_ROOT_SIGNATURE_VERSION_1_0, &desc);
vkd3d_shader_free_root_signature(&desc);
if (ret < 0)
{
@@ -309,14 +309,15 @@ static ULONG STDMETHODCALLTYPE d3d12_versioned_root_signature_deserializer_Relea
return refcount;
}
static enum vkd3d_root_signature_version vkd3d_root_signature_version_from_d3d12(D3D_ROOT_SIGNATURE_VERSION version)
static enum vkd3d_shader_root_signature_version vkd3d_root_signature_version_from_d3d12(
D3D_ROOT_SIGNATURE_VERSION version)
{
switch (version)
{
case D3D_ROOT_SIGNATURE_VERSION_1_0:
return VKD3D_ROOT_SIGNATURE_VERSION_1_0;
return VKD3D_SHADER_ROOT_SIGNATURE_VERSION_1_0;
case D3D_ROOT_SIGNATURE_VERSION_1_1:
return VKD3D_ROOT_SIGNATURE_VERSION_1_1;
return VKD3D_SHADER_ROOT_SIGNATURE_VERSION_1_1;
default:
WARN("Unknown root signature version %#x.\n", version);
return 0;
@@ -562,7 +563,7 @@ HRESULT vkd3d_serialize_root_signature(const D3D12_ROOT_SIGNATURE_DESC *desc,
if (error_blob)
*error_blob = NULL;
vkd3d_desc.version = VKD3D_ROOT_SIGNATURE_VERSION_1_0;
vkd3d_desc.version = VKD3D_SHADER_ROOT_SIGNATURE_VERSION_1_0;
vkd3d_desc.u.v_1_0 = *(const struct vkd3d_root_signature_desc *)desc;
if ((ret = vkd3d_shader_serialize_root_signature(&vkd3d_desc, &dxbc)) < 0)
{