mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2025-09-12 18:50:22 -07:00
vkd3d-shader: Use yy_scan_bytes() instead of yy_scan_string().
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Matteo Bruni <mbruni@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
committed by
Alexandre Julliard
parent
b35fd8628e
commit
001328e084
@@ -572,6 +572,6 @@ unsigned int hlsl_type_component_count(struct hlsl_type *type) DECLSPEC_HIDDEN;
|
||||
bool hlsl_type_is_row_major(const struct hlsl_type *type) DECLSPEC_HIDDEN;
|
||||
bool hlsl_type_is_void(const struct hlsl_type *type) DECLSPEC_HIDDEN;
|
||||
|
||||
int hlsl_lexer_compile(struct hlsl_ctx *ctx, const char *text) DECLSPEC_HIDDEN;
|
||||
int hlsl_lexer_compile(struct hlsl_ctx *ctx, const struct vkd3d_shader_code *hlsl) DECLSPEC_HIDDEN;
|
||||
|
||||
#endif
|
||||
|
||||
Reference in New Issue
Block a user