2021-08-17 10:38:57 -07:00
|
|
|
/*
|
|
|
|
* HLSL code generation for DXBC shader models 4-5
|
|
|
|
*
|
|
|
|
* Copyright 2019-2020 Zebediah Figura for CodeWeavers
|
|
|
|
*
|
|
|
|
* This library is free software; you can redistribute it and/or
|
|
|
|
* modify it under the terms of the GNU Lesser General Public
|
|
|
|
* License as published by the Free Software Foundation; either
|
|
|
|
* version 2.1 of the License, or (at your option) any later version.
|
|
|
|
*
|
|
|
|
* This library is distributed in the hope that it will be useful,
|
|
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
|
|
* Lesser General Public License for more details.
|
|
|
|
*
|
|
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
|
|
* License along with this library; if not, write to the Free Software
|
|
|
|
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
|
|
|
|
*/
|
|
|
|
|
|
|
|
#include "hlsl.h"
|
|
|
|
#include <stdio.h>
|
2021-08-17 10:38:59 -07:00
|
|
|
#include "vkd3d_d3dcommon.h"
|
2021-08-17 10:38:58 -07:00
|
|
|
#include "sm4.h"
|
|
|
|
|
2021-08-17 10:39:00 -07:00
|
|
|
static const struct hlsl_type *get_array_type(const struct hlsl_type *type)
|
|
|
|
{
|
|
|
|
if (type->type == HLSL_CLASS_ARRAY)
|
|
|
|
return get_array_type(type->e.array.type);
|
|
|
|
return type;
|
|
|
|
}
|
|
|
|
|
|
|
|
static unsigned int get_array_size(const struct hlsl_type *type)
|
|
|
|
{
|
|
|
|
if (type->type == HLSL_CLASS_ARRAY)
|
|
|
|
return get_array_size(type->e.array.type) * type->e.array.elements_count;
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
static D3D_SHADER_VARIABLE_CLASS sm4_class(const struct hlsl_type *type)
|
|
|
|
{
|
|
|
|
switch (type->type)
|
|
|
|
{
|
|
|
|
case HLSL_CLASS_ARRAY:
|
|
|
|
return sm4_class(type->e.array.type);
|
|
|
|
case HLSL_CLASS_MATRIX:
|
|
|
|
assert(type->modifiers & HLSL_MODIFIERS_MAJORITY_MASK);
|
|
|
|
if (type->modifiers & HLSL_MODIFIER_COLUMN_MAJOR)
|
|
|
|
return D3D_SVC_MATRIX_COLUMNS;
|
|
|
|
else
|
|
|
|
return D3D_SVC_MATRIX_ROWS;
|
|
|
|
case HLSL_CLASS_OBJECT:
|
|
|
|
return D3D_SVC_OBJECT;
|
|
|
|
case HLSL_CLASS_SCALAR:
|
|
|
|
return D3D_SVC_SCALAR;
|
|
|
|
case HLSL_CLASS_STRUCT:
|
|
|
|
return D3D_SVC_STRUCT;
|
|
|
|
case HLSL_CLASS_VECTOR:
|
|
|
|
return D3D_SVC_VECTOR;
|
|
|
|
default:
|
|
|
|
ERR("Invalid class %#x.\n", type->type);
|
|
|
|
assert(0);
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static D3D_SHADER_VARIABLE_TYPE sm4_base_type(const struct hlsl_type *type)
|
|
|
|
{
|
|
|
|
switch (type->base_type)
|
|
|
|
{
|
|
|
|
case HLSL_TYPE_BOOL:
|
|
|
|
return D3D_SVT_BOOL;
|
|
|
|
case HLSL_TYPE_FLOAT:
|
|
|
|
case HLSL_TYPE_HALF:
|
|
|
|
return D3D_SVT_FLOAT;
|
|
|
|
case HLSL_TYPE_INT:
|
|
|
|
return D3D_SVT_INT;
|
|
|
|
case HLSL_TYPE_PIXELSHADER:
|
|
|
|
return D3D_SVT_PIXELSHADER;
|
|
|
|
case HLSL_TYPE_SAMPLER:
|
|
|
|
switch (type->sampler_dim)
|
|
|
|
{
|
|
|
|
case HLSL_SAMPLER_DIM_1D:
|
|
|
|
return D3D_SVT_SAMPLER1D;
|
|
|
|
case HLSL_SAMPLER_DIM_2D:
|
|
|
|
return D3D_SVT_SAMPLER2D;
|
|
|
|
case HLSL_SAMPLER_DIM_3D:
|
|
|
|
return D3D_SVT_SAMPLER3D;
|
|
|
|
case HLSL_SAMPLER_DIM_CUBE:
|
|
|
|
return D3D_SVT_SAMPLERCUBE;
|
|
|
|
case HLSL_SAMPLER_DIM_GENERIC:
|
|
|
|
return D3D_SVT_SAMPLER;
|
|
|
|
default:
|
|
|
|
assert(0);
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
case HLSL_TYPE_STRING:
|
|
|
|
return D3D_SVT_STRING;
|
|
|
|
case HLSL_TYPE_TEXTURE:
|
|
|
|
switch (type->sampler_dim)
|
|
|
|
{
|
|
|
|
case HLSL_SAMPLER_DIM_1D:
|
|
|
|
return D3D_SVT_TEXTURE1D;
|
|
|
|
case HLSL_SAMPLER_DIM_2D:
|
|
|
|
return D3D_SVT_TEXTURE2D;
|
|
|
|
case HLSL_SAMPLER_DIM_3D:
|
|
|
|
return D3D_SVT_TEXTURE3D;
|
|
|
|
case HLSL_SAMPLER_DIM_CUBE:
|
|
|
|
return D3D_SVT_TEXTURECUBE;
|
|
|
|
case HLSL_SAMPLER_DIM_GENERIC:
|
|
|
|
return D3D_SVT_TEXTURE;
|
|
|
|
default:
|
|
|
|
assert(0);
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
case HLSL_TYPE_UINT:
|
|
|
|
return D3D_SVT_UINT;
|
|
|
|
case HLSL_TYPE_VERTEXSHADER:
|
|
|
|
return D3D_SVT_VERTEXSHADER;
|
|
|
|
case HLSL_TYPE_VOID:
|
|
|
|
return D3D_SVT_VOID;
|
|
|
|
default:
|
|
|
|
assert(0);
|
|
|
|
}
|
|
|
|
assert(0);
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
static void write_sm4_type(struct hlsl_ctx *ctx, struct vkd3d_bytecode_buffer *buffer, struct hlsl_type *type)
|
|
|
|
{
|
|
|
|
const struct hlsl_type *array_type = get_array_type(type);
|
2021-08-17 10:39:01 -07:00
|
|
|
const char *name = array_type->name ? array_type->name : "<unnamed>";
|
|
|
|
const struct hlsl_profile_info *profile = ctx->profile;
|
2021-08-17 10:39:00 -07:00
|
|
|
unsigned int field_count = 0, array_size = 0;
|
2021-08-17 10:39:01 -07:00
|
|
|
size_t fields_offset = 0, name_offset = 0;
|
2021-08-17 10:39:00 -07:00
|
|
|
struct hlsl_struct_field *field;
|
|
|
|
|
|
|
|
if (type->bytecode_offset)
|
|
|
|
return;
|
|
|
|
|
2021-08-17 10:39:01 -07:00
|
|
|
if (profile->major_version >= 5)
|
|
|
|
name_offset = put_string(buffer, name);
|
|
|
|
|
2021-08-17 10:39:00 -07:00
|
|
|
if (type->type == HLSL_CLASS_ARRAY)
|
|
|
|
array_size = get_array_size(type);
|
|
|
|
|
|
|
|
if (array_type->type == HLSL_CLASS_STRUCT)
|
|
|
|
{
|
|
|
|
LIST_FOR_EACH_ENTRY(field, array_type->e.elements, struct hlsl_struct_field, entry)
|
|
|
|
{
|
|
|
|
field->name_bytecode_offset = put_string(buffer, field->name);
|
|
|
|
write_sm4_type(ctx, buffer, field->type);
|
|
|
|
}
|
|
|
|
|
|
|
|
fields_offset = bytecode_get_size(buffer);
|
|
|
|
|
|
|
|
LIST_FOR_EACH_ENTRY(field, array_type->e.elements, struct hlsl_struct_field, entry)
|
|
|
|
{
|
|
|
|
put_u32(buffer, field->name_bytecode_offset);
|
|
|
|
put_u32(buffer, field->type->bytecode_offset);
|
|
|
|
put_u32(buffer, field->reg_offset);
|
|
|
|
++field_count;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
type->bytecode_offset = put_u32(buffer, sm4_class(type) | (sm4_base_type(type) << 16));
|
|
|
|
put_u32(buffer, type->dimy | (type->dimx << 16));
|
|
|
|
put_u32(buffer, array_size | (field_count << 16));
|
|
|
|
put_u32(buffer, fields_offset);
|
2021-08-17 10:39:01 -07:00
|
|
|
|
|
|
|
if (profile->major_version >= 5)
|
|
|
|
{
|
|
|
|
put_u32(buffer, 0); /* FIXME: unknown */
|
|
|
|
put_u32(buffer, 0); /* FIXME: unknown */
|
|
|
|
put_u32(buffer, 0); /* FIXME: unknown */
|
|
|
|
put_u32(buffer, 0); /* FIXME: unknown */
|
|
|
|
put_u32(buffer, name_offset);
|
|
|
|
}
|
2021-08-17 10:39:00 -07:00
|
|
|
}
|
|
|
|
|
2021-08-17 10:38:59 -07:00
|
|
|
static void write_sm4_rdef(struct hlsl_ctx *ctx, struct dxbc_writer *dxbc)
|
|
|
|
{
|
|
|
|
size_t cbuffers_offset, resources_offset, creator_offset, string_offset;
|
|
|
|
size_t cbuffer_position, resource_position, creator_position;
|
|
|
|
const struct hlsl_profile_info *profile = ctx->profile;
|
|
|
|
struct vkd3d_bytecode_buffer buffer = {0};
|
2021-08-17 10:39:00 -07:00
|
|
|
unsigned int cbuffer_count = 0, i, j;
|
2021-08-17 10:38:59 -07:00
|
|
|
const struct hlsl_buffer *cbuffer;
|
|
|
|
|
|
|
|
static const uint16_t target_types[] =
|
|
|
|
{
|
|
|
|
0xffff, /* PIXEL */
|
|
|
|
0xfffe, /* VERTEX */
|
|
|
|
0x4753, /* GEOMETRY */
|
|
|
|
0x4853, /* HULL */
|
|
|
|
0x4453, /* DOMAIN */
|
|
|
|
0x4353, /* COMPUTE */
|
|
|
|
};
|
|
|
|
|
|
|
|
LIST_FOR_EACH_ENTRY(cbuffer, &ctx->buffers, struct hlsl_buffer, entry)
|
|
|
|
{
|
|
|
|
if (cbuffer->reg.allocated)
|
|
|
|
++cbuffer_count;
|
|
|
|
}
|
|
|
|
|
|
|
|
put_u32(&buffer, cbuffer_count);
|
|
|
|
cbuffer_position = put_u32(&buffer, 0);
|
|
|
|
put_u32(&buffer, cbuffer_count); /* bound resource count */
|
|
|
|
resource_position = put_u32(&buffer, 0);
|
|
|
|
put_u32(&buffer, (target_types[profile->type] << 16) | (profile->major_version << 8) | profile->minor_version);
|
|
|
|
put_u32(&buffer, 0); /* FIXME: compilation flags */
|
|
|
|
creator_position = put_u32(&buffer, 0);
|
|
|
|
|
2021-08-17 10:39:01 -07:00
|
|
|
if (profile->major_version >= 5)
|
|
|
|
{
|
|
|
|
put_u32(&buffer, TAG_RD11);
|
|
|
|
put_u32(&buffer, 15 * sizeof(uint32_t)); /* size of RDEF header including this header */
|
|
|
|
put_u32(&buffer, 6 * sizeof(uint32_t)); /* size of buffer desc */
|
|
|
|
put_u32(&buffer, 8 * sizeof(uint32_t)); /* size of binding desc */
|
|
|
|
put_u32(&buffer, 10 * sizeof(uint32_t)); /* size of variable desc */
|
|
|
|
put_u32(&buffer, 9 * sizeof(uint32_t)); /* size of type desc */
|
|
|
|
put_u32(&buffer, 3 * sizeof(uint32_t)); /* size of member desc */
|
|
|
|
put_u32(&buffer, 0); /* unknown; possibly a null terminator */
|
|
|
|
}
|
|
|
|
|
2021-08-17 10:38:59 -07:00
|
|
|
/* Bound resources. */
|
|
|
|
|
|
|
|
resources_offset = bytecode_get_size(&buffer);
|
|
|
|
set_u32(&buffer, resource_position, resources_offset);
|
|
|
|
LIST_FOR_EACH_ENTRY(cbuffer, &ctx->buffers, struct hlsl_buffer, entry)
|
|
|
|
{
|
|
|
|
uint32_t flags = 0;
|
|
|
|
|
|
|
|
if (!cbuffer->reg.allocated)
|
|
|
|
continue;
|
|
|
|
|
|
|
|
if (cbuffer->reservation.type)
|
|
|
|
flags |= D3D_SIF_USERPACKED;
|
|
|
|
|
|
|
|
put_u32(&buffer, 0); /* name */
|
|
|
|
put_u32(&buffer, cbuffer->type == HLSL_BUFFER_CONSTANT ? D3D_SIT_CBUFFER : D3D_SIT_TBUFFER);
|
|
|
|
put_u32(&buffer, 0); /* return type */
|
|
|
|
put_u32(&buffer, 0); /* dimension */
|
|
|
|
put_u32(&buffer, 0); /* multisample count */
|
|
|
|
put_u32(&buffer, cbuffer->reg.id); /* bind point */
|
|
|
|
put_u32(&buffer, 1); /* bind count */
|
|
|
|
put_u32(&buffer, flags); /* flags */
|
|
|
|
}
|
|
|
|
|
|
|
|
i = 0;
|
|
|
|
LIST_FOR_EACH_ENTRY(cbuffer, &ctx->buffers, struct hlsl_buffer, entry)
|
|
|
|
{
|
|
|
|
if (!cbuffer->reg.allocated)
|
|
|
|
continue;
|
|
|
|
|
|
|
|
string_offset = put_string(&buffer, cbuffer->name);
|
|
|
|
set_u32(&buffer, resources_offset + i++ * 8 * sizeof(uint32_t), string_offset);
|
|
|
|
}
|
|
|
|
|
|
|
|
/* Buffers. */
|
|
|
|
|
|
|
|
cbuffers_offset = bytecode_get_size(&buffer);
|
|
|
|
set_u32(&buffer, cbuffer_position, cbuffers_offset);
|
|
|
|
LIST_FOR_EACH_ENTRY(cbuffer, &ctx->buffers, struct hlsl_buffer, entry)
|
|
|
|
{
|
|
|
|
const struct hlsl_ir_var *var;
|
|
|
|
unsigned int var_count = 0;
|
|
|
|
|
|
|
|
if (!cbuffer->reg.allocated)
|
|
|
|
continue;
|
|
|
|
|
|
|
|
LIST_FOR_EACH_ENTRY(var, &ctx->extern_vars, struct hlsl_ir_var, extern_entry)
|
|
|
|
{
|
|
|
|
if (var->is_uniform && var->buffer == cbuffer)
|
|
|
|
++var_count;
|
|
|
|
}
|
|
|
|
|
|
|
|
put_u32(&buffer, 0); /* name */
|
|
|
|
put_u32(&buffer, var_count);
|
|
|
|
put_u32(&buffer, 0); /* variable offset */
|
|
|
|
put_u32(&buffer, align(cbuffer->size, 4) * sizeof(float));
|
|
|
|
put_u32(&buffer, 0); /* FIXME: flags */
|
|
|
|
put_u32(&buffer, cbuffer->type == HLSL_BUFFER_CONSTANT ? D3D_CT_CBUFFER : D3D_CT_TBUFFER);
|
|
|
|
}
|
|
|
|
|
|
|
|
i = 0;
|
|
|
|
LIST_FOR_EACH_ENTRY(cbuffer, &ctx->buffers, struct hlsl_buffer, entry)
|
|
|
|
{
|
|
|
|
if (!cbuffer->reg.allocated)
|
|
|
|
continue;
|
|
|
|
|
|
|
|
string_offset = put_string(&buffer, cbuffer->name);
|
|
|
|
set_u32(&buffer, cbuffers_offset + i++ * 6 * sizeof(uint32_t), string_offset);
|
|
|
|
}
|
|
|
|
|
|
|
|
i = 0;
|
|
|
|
LIST_FOR_EACH_ENTRY(cbuffer, &ctx->buffers, struct hlsl_buffer, entry)
|
|
|
|
{
|
|
|
|
size_t vars_start = bytecode_get_size(&buffer);
|
|
|
|
const struct hlsl_ir_var *var;
|
|
|
|
|
|
|
|
if (!cbuffer->reg.allocated)
|
|
|
|
continue;
|
|
|
|
|
|
|
|
set_u32(&buffer, cbuffers_offset + (i++ * 6 + 2) * sizeof(uint32_t), vars_start);
|
|
|
|
|
|
|
|
LIST_FOR_EACH_ENTRY(var, &ctx->extern_vars, struct hlsl_ir_var, extern_entry)
|
|
|
|
{
|
|
|
|
if (var->is_uniform && var->buffer == cbuffer)
|
|
|
|
{
|
|
|
|
uint32_t flags = 0;
|
|
|
|
|
|
|
|
if (var->last_read)
|
|
|
|
flags |= D3D_SVF_USED;
|
|
|
|
|
|
|
|
put_u32(&buffer, 0); /* name */
|
|
|
|
put_u32(&buffer, var->buffer_offset);
|
|
|
|
put_u32(&buffer, var->data_type->reg_size * sizeof(float));
|
|
|
|
put_u32(&buffer, flags);
|
2021-08-17 10:39:00 -07:00
|
|
|
put_u32(&buffer, 0); /* type */
|
2021-08-17 10:38:59 -07:00
|
|
|
put_u32(&buffer, 0); /* FIXME: default value */
|
2021-08-17 10:39:01 -07:00
|
|
|
|
|
|
|
if (profile->major_version >= 5)
|
|
|
|
{
|
|
|
|
put_u32(&buffer, 0); /* texture start */
|
|
|
|
put_u32(&buffer, 0); /* texture count */
|
|
|
|
put_u32(&buffer, 0); /* sampler start */
|
|
|
|
put_u32(&buffer, 0); /* sampler count */
|
|
|
|
}
|
2021-08-17 10:38:59 -07:00
|
|
|
}
|
|
|
|
}
|
2021-08-17 10:39:00 -07:00
|
|
|
|
|
|
|
j = 0;
|
|
|
|
LIST_FOR_EACH_ENTRY(var, &ctx->extern_vars, struct hlsl_ir_var, extern_entry)
|
|
|
|
{
|
|
|
|
if (var->is_uniform && var->buffer == cbuffer)
|
|
|
|
{
|
2021-08-17 10:39:01 -07:00
|
|
|
const unsigned int var_size = (profile->major_version >= 5 ? 10 : 6);
|
|
|
|
size_t var_offset = vars_start + j * var_size * sizeof(uint32_t);
|
2021-08-17 10:39:00 -07:00
|
|
|
size_t string_offset = put_string(&buffer, var->name);
|
|
|
|
|
|
|
|
set_u32(&buffer, var_offset, string_offset);
|
|
|
|
write_sm4_type(ctx, &buffer, var->data_type);
|
|
|
|
set_u32(&buffer, var_offset + 4 * sizeof(uint32_t), var->data_type->bytecode_offset);
|
|
|
|
++j;
|
|
|
|
}
|
|
|
|
}
|
2021-08-17 10:38:59 -07:00
|
|
|
}
|
|
|
|
|
|
|
|
creator_offset = put_string(&buffer, vkd3d_shader_get_version(NULL, NULL));
|
|
|
|
set_u32(&buffer, creator_position, creator_offset);
|
|
|
|
|
|
|
|
dxbc_writer_add_section(dxbc, TAG_RDEF, buffer.data, buffer.size);
|
|
|
|
}
|
|
|
|
|
2021-08-17 10:38:58 -07:00
|
|
|
static void write_sm4_shdr(struct hlsl_ctx *ctx, struct dxbc_writer *dxbc)
|
|
|
|
{
|
|
|
|
const struct hlsl_profile_info *profile = ctx->profile;
|
|
|
|
struct vkd3d_bytecode_buffer buffer = {0};
|
|
|
|
|
|
|
|
static const uint16_t shader_types[VKD3D_SHADER_TYPE_COUNT] =
|
|
|
|
{
|
|
|
|
VKD3D_SM4_PS,
|
|
|
|
VKD3D_SM4_VS,
|
|
|
|
VKD3D_SM4_GS,
|
|
|
|
VKD3D_SM5_HS,
|
|
|
|
VKD3D_SM5_DS,
|
|
|
|
VKD3D_SM5_CS,
|
|
|
|
0, /* EFFECT */
|
|
|
|
0, /* TEXTURE */
|
|
|
|
VKD3D_SM4_LIB,
|
|
|
|
};
|
|
|
|
|
|
|
|
put_u32(&buffer, (shader_types[profile->type] << 16) | (profile->major_version << 4) | profile->minor_version);
|
|
|
|
put_u32(&buffer, 0); /* FIXME: instruction token count */
|
|
|
|
|
|
|
|
dxbc_writer_add_section(dxbc, TAG_SHDR, buffer.data, buffer.size);
|
|
|
|
}
|
2021-08-17 10:38:57 -07:00
|
|
|
|
|
|
|
int hlsl_sm4_write(struct hlsl_ctx *ctx, struct hlsl_ir_function_decl *entry_func, struct vkd3d_shader_code *out)
|
|
|
|
{
|
|
|
|
struct dxbc_writer dxbc;
|
2021-08-17 10:38:58 -07:00
|
|
|
size_t i;
|
|
|
|
int ret;
|
2021-08-17 10:38:57 -07:00
|
|
|
|
|
|
|
dxbc_writer_init(&dxbc);
|
|
|
|
|
2021-08-17 10:38:59 -07:00
|
|
|
write_sm4_rdef(ctx, &dxbc);
|
2021-08-17 10:38:58 -07:00
|
|
|
write_sm4_shdr(ctx, &dxbc);
|
|
|
|
|
|
|
|
ret = dxbc_writer_write(&dxbc, out);
|
|
|
|
for (i = 0; i < dxbc.section_count; ++i)
|
|
|
|
vkd3d_free((void *)dxbc.sections[i].data);
|
|
|
|
return ret;
|
2021-08-17 10:38:57 -07:00
|
|
|
}
|