vkd3d/tests/texture-load.shader_test

38 lines
701 B
Plaintext
Raw Normal View History

[require]
shader model >= 4.0
[texture 0]
size (2, 2)
0.1 0.2 0.3 0.4 0.5 0.7 0.6 0.8
0.6 0.5 0.2 0.1 0.8 0.0 0.7 1.0
[pixel shader]
Texture2D t;
float4 main(float4 pos : sv_position) : sv_target
{
return t.Load(int3(pos.xy, 0));
}
[test]
draw quad
probe (0, 0) rgba (0.1, 0.2, 0.3, 0.4)
probe (1, 0) rgba (0.5, 0.7, 0.6, 0.8)
probe (0, 1) rgba (0.6, 0.5, 0.2, 0.1)
probe (1, 1) rgba (0.8, 0.0, 0.7, 1.0)
[pixel shader]
Texture2D t;
float4 main(float4 pos : sv_position) : sv_target
{
return t[pos.yx];
}
[test]
draw quad
probe (0, 0) rgba (0.1, 0.2, 0.3, 0.4)
probe (1, 0) rgba (0.6, 0.5, 0.2, 0.1)
probe (0, 1) rgba (0.5, 0.7, 0.6, 0.8)
probe (1, 1) rgba (0.8, 0.0, 0.7, 1.0)