vkd3d/libs/vkd3d-shader/preproc.l

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/*
* HLSL preprocessor
*
* Copyright 2020 Zebediah Figura for CodeWeavers
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
%{
#include "preproc.tab.h"
#define YYSTYPE PREPROC_YYSTYPE
#define YYLTYPE PREPROC_YYLTYPE
#define YY_DECL static int preproc_lexer_lex(YYSTYPE *yylval_param, YYLTYPE *yylloc_param, yyscan_t yyscanner)
static void update_location(struct preproc_ctx *ctx);
#define YY_USER_ACTION update_location(yyget_extra(yyscanner));
%}
%option 8bit
%option bison-bridge
%option bison-locations
%option extra-type="struct preproc_ctx *"
%option never-interactive
%option noinput
%option nounput
%option noyy_top_state
%option noyywrap
%option prefix="preproc_yy"
%option reentrant
%option stack
/* Because these can both be terminated by EOF, we need states for them. */
%s C_COMMENT
%s CXX_COMMENT
NEWLINE \r?\n
WS [ \t]
IDENTIFIER [A-Za-z_][A-Za-z0-9_]*
%%
<INITIAL>"//" {yy_push_state(CXX_COMMENT, yyscanner);}
<INITIAL>"/*" {yy_push_state(C_COMMENT, yyscanner);}
<CXX_COMMENT>\\{NEWLINE} {}
<CXX_COMMENT>\n {
yy_pop_state(yyscanner);
return T_NEWLINE;
}
<C_COMMENT>"*/" {yy_pop_state(yyscanner);}
<C_COMMENT,CXX_COMMENT><<EOF>> {yy_pop_state(yyscanner);}
<C_COMMENT,CXX_COMMENT>. {}
<INITIAL>{IDENTIFIER} {return T_TEXT;}
/* We have no use for floats, but shouldn't parse them as integers. */
<INITIAL>[0-9]*\.[0-9]+([eE][+-]?[0-9]+)?[hHfF]? {return T_TEXT;}
<INITIAL>[0-9]+\.([eE][+-]?[0-9]+)?[hHfF]? {return T_TEXT;}
<INITIAL>[0-9]+([eE][+-]?[0-9]+)?[hHfF] {return T_TEXT;}
<INITIAL>[0-9]+[eE][+-]?[0-9]+ {return T_TEXT;}
<INITIAL>0[xX][0-9a-fA-f]+[ul]{0,2} {return T_INTEGER;}
<INITIAL>0[0-7]*[ul]{0,2} {return T_INTEGER;}
<INITIAL>[1-9][0-9]*[ul]{0,2} {return T_INTEGER;}
<INITIAL>"&&" {return T_TEXT;}
<INITIAL>"||" {return T_TEXT;}
<INITIAL>"++" {return T_TEXT;}
<INITIAL>"--" {return T_TEXT;}
<INITIAL>"<<"=? {return T_TEXT;}
<INITIAL>">>"=? {return T_TEXT;}
<INITIAL>[-+*/%&|^=><!]= {return T_TEXT;}
/* C strings (including escaped quotes). */
<INITIAL>\"([^"\\]|\\.)*\" {return T_TEXT;}
<INITIAL>#{WS}*{IDENTIFIER} {
struct preproc_ctx *ctx = yyget_extra(yyscanner);
const char *p;
if (!ctx->last_was_newline)
return T_TEXT;
for (p = yytext + 1; strchr(" \t", *p); ++p)
;
if (!strcmp(p, "else"))
return T_ELSE;
if (!strcmp(p, "endif"))
return T_ENDIF;
if (!strcmp(p, "if"))
return T_IF;
preproc_warning(ctx, yyget_lloc(yyscanner), VKD3D_SHADER_WARNING_PP_UNKNOWN_DIRECTIVE,
"Ignoring unknown directive \"%s\".", yytext);
return T_TEXT;
}
<INITIAL>\\{NEWLINE} {}
<INITIAL>{NEWLINE} {return T_NEWLINE;}
<INITIAL>{WS}+ {}
<INITIAL>. {return T_TEXT;}
%%
static void update_location(struct preproc_ctx *ctx)
{
unsigned int i, leng = yyget_leng(ctx->scanner);
const char *text = yyget_text(ctx->scanner);
/* We want to do this here, rather than before calling yylex(), because
* some tokens are skipped by the lexer. */
*yyget_lloc(ctx->scanner) = ctx->location;
for (i = 0; i < leng; ++i)
{
++ctx->location.column;
if (text[i] == '\n')
{
ctx->location.column = 1;
++ctx->location.line;
}
}
}
static bool preproc_is_writing(struct preproc_ctx *ctx)
{
if (!ctx->if_count)
return true;
return ctx->if_stack[ctx->if_count - 1].current_true;
}
static int return_token(int token, YYSTYPE *lval, const char *text)
{
switch (token)
{
case T_INTEGER:
case T_TEXT:
if (!(lval->string = vkd3d_strdup(text)))
return 0;
break;
}
return token;
}
int yylex(YYSTYPE *lval, YYLTYPE *lloc, yyscan_t scanner)
{
struct preproc_ctx *ctx = yyget_extra(scanner);
for (;;)
{
const char *text;
int token;
if (ctx->last_was_eof)
return 0;
if (!(token = preproc_lexer_lex(lval, lloc, scanner)))
{
ctx->last_was_eof = true;
token = T_NEWLINE;
text = "\n";
}
else
{
text = yyget_text(scanner);
}
if (ctx->last_was_newline)
{
switch (token)
{
case T_ELSE:
case T_ENDIF:
case T_IF:
ctx->current_directive = token;
break;
default:
ctx->current_directive = 0;
}
}
ctx->last_was_newline = (token == T_NEWLINE);
TRACE("Parsing token %d, line %d, in directive %d, string %s.\n",
token, lloc->line, ctx->current_directive, debugstr_a(text));
if (!ctx->current_directive && !preproc_is_writing(ctx))
continue;
if (ctx->current_directive)
return return_token(token, lval, text);
vkd3d_string_buffer_printf(&ctx->buffer, "%s ", text);
}
}
int preproc_lexer_parse(const struct vkd3d_shader_compile_info *compile_info,
struct vkd3d_shader_code *out, struct vkd3d_shader_message_context *message_context)
{
struct preproc_ctx ctx = {0};
YY_BUFFER_STATE top_buffer;
void *output_code;
vkd3d_string_buffer_init(&ctx.buffer);
ctx.message_context = message_context;
ctx.location.source_name = compile_info->source_name;
ctx.location.line = 1;
ctx.location.column = 1;
yylex_init_extra(&ctx, &ctx.scanner);
top_buffer = yy_scan_bytes(compile_info->source.code, compile_info->source.size, ctx.scanner);
ctx.last_was_newline = true;
preproc_yyparse(ctx.scanner, &ctx);
yy_delete_buffer(top_buffer, ctx.scanner);
yylex_destroy(ctx.scanner);
if (ctx.if_count)
{
const struct vkd3d_shader_location loc = {.source_name = ctx.location.source_name};
preproc_warning(&ctx, &loc, VKD3D_SHADER_WARNING_PP_UNTERMINATED_IF, "Unterminated #if block.");
}
vkd3d_free(ctx.if_stack);
if (ctx.error)
{
WARN("Failed to preprocess.\n");
vkd3d_string_buffer_cleanup(&ctx.buffer);
return VKD3D_ERROR_INVALID_SHADER;
}
if (!(output_code = vkd3d_malloc(ctx.buffer.content_size)))
{
vkd3d_string_buffer_cleanup(&ctx.buffer);
return VKD3D_ERROR_OUT_OF_MEMORY;
}
memcpy(output_code, ctx.buffer.buffer, ctx.buffer.content_size);
out->size = ctx.buffer.content_size;
out->code = output_code;
vkd3d_string_buffer_trace(&ctx.buffer);
vkd3d_string_buffer_cleanup(&ctx.buffer);
return VKD3D_OK;
}