2024-04-05 04:08:55 -07:00
|
|
|
/*
|
|
|
|
* Copyright 2024 Stefan Dösinger for CodeWeavers
|
|
|
|
*
|
|
|
|
* This library is free software; you can redistribute it and/or
|
|
|
|
* modify it under the terms of the GNU Lesser General Public
|
|
|
|
* License as published by the Free Software Foundation; either
|
|
|
|
* version 2.1 of the License, or (at your option) any later version.
|
|
|
|
*
|
|
|
|
* This library is distributed in the hope that it will be useful,
|
|
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
|
|
* Lesser General Public License for more details.
|
|
|
|
*
|
|
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
|
|
* License along with this library; if not, write to the Free Software
|
|
|
|
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
|
|
|
|
*/
|
|
|
|
|
|
|
|
#include "vkd3d_private.h"
|
|
|
|
|
2023-12-23 10:44:39 -08:00
|
|
|
struct vkd3d_cache_entry_header
|
|
|
|
{
|
|
|
|
uint64_t hash;
|
|
|
|
uint64_t key_size;
|
|
|
|
uint64_t value_size;
|
|
|
|
};
|
|
|
|
|
2024-04-05 04:08:55 -07:00
|
|
|
struct vkd3d_shader_cache
|
|
|
|
{
|
|
|
|
unsigned int refcount;
|
2024-04-14 11:23:10 -07:00
|
|
|
struct vkd3d_mutex lock;
|
|
|
|
|
2023-12-23 10:44:39 -08:00
|
|
|
struct rb_tree tree;
|
|
|
|
};
|
|
|
|
|
|
|
|
struct shader_cache_entry
|
|
|
|
{
|
|
|
|
struct vkd3d_cache_entry_header h;
|
|
|
|
struct rb_entry entry;
|
|
|
|
uint8_t *payload;
|
2024-04-05 04:08:55 -07:00
|
|
|
};
|
|
|
|
|
2023-12-23 10:44:39 -08:00
|
|
|
struct shader_cache_key
|
|
|
|
{
|
|
|
|
uint64_t hash;
|
|
|
|
const void *key;
|
|
|
|
uint64_t key_size;
|
|
|
|
};
|
|
|
|
|
|
|
|
static int vkd3d_shader_cache_compare_key(const void *key, const struct rb_entry *entry)
|
|
|
|
{
|
|
|
|
const struct shader_cache_entry *e = RB_ENTRY_VALUE(entry, struct shader_cache_entry, entry);
|
|
|
|
const struct shader_cache_key *k = key;
|
|
|
|
int ret;
|
|
|
|
|
|
|
|
if ((ret = vkd3d_u64_compare(k->hash, e->h.hash)))
|
|
|
|
return ret;
|
|
|
|
if ((ret = vkd3d_u64_compare(k->key_size, e->h.key_size)))
|
|
|
|
return ret;
|
|
|
|
|
|
|
|
/* Until now we have not seen an actual hash collision. If the key didn't match it was always
|
|
|
|
* due to a bug in the serialization code or memory corruption. If you see this FIXME please
|
|
|
|
* investigate. */
|
|
|
|
if ((ret = memcmp(k->key, e->payload, k->key_size)))
|
|
|
|
FIXME("Actual case of a hash collision found.\n");
|
|
|
|
return ret;
|
|
|
|
}
|
|
|
|
|
|
|
|
static void vkd3d_shader_cache_add_entry(struct vkd3d_shader_cache *cache,
|
|
|
|
struct shader_cache_entry *e)
|
|
|
|
{
|
2024-08-02 09:21:04 -07:00
|
|
|
const struct shader_cache_key k =
|
|
|
|
{
|
|
|
|
.hash = e->h.hash,
|
|
|
|
.key_size = e->h.key_size,
|
|
|
|
.key = e->payload
|
|
|
|
};
|
|
|
|
|
|
|
|
rb_put(&cache->tree, &k, &e->entry);
|
2023-12-23 10:44:39 -08:00
|
|
|
}
|
|
|
|
|
2024-04-05 04:08:55 -07:00
|
|
|
int vkd3d_shader_open_cache(struct vkd3d_shader_cache **cache)
|
|
|
|
{
|
|
|
|
struct vkd3d_shader_cache *object;
|
|
|
|
|
|
|
|
TRACE("%p.\n", cache);
|
|
|
|
|
|
|
|
object = vkd3d_malloc(sizeof(*object));
|
|
|
|
if (!object)
|
|
|
|
return VKD3D_ERROR_OUT_OF_MEMORY;
|
|
|
|
|
|
|
|
object->refcount = 1;
|
2023-12-23 10:44:39 -08:00
|
|
|
rb_init(&object->tree, vkd3d_shader_cache_compare_key);
|
2024-04-14 11:23:10 -07:00
|
|
|
vkd3d_mutex_init(&object->lock);
|
2023-12-23 10:44:39 -08:00
|
|
|
|
2024-04-05 04:08:55 -07:00
|
|
|
*cache = object;
|
|
|
|
|
|
|
|
return VKD3D_OK;
|
|
|
|
}
|
|
|
|
|
|
|
|
unsigned int vkd3d_shader_cache_incref(struct vkd3d_shader_cache *cache)
|
|
|
|
{
|
|
|
|
unsigned int refcount = vkd3d_atomic_increment_u32(&cache->refcount);
|
|
|
|
TRACE("cache %p refcount %u.\n", cache, refcount);
|
|
|
|
return refcount;
|
|
|
|
}
|
|
|
|
|
2023-12-23 10:44:39 -08:00
|
|
|
static void vkd3d_shader_cache_destroy_entry(struct rb_entry *entry, void *context)
|
|
|
|
{
|
|
|
|
struct shader_cache_entry *e = RB_ENTRY_VALUE(entry, struct shader_cache_entry, entry);
|
|
|
|
vkd3d_free(e->payload);
|
|
|
|
vkd3d_free(e);
|
|
|
|
}
|
|
|
|
|
2024-04-05 04:08:55 -07:00
|
|
|
unsigned int vkd3d_shader_cache_decref(struct vkd3d_shader_cache *cache)
|
|
|
|
{
|
|
|
|
unsigned int refcount = vkd3d_atomic_decrement_u32(&cache->refcount);
|
|
|
|
TRACE("cache %p refcount %u.\n", cache, refcount);
|
|
|
|
|
|
|
|
if (refcount)
|
|
|
|
return refcount;
|
|
|
|
|
2023-12-23 10:44:39 -08:00
|
|
|
rb_destroy(&cache->tree, vkd3d_shader_cache_destroy_entry, NULL);
|
2024-04-14 11:23:10 -07:00
|
|
|
vkd3d_mutex_destroy(&cache->lock);
|
2023-12-23 10:44:39 -08:00
|
|
|
|
2024-04-05 04:08:55 -07:00
|
|
|
vkd3d_free(cache);
|
|
|
|
return 0;
|
|
|
|
}
|
2023-12-23 10:44:39 -08:00
|
|
|
|
|
|
|
static uint64_t vkd3d_shader_cache_hash_key(const void *key, size_t size)
|
|
|
|
{
|
|
|
|
static const uint64_t fnv_prime = 0x00000100000001b3;
|
|
|
|
uint64_t hash = 0xcbf29ce484222325;
|
|
|
|
const uint8_t *k = key;
|
|
|
|
size_t i;
|
|
|
|
|
|
|
|
for (i = 0; i < size; ++i)
|
|
|
|
hash = (hash ^ k[i]) * fnv_prime;
|
|
|
|
|
|
|
|
return hash;
|
|
|
|
}
|
|
|
|
|
2024-04-14 11:23:10 -07:00
|
|
|
static void vkd3d_shader_cache_lock(struct vkd3d_shader_cache *cache)
|
|
|
|
{
|
|
|
|
vkd3d_mutex_lock(&cache->lock);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void vkd3d_shader_cache_unlock(struct vkd3d_shader_cache *cache)
|
|
|
|
{
|
|
|
|
vkd3d_mutex_unlock(&cache->lock);
|
|
|
|
}
|
|
|
|
|
2023-12-23 10:44:39 -08:00
|
|
|
int vkd3d_shader_cache_put(struct vkd3d_shader_cache *cache,
|
|
|
|
const void *key, size_t key_size, const void *value, size_t value_size)
|
|
|
|
{
|
|
|
|
struct shader_cache_entry *e;
|
|
|
|
struct shader_cache_key k;
|
|
|
|
struct rb_entry *entry;
|
|
|
|
enum vkd3d_result ret;
|
|
|
|
|
|
|
|
TRACE("%p, %p, %#zx, %p, %#zx.\n", cache, key, key_size, value, value_size);
|
|
|
|
|
|
|
|
k.hash = vkd3d_shader_cache_hash_key(key, key_size);
|
|
|
|
k.key = key;
|
|
|
|
k.key_size = key_size;
|
2024-04-14 11:23:10 -07:00
|
|
|
|
|
|
|
vkd3d_shader_cache_lock(cache);
|
|
|
|
|
2023-12-23 10:44:39 -08:00
|
|
|
entry = rb_get(&cache->tree, &k);
|
|
|
|
e = entry ? RB_ENTRY_VALUE(entry, struct shader_cache_entry, entry) : NULL;
|
|
|
|
|
|
|
|
if (e)
|
|
|
|
{
|
|
|
|
WARN("Key already exists, returning VKD3D_ERROR_KEY_ALREADY_EXISTS.\n");
|
|
|
|
ret = VKD3D_ERROR_KEY_ALREADY_EXISTS;
|
|
|
|
goto done;
|
|
|
|
}
|
|
|
|
|
|
|
|
e = vkd3d_malloc(sizeof(*e));
|
|
|
|
if (!e)
|
|
|
|
{
|
|
|
|
ret = VKD3D_ERROR_OUT_OF_MEMORY;
|
|
|
|
goto done;
|
|
|
|
}
|
|
|
|
e->payload = vkd3d_malloc(key_size + value_size);
|
|
|
|
if (!e->payload)
|
|
|
|
{
|
|
|
|
vkd3d_free(e);
|
|
|
|
ret = VKD3D_ERROR_OUT_OF_MEMORY;
|
|
|
|
goto done;
|
|
|
|
}
|
|
|
|
|
|
|
|
e->h.key_size = key_size;
|
|
|
|
e->h.value_size = value_size;
|
|
|
|
e->h.hash = k.hash;
|
|
|
|
memcpy(e->payload, key, key_size);
|
|
|
|
memcpy(e->payload + key_size, value, value_size);
|
|
|
|
|
|
|
|
vkd3d_shader_cache_add_entry(cache, e);
|
|
|
|
TRACE("Cache entry %#"PRIx64" stored.\n", k.hash);
|
|
|
|
ret = VKD3D_OK;
|
|
|
|
|
|
|
|
done:
|
2024-04-14 11:23:10 -07:00
|
|
|
vkd3d_shader_cache_unlock(cache);
|
2023-12-23 10:44:39 -08:00
|
|
|
return ret;
|
|
|
|
}
|
2024-04-05 07:21:53 -07:00
|
|
|
|
|
|
|
int vkd3d_shader_cache_get(struct vkd3d_shader_cache *cache,
|
|
|
|
const void *key, size_t key_size, void *value, size_t *value_size)
|
|
|
|
{
|
|
|
|
struct shader_cache_entry *e;
|
|
|
|
struct shader_cache_key k;
|
|
|
|
struct rb_entry *entry;
|
|
|
|
enum vkd3d_result ret;
|
|
|
|
size_t size_in;
|
|
|
|
|
|
|
|
TRACE("%p, %p, %#zx, %p, %p.\n", cache, key, key_size, value, value_size);
|
|
|
|
|
|
|
|
size_in = *value_size;
|
|
|
|
|
|
|
|
k.hash = vkd3d_shader_cache_hash_key(key, key_size);
|
|
|
|
k.key = key;
|
|
|
|
k.key_size = key_size;
|
2024-04-14 11:23:10 -07:00
|
|
|
|
|
|
|
vkd3d_shader_cache_lock(cache);
|
|
|
|
|
2024-04-05 07:21:53 -07:00
|
|
|
entry = rb_get(&cache->tree, &k);
|
|
|
|
if (!entry)
|
|
|
|
{
|
|
|
|
WARN("Entry not found.\n");
|
|
|
|
ret = VKD3D_ERROR_NOT_FOUND;
|
|
|
|
goto done;
|
|
|
|
}
|
|
|
|
|
|
|
|
e = RB_ENTRY_VALUE(entry, struct shader_cache_entry, entry);
|
|
|
|
|
|
|
|
*value_size = e->h.value_size;
|
|
|
|
if (!value)
|
|
|
|
{
|
|
|
|
TRACE("Found item %#"PRIx64", returning needed size %#"PRIx64".\n",
|
|
|
|
e->h.hash, e->h.value_size);
|
|
|
|
ret = VKD3D_OK;
|
|
|
|
goto done;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (size_in < e->h.value_size)
|
|
|
|
{
|
|
|
|
WARN("Output buffer is too small for item %#"PRIx64", got %#zx want %#"PRIx64".\n",
|
|
|
|
e->h.hash, size_in, e->h.value_size);
|
|
|
|
ret = VKD3D_ERROR_MORE_DATA;
|
|
|
|
goto done;
|
|
|
|
}
|
|
|
|
|
|
|
|
memcpy(value, e->payload + e->h.key_size, e->h.value_size);
|
|
|
|
ret = VKD3D_OK;
|
|
|
|
TRACE("Returning cached item %#"PRIx64".\n", e->h.hash);
|
|
|
|
|
|
|
|
done:
|
2024-04-14 11:23:10 -07:00
|
|
|
vkd3d_shader_cache_unlock(cache);
|
2024-04-05 07:21:53 -07:00
|
|
|
return ret;
|
|
|
|
}
|