vkd3d/tests/hlsl-static-initializer.shader_test

16 lines
214 B
Plaintext
Raw Normal View History

[pixel shader]
float myfunc()
{
return 0.6;
}
static float a = myfunc() + 0.2;
static float b;
float4 main() : sv_target
{
return float4(a, b, 0, 0);
}
[test]
draw quad
probe all rgba (0.8, 0.0, 0.0, 0.0)