mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2024-11-21 16:46:41 -08:00
186 lines
2.3 KiB
Plaintext
186 lines
2.3 KiB
Plaintext
|
[pixel shader]
|
||
|
struct apple
|
||
|
{
|
||
|
float3 aa;
|
||
|
int bb;
|
||
|
};
|
||
|
|
||
|
float4 main() : sv_target
|
||
|
{
|
||
|
float f[4] = {1, 2, 3, 4};
|
||
|
struct apple a;
|
||
|
|
||
|
a = (struct apple) f;
|
||
|
return a.aa.xyzx;
|
||
|
}
|
||
|
|
||
|
|
||
|
[test]
|
||
|
todo draw quad
|
||
|
todo probe all rgba (1.0, 2.0, 3.0, 1.0)
|
||
|
|
||
|
|
||
|
[pixel shader]
|
||
|
struct apple
|
||
|
{
|
||
|
float3 aa;
|
||
|
int bb;
|
||
|
float cc;
|
||
|
};
|
||
|
|
||
|
float4 main() : sv_target
|
||
|
{
|
||
|
struct apple a = {5, 6, 7, 8.8, 9.0};
|
||
|
float f[4];
|
||
|
|
||
|
f = (float[4]) a;
|
||
|
return float4(f);
|
||
|
}
|
||
|
|
||
|
|
||
|
[test]
|
||
|
todo draw quad
|
||
|
todo probe all rgba (5.0, 6.0, 7.0, 8.0)
|
||
|
|
||
|
|
||
|
[pixel shader]
|
||
|
float4 main() : sv_target
|
||
|
{
|
||
|
float f[6] = {1, 2, 3, 4, 5, 6};
|
||
|
int i[4];
|
||
|
|
||
|
i = (int[4]) f;
|
||
|
return float4(i[0], i[1], i[2], i[3]);
|
||
|
}
|
||
|
|
||
|
|
||
|
[test]
|
||
|
todo draw quad
|
||
|
todo probe all rgba (1.0, 2.0, 3.0, 4.0)
|
||
|
|
||
|
|
||
|
[pixel shader]
|
||
|
Texture2D tex;
|
||
|
|
||
|
struct apple
|
||
|
{
|
||
|
int2 aa;
|
||
|
Texture2D bb;
|
||
|
float cc;
|
||
|
};
|
||
|
|
||
|
struct banana
|
||
|
{
|
||
|
float aa[2];
|
||
|
Texture2D bb;
|
||
|
int cc;
|
||
|
};
|
||
|
|
||
|
float4 main() : sv_target
|
||
|
{
|
||
|
struct apple a = {1, 2, tex, 7.2};
|
||
|
struct banana b;
|
||
|
|
||
|
b = (struct banana) a;
|
||
|
return b.cc;
|
||
|
}
|
||
|
|
||
|
[test]
|
||
|
todo draw quad
|
||
|
todo probe all rgba (7.0, 7.0, 7.0, 7.0)
|
||
|
|
||
|
|
||
|
[pixel shader]
|
||
|
Texture2D tex;
|
||
|
|
||
|
struct apple
|
||
|
{
|
||
|
int2 aa;
|
||
|
Texture2D bb;
|
||
|
float cc;
|
||
|
float4 dd;
|
||
|
Texture2D ee;
|
||
|
};
|
||
|
|
||
|
struct banana
|
||
|
{
|
||
|
float aa[2];
|
||
|
Texture2D bb;
|
||
|
int cc;
|
||
|
};
|
||
|
|
||
|
float4 main() : sv_target
|
||
|
{
|
||
|
struct apple a = {1, 2, tex, 3, 4, 5, 6, 7, tex};
|
||
|
struct banana b;
|
||
|
|
||
|
b = (struct banana) a;
|
||
|
return b.cc;
|
||
|
}
|
||
|
|
||
|
[test]
|
||
|
todo draw quad
|
||
|
todo probe all rgba (3.0, 3.0, 3.0, 3.0)
|
||
|
|
||
|
|
||
|
[pixel shader fail]
|
||
|
struct apple
|
||
|
{
|
||
|
int2 aa;
|
||
|
float bb;
|
||
|
};
|
||
|
|
||
|
struct banana
|
||
|
{
|
||
|
int2 aa;
|
||
|
float bb;
|
||
|
float cc;
|
||
|
};
|
||
|
|
||
|
float4 main() : sv_target
|
||
|
{
|
||
|
struct apple a = {1, 2, 3};
|
||
|
struct banana b;
|
||
|
|
||
|
b = (struct banana) a;
|
||
|
return b.bb;
|
||
|
}
|
||
|
|
||
|
|
||
|
[pixel shader]
|
||
|
float4 main() : sv_target
|
||
|
{
|
||
|
float4 v = float4(10.1, 20.2, 30.3, 40.4);
|
||
|
int i[3];
|
||
|
|
||
|
i = (int[3]) v;
|
||
|
return float4(i[0], i[1], i[2], i[2]);
|
||
|
}
|
||
|
|
||
|
|
||
|
[test]
|
||
|
todo draw quad
|
||
|
todo probe all rgba (10.0, 20.0, 30.0, 30.0)
|
||
|
|
||
|
|
||
|
[pixel shader]
|
||
|
struct apple
|
||
|
{
|
||
|
int aa;
|
||
|
float bb[2];
|
||
|
};
|
||
|
|
||
|
float4 main() : sv_target
|
||
|
{
|
||
|
float4 f = {10.4, 11.4, 12.4, 13.4};
|
||
|
struct apple a;
|
||
|
|
||
|
a = (struct apple) f;
|
||
|
return float4(a.aa, a.aa, a.bb[0], a.bb[1]);
|
||
|
}
|
||
|
|
||
|
|
||
|
[test]
|
||
|
todo draw quad
|
||
|
todo probe all rgba (10.0, 10.0, 11.4, 12.4)
|