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			14 lines
		
	
	
		
			282 B
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
		
		
			
		
	
	
			14 lines
		
	
	
		
			282 B
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
|   | [pixel shader] | ||
|  | float4 main(uniform float2 u) : sv_target | ||
|  | { | ||
|  |     return float4(abs(u), abs(u.x - 0.5), abs(-0.4)); | ||
|  | } | ||
|  | 
 | ||
|  | [test] | ||
|  | uniform 0 float4 0.1 0.7 0.0 0.0 | ||
|  | draw quad | ||
|  | probe all rgba (0.1, 0.7, 0.4, 0.4) | ||
|  | uniform 0 float4 -0.7 0.1 0.0 0.0 | ||
|  | draw quad | ||
|  | probe all rgba (0.7, 0.1, 1.2, 0.4) |