mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2024-11-21 16:46:41 -08:00
33 lines
530 B
Plaintext
33 lines
530 B
Plaintext
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[pixel shader]
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uniform float4 x;
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uniform float4 y;
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float4 main() : SV_TARGET
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{
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return ldexp(x, y);
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}
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[test]
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uniform 0 float4 2.0 3.0 4.0 5.0
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uniform 4 float4 0.0 -10.0 10.0 100.0
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todo draw quad
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probe all rgba (2.0, 0.00292968750, 4096.0, 6.33825300e+030)
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[require]
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shader model >= 4.0
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[pixel shader]
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uniform int4 x;
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uniform int4 y;
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float4 main() : SV_TARGET
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{
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return ldexp(x, y);
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}
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[test]
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uniform 0 int4 2 3 4 5
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uniform 4 int4 0 -10 10 100
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todo draw quad
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probe all rgba (2.0, 0.00292968750, 4096.0, 6.33825300e+030)
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