vkd3d/tests/hlsl/effect-shader-objects-fx_2.shader_test

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[require]
shader model < 3.0
[pixel shader]
float4 vertexshadeR;
float4 geometryshader;
float4 main() : sv_target
{
return 0;
}
[pixel shader fail]
float4 vertexshader;
float4 main() : sv_target
{
return 0;
}
[pixel shader fail]
float4 VertexShader;
float4 main() : sv_target
{
return 0;
}
[effect todo]
vertexshader vs1;
verteXshadeR vs2;
pixelshader ps1;
pixeLshadeR ps2;
technique {}