gecko/netwerk/base/src/nsSocketTransportService2.h

192 lines
7.3 KiB
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/* vim:set ts=4 sw=4 sts=4 ci et: */
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is Mozilla.
*
* The Initial Developer of the Original Code is
* Netscape Communications Corporation.
* Portions created by the Initial Developer are Copyright (C) 2002
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* Darin Fisher <darin@netscape.com>
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#ifndef nsSocketTransportService2_h__
#define nsSocketTransportService2_h__
#include "nsPISocketTransportService.h"
#include "nsIThreadInternal.h"
#include "nsThreadUtils.h"
#include "nsEventQueue.h"
#include "nsCOMPtr.h"
#include "pldhash.h"
#include "prinrval.h"
#include "prlog.h"
#include "prio.h"
#include "nsASocketHandler.h"
//-----------------------------------------------------------------------------
#if defined(PR_LOGGING)
//
// set NSPR_LOG_MODULES=nsSocketTransport:5
//
extern PRLogModuleInfo *gSocketTransportLog;
#endif
#define LOG(args) PR_LOG(gSocketTransportLog, PR_LOG_DEBUG, args)
#define LOG_ENABLED() PR_LOG_TEST(gSocketTransportLog, PR_LOG_DEBUG)
//-----------------------------------------------------------------------------
#define NS_SOCKET_MAX_COUNT 50
#define NS_SOCKET_POLL_TIMEOUT PR_INTERVAL_NO_TIMEOUT
//-----------------------------------------------------------------------------
class nsSocketTransportService : public nsPISocketTransportService
, public nsIEventTarget
, public nsIThreadObserver
, public nsIRunnable
{
public:
NS_DECL_ISUPPORTS
NS_DECL_NSPISOCKETTRANSPORTSERVICE
NS_DECL_NSISOCKETTRANSPORTSERVICE
NS_DECL_NSIEVENTTARGET
NS_DECL_NSITHREADOBSERVER
NS_DECL_NSIRUNNABLE
nsSocketTransportService();
//
// the number of sockets that can be attached at any given time is
// limited. this is done because some operating systems (e.g., Win9x)
// limit the number of sockets that can be created by an application.
// AttachSocket will fail if the limit is exceeded. consumers should
// call CanAttachSocket and check the result before creating a socket.
//
PRBool CanAttachSocket() {
return mActiveCount + mIdleCount < NS_SOCKET_MAX_COUNT;
}
protected:
virtual ~nsSocketTransportService();
private:
//-------------------------------------------------------------------------
// misc (any thread)
//-------------------------------------------------------------------------
nsCOMPtr<nsIThread> mThread; // protected by mLock
PRFileDesc *mThreadEvent;
// protected by mLock. mThreadEvent may change
// if the old pollable event is broken. only
// the socket thread may change mThreadEvent;
// it needs to lock mLock only when it changes
// mThreadEvent. other threads don't change
// mThreadEvent; they need to lock mLock
// whenever they access mThreadEvent.
PRBool mAutodialEnabled;
// pref to control autodial code
// Returns mThread, protecting the get-and-addref with mLock
already_AddRefed<nsIThread> GetThreadSafely();
//-------------------------------------------------------------------------
// initialization and shutdown (any thread)
//-------------------------------------------------------------------------
PRLock *mLock;
PRPackedBool mInitialized;
PRPackedBool mShuttingDown;
// indicates whether we are currently in the
// process of shutting down
//-------------------------------------------------------------------------
// socket lists (socket thread only)
//
// only "active" sockets are on the poll list. the active list is kept
// in sync with the poll list such that:
//
// mActiveList[k].mFD == mPollList[k+1].fd
//
// where k=0,1,2,...
//-------------------------------------------------------------------------
struct SocketContext
{
PRFileDesc *mFD;
nsASocketHandler *mHandler;
PRUint16 mElapsedTime; // time elapsed w/o activity
};
SocketContext mActiveList [ NS_SOCKET_MAX_COUNT ];
SocketContext mIdleList [ NS_SOCKET_MAX_COUNT ];
PRUint32 mActiveCount;
PRUint32 mIdleCount;
nsresult DetachSocket(SocketContext *);
nsresult AddToIdleList(SocketContext *);
nsresult AddToPollList(SocketContext *);
void RemoveFromIdleList(SocketContext *);
void RemoveFromPollList(SocketContext *);
void MoveToIdleList(SocketContext *sock);
void MoveToPollList(SocketContext *sock);
//-------------------------------------------------------------------------
// poll list (socket thread only)
//
// first element of the poll list is mThreadEvent (or null if the pollable
// event cannot be created).
//-------------------------------------------------------------------------
PRPollDesc mPollList[ NS_SOCKET_MAX_COUNT + 1 ];
PRIntervalTime PollTimeout(); // computes ideal poll timeout
nsresult DoPollIteration(PRBool wait);
// perfoms a single poll iteration
PRInt32 Poll(PRBool wait, PRUint32 *interval);
// calls PR_Poll. the out param
// interval indicates the poll
// duration in seconds.
//-------------------------------------------------------------------------
// pending socket queue - see NotifyWhenCanAttachSocket
//-------------------------------------------------------------------------
nsEventQueue mPendingSocketQ; // queue of nsIRunnable objects
};
extern nsSocketTransportService *gSocketTransportService;
extern PRThread *gSocketThread;
#endif // !nsSocketTransportService_h__