/* vim:set ts=4 sw=4 sts=4 ci et: */ /* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is Mozilla. * * The Initial Developer of the Original Code is * Netscape Communications Corporation. * Portions created by the Initial Developer are Copyright (C) 2002 * the Initial Developer. All Rights Reserved. * * Contributor(s): * Darin Fisher * * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 2 or later (the "GPL"), or * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #ifndef nsSocketTransportService2_h__ #define nsSocketTransportService2_h__ #include "nsPISocketTransportService.h" #include "nsIThreadInternal.h" #include "nsThreadUtils.h" #include "nsEventQueue.h" #include "nsCOMPtr.h" #include "pldhash.h" #include "prinrval.h" #include "prlog.h" #include "prio.h" #include "nsASocketHandler.h" //----------------------------------------------------------------------------- #if defined(PR_LOGGING) // // set NSPR_LOG_MODULES=nsSocketTransport:5 // extern PRLogModuleInfo *gSocketTransportLog; #endif #define LOG(args) PR_LOG(gSocketTransportLog, PR_LOG_DEBUG, args) #define LOG_ENABLED() PR_LOG_TEST(gSocketTransportLog, PR_LOG_DEBUG) //----------------------------------------------------------------------------- #define NS_SOCKET_MAX_COUNT 50 #define NS_SOCKET_POLL_TIMEOUT PR_INTERVAL_NO_TIMEOUT //----------------------------------------------------------------------------- class nsSocketTransportService : public nsPISocketTransportService , public nsIEventTarget , public nsIThreadObserver , public nsIRunnable { public: NS_DECL_ISUPPORTS NS_DECL_NSPISOCKETTRANSPORTSERVICE NS_DECL_NSISOCKETTRANSPORTSERVICE NS_DECL_NSIEVENTTARGET NS_DECL_NSITHREADOBSERVER NS_DECL_NSIRUNNABLE nsSocketTransportService(); // // the number of sockets that can be attached at any given time is // limited. this is done because some operating systems (e.g., Win9x) // limit the number of sockets that can be created by an application. // AttachSocket will fail if the limit is exceeded. consumers should // call CanAttachSocket and check the result before creating a socket. // PRBool CanAttachSocket() { return mActiveCount + mIdleCount < NS_SOCKET_MAX_COUNT; } protected: virtual ~nsSocketTransportService(); private: //------------------------------------------------------------------------- // misc (any thread) //------------------------------------------------------------------------- nsCOMPtr mThread; // protected by mLock PRFileDesc *mThreadEvent; // protected by mLock. mThreadEvent may change // if the old pollable event is broken. only // the socket thread may change mThreadEvent; // it needs to lock mLock only when it changes // mThreadEvent. other threads don't change // mThreadEvent; they need to lock mLock // whenever they access mThreadEvent. PRBool mAutodialEnabled; // pref to control autodial code // Returns mThread, protecting the get-and-addref with mLock already_AddRefed GetThreadSafely(); //------------------------------------------------------------------------- // initialization and shutdown (any thread) //------------------------------------------------------------------------- PRLock *mLock; PRPackedBool mInitialized; PRPackedBool mShuttingDown; // indicates whether we are currently in the // process of shutting down //------------------------------------------------------------------------- // socket lists (socket thread only) // // only "active" sockets are on the poll list. the active list is kept // in sync with the poll list such that: // // mActiveList[k].mFD == mPollList[k+1].fd // // where k=0,1,2,... //------------------------------------------------------------------------- struct SocketContext { PRFileDesc *mFD; nsASocketHandler *mHandler; PRUint16 mElapsedTime; // time elapsed w/o activity }; SocketContext mActiveList [ NS_SOCKET_MAX_COUNT ]; SocketContext mIdleList [ NS_SOCKET_MAX_COUNT ]; PRUint32 mActiveCount; PRUint32 mIdleCount; nsresult DetachSocket(SocketContext *); nsresult AddToIdleList(SocketContext *); nsresult AddToPollList(SocketContext *); void RemoveFromIdleList(SocketContext *); void RemoveFromPollList(SocketContext *); void MoveToIdleList(SocketContext *sock); void MoveToPollList(SocketContext *sock); //------------------------------------------------------------------------- // poll list (socket thread only) // // first element of the poll list is mThreadEvent (or null if the pollable // event cannot be created). //------------------------------------------------------------------------- PRPollDesc mPollList[ NS_SOCKET_MAX_COUNT + 1 ]; PRIntervalTime PollTimeout(); // computes ideal poll timeout nsresult DoPollIteration(PRBool wait); // perfoms a single poll iteration PRInt32 Poll(PRBool wait, PRUint32 *interval); // calls PR_Poll. the out param // interval indicates the poll // duration in seconds. //------------------------------------------------------------------------- // pending socket queue - see NotifyWhenCanAttachSocket //------------------------------------------------------------------------- nsEventQueue mPendingSocketQ; // queue of nsIRunnable objects }; extern nsSocketTransportService *gSocketTransportService; extern PRThread *gSocketThread; #endif // !nsSocketTransportService_h__