gecko/gfx/layers/composite/ColorLayerComposite.cpp
Bas Schouten 7d182a2102 Bug 825928: Land layers refactoring. r=jrmuizel,bas,nical,mattwoodrow,roc,nrc,benwa,bjacob,jgilbert,kchen CLOSED TREE
Please contact Bas Schouten <bschouten@mozilla.com>, Nicolas Silva <nsilva@mozilla.com> or Nicholas Cameron <ncameron@mozilla.com> with general questions. Below is a rough list of authors to contact with specific questions.

Authors:
gfx/layers/Compositor.* gfx/layers/Effects.h - Compositor Interface - bas,nrc,nical
gfx/layers/d3d* - D3D9/D3D10 - bas
gfx/layers/ThebesLayer* - ThebesLayers - nrc,bas
gfx/layers/composite/* - CompositeLayers - nrc,nical
gfx/layers/client/* - Client - nrc,nical,bas
gfx/layers/*Image* - nical
gfx/layers/ipc ipc - IPC - nical
gfx/layers/opengl - CompositorOGL - nrc,nical
gfx/2d - bas,nrc
gfx/gl - GLContext - bjacob
dom/* layout/* - DOM - mattwoodrow
2013-04-10 09:20:52 +00:00

43 lines
1.5 KiB
C++

/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "ColorLayerComposite.h"
#include "mozilla/layers/Effects.h"
#include "gfx2DGlue.h"
namespace mozilla {
namespace layers {
void
ColorLayerComposite::RenderLayer(const nsIntPoint& aOffset,
const nsIntRect& aClipRect)
{
EffectChain effects;
gfxRGBA color(GetColor());
effects.mPrimaryEffect = new EffectSolidColor(gfx::Color(color.r,
color.g,
color.b,
color.a));
nsIntRect visibleRect = GetEffectiveVisibleRegion().GetBounds();
LayerManagerComposite::AddMaskEffect(GetMaskLayer(), effects);
gfx::Rect rect(visibleRect.x, visibleRect.y,
visibleRect.width, visibleRect.height);
gfx::Rect clipRect(aClipRect.x, aClipRect.y,
aClipRect.width, aClipRect.height);
float opacity = GetEffectiveOpacity();
gfx::Matrix4x4 transform;
ToMatrix4x4(GetEffectiveTransform(), transform);
mCompositor->DrawQuad(rect, clipRect, effects, opacity,
transform, gfx::Point(aOffset.x, aOffset.y));
}
} /* layers */
} /* mozilla */