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43 lines
1.5 KiB
C++
43 lines
1.5 KiB
C++
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/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "ColorLayerComposite.h"
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#include "mozilla/layers/Effects.h"
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#include "gfx2DGlue.h"
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namespace mozilla {
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namespace layers {
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void
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ColorLayerComposite::RenderLayer(const nsIntPoint& aOffset,
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const nsIntRect& aClipRect)
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{
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EffectChain effects;
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gfxRGBA color(GetColor());
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effects.mPrimaryEffect = new EffectSolidColor(gfx::Color(color.r,
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color.g,
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color.b,
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color.a));
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nsIntRect visibleRect = GetEffectiveVisibleRegion().GetBounds();
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LayerManagerComposite::AddMaskEffect(GetMaskLayer(), effects);
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gfx::Rect rect(visibleRect.x, visibleRect.y,
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visibleRect.width, visibleRect.height);
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gfx::Rect clipRect(aClipRect.x, aClipRect.y,
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aClipRect.width, aClipRect.height);
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float opacity = GetEffectiveOpacity();
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gfx::Matrix4x4 transform;
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ToMatrix4x4(GetEffectiveTransform(), transform);
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mCompositor->DrawQuad(rect, clipRect, effects, opacity,
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transform, gfx::Point(aOffset.x, aOffset.y));
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}
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} /* layers */
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} /* mozilla */
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