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308 lines
9.9 KiB
C++
308 lines
9.9 KiB
C++
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/*
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* Copyright 2011 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef GrPaint_DEFINED
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#define GrPaint_DEFINED
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#include "GrColor.h"
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#include "GrEffectStage.h"
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#include "SkXfermode.h"
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/**
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* The paint describes how color and coverage are computed at each pixel by GrContext draw
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* functions and the how color is blended with the destination pixel.
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*
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* The paint allows installation of custom color and coverage stages. New types of stages are
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* created by subclassing GrEffect.
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*
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* The primitive color computation starts with the color specified by setColor(). This color is the
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* input to the first color stage. Each color stage feeds its output to the next color stage. The
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* final color stage's output color is input to the color filter specified by
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* setXfermodeColorFilter which produces the final source color, S.
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*
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* Fractional pixel coverage follows a similar flow. The coverage is initially the value specified
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* by setCoverage(). This is input to the first coverage stage. Coverage stages are chained
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* together in the same manner as color stages. The output of the last stage is modulated by any
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* fractional coverage produced by anti-aliasing. This last step produces the final coverage, C.
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*
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* setBlendFunc() specifies blending coefficients for S (described above) and D, the initial value
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* of the destination pixel, labeled Bs and Bd respectively. The final value of the destination
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* pixel is then D' = (1-C)*D + C*(Bd*D + Bs*S).
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*
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* Note that the coverage is applied after the blend. This is why they are computed as distinct
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* values.
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*
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* TODO: Encapsulate setXfermodeColorFilter in a GrEffect and remove from GrPaint.
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*/
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class GrPaint {
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public:
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enum {
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kMaxColorStages = 3,
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kMaxCoverageStages = 1,
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};
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GrPaint() { this->reset(); }
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GrPaint(const GrPaint& paint) { *this = paint; }
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~GrPaint() {}
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/**
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* Sets the blending coefficients to use to blend the final primitive color with the
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* destination color. Defaults to kOne for src and kZero for dst (i.e. src mode).
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*/
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void setBlendFunc(GrBlendCoeff srcCoeff, GrBlendCoeff dstCoeff) {
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fSrcBlendCoeff = srcCoeff;
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fDstBlendCoeff = dstCoeff;
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}
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GrBlendCoeff getSrcBlendCoeff() const { return fSrcBlendCoeff; }
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GrBlendCoeff getDstBlendCoeff() const { return fDstBlendCoeff; }
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/**
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* The initial color of the drawn primitive. Defaults to solid white.
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*/
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void setColor(GrColor color) { fColor = color; }
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GrColor getColor() const { return fColor; }
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/**
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* Applies fractional coverage to the entire drawn primitive. Defaults to 0xff.
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*/
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void setCoverage(uint8_t coverage) { fCoverage = coverage; }
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uint8_t getCoverage() const { return fCoverage; }
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/**
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* Should primitives be anti-aliased or not. Defaults to false.
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*/
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void setAntiAlias(bool aa) { fAntiAlias = aa; }
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bool isAntiAlias() const { return fAntiAlias; }
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/**
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* Should dithering be applied. Defaults to false.
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*/
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void setDither(bool dither) { fDither = dither; }
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bool isDither() const { return fDither; }
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/**
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* Enables a SkXfermode::Mode-based color filter applied to the primitive color. The constant
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* color passed to this function is considered the "src" color and the primitive's color is
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* considered the "dst" color. Defaults to kDst_Mode which equates to simply passing through
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* the primitive color unmodified.
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*/
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void setXfermodeColorFilter(SkXfermode::Mode mode, GrColor color) {
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fColorFilterColor = color;
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fColorFilterXfermode = mode;
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}
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SkXfermode::Mode getColorFilterMode() const { return fColorFilterXfermode; }
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GrColor getColorFilterColor() const { return fColorFilterColor; }
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/**
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* Disables the SkXfermode::Mode color filter.
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*/
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void resetColorFilter() {
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fColorFilterXfermode = SkXfermode::kDst_Mode;
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fColorFilterColor = GrColorPackRGBA(0xff, 0xff, 0xff, 0xff);
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}
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/**
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* Specifies a stage of the color pipeline. Usually the texture matrices of color stages apply
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* to the primitive's positions. Some GrContext calls take explicit coords as an array or a
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* rect. In this case these are the pre-matrix coords to colorStage(0).
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*/
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GrEffectStage* colorStage(int i) {
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GrAssert((unsigned)i < kMaxColorStages);
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return fColorStages + i;
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}
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const GrEffectStage& getColorStage(int i) const {
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GrAssert((unsigned)i < kMaxColorStages);
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return fColorStages[i];
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}
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bool isColorStageEnabled(int i) const {
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GrAssert((unsigned)i < kMaxColorStages);
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return (NULL != fColorStages[i].getEffect());
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}
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/**
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* Specifies a stage of the coverage pipeline. Coverage stages' texture matrices are always
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* applied to the primitive's position, never to explicit texture coords.
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*/
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GrEffectStage* coverageStage(int i) {
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GrAssert((unsigned)i < kMaxCoverageStages);
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return fCoverageStages + i;
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}
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const GrEffectStage& getCoverageStage(int i) const {
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GrAssert((unsigned)i < kMaxCoverageStages);
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return fCoverageStages[i];
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}
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bool isCoverageStageEnabled(int i) const {
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GrAssert((unsigned)i < kMaxCoverageStages);
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return (NULL != fCoverageStages[i].getEffect());
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}
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bool hasCoverageStage() const {
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for (int i = 0; i < kMaxCoverageStages; ++i) {
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if (this->isCoverageStageEnabled(i)) {
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return true;
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}
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}
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return false;
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}
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bool hasColorStage() const {
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for (int i = 0; i < kMaxColorStages; ++i) {
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if (this->isColorStageEnabled(i)) {
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return true;
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}
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}
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return false;
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}
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bool hasStage() const { return this->hasColorStage() || this->hasCoverageStage(); }
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GrPaint& operator=(const GrPaint& paint) {
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fSrcBlendCoeff = paint.fSrcBlendCoeff;
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fDstBlendCoeff = paint.fDstBlendCoeff;
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fAntiAlias = paint.fAntiAlias;
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fDither = paint.fDither;
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fColor = paint.fColor;
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fCoverage = paint.fCoverage;
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fColorFilterColor = paint.fColorFilterColor;
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fColorFilterXfermode = paint.fColorFilterXfermode;
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for (int i = 0; i < kMaxColorStages; ++i) {
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if (paint.isColorStageEnabled(i)) {
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fColorStages[i] = paint.fColorStages[i];
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}
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}
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for (int i = 0; i < kMaxCoverageStages; ++i) {
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if (paint.isCoverageStageEnabled(i)) {
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fCoverageStages[i] = paint.fCoverageStages[i];
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}
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}
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return *this;
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}
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/**
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* Resets the paint to the defaults.
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*/
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void reset() {
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this->resetBlend();
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this->resetOptions();
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this->resetColor();
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this->resetCoverage();
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this->resetStages();
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this->resetColorFilter();
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}
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// internal use
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// GrPaint's textures and masks map to the first N stages
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// of GrDrawTarget in that order (textures followed by masks)
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enum {
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kFirstColorStage = 0,
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kFirstCoverageStage = kMaxColorStages,
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kTotalStages = kFirstColorStage + kMaxColorStages + kMaxCoverageStages,
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};
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private:
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/**
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* Called when the source coord system from which geometry is rendered changes. It ensures that
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* the local coordinates seen by effects remains unchanged. oldToNew gives the transformation
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* from the previous coord system to the new coord system.
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*/
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void localCoordChange(const SkMatrix& oldToNew) {
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for (int i = 0; i < kMaxColorStages; ++i) {
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if (this->isColorStageEnabled(i)) {
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fColorStages[i].localCoordChange(oldToNew);
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}
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}
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for (int i = 0; i < kMaxCoverageStages; ++i) {
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if (this->isCoverageStageEnabled(i)) {
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fCoverageStages[i].localCoordChange(oldToNew);
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}
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}
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}
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bool localCoordChangeInverse(const SkMatrix& newToOld) {
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SkMatrix oldToNew;
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bool computed = false;
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for (int i = 0; i < kMaxColorStages; ++i) {
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if (this->isColorStageEnabled(i)) {
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if (!computed && !newToOld.invert(&oldToNew)) {
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return false;
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} else {
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computed = true;
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}
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fColorStages[i].localCoordChange(oldToNew);
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}
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}
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for (int i = 0; i < kMaxCoverageStages; ++i) {
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if (this->isCoverageStageEnabled(i)) {
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if (!computed && !newToOld.invert(&oldToNew)) {
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return false;
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} else {
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computed = true;
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}
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fCoverageStages[i].localCoordChange(oldToNew);
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}
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}
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return true;
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}
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friend class GrContext; // To access above two functions
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GrEffectStage fColorStages[kMaxColorStages];
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GrEffectStage fCoverageStages[kMaxCoverageStages];
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GrBlendCoeff fSrcBlendCoeff;
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GrBlendCoeff fDstBlendCoeff;
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bool fAntiAlias;
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bool fDither;
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GrColor fColor;
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uint8_t fCoverage;
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GrColor fColorFilterColor;
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SkXfermode::Mode fColorFilterXfermode;
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void resetBlend() {
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fSrcBlendCoeff = kOne_GrBlendCoeff;
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fDstBlendCoeff = kZero_GrBlendCoeff;
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}
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void resetOptions() {
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fAntiAlias = false;
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fDither = false;
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}
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void resetColor() {
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fColor = GrColorPackRGBA(0xff, 0xff, 0xff, 0xff);
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}
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void resetCoverage() {
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fCoverage = 0xff;
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}
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void resetStages() {
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for (int i = 0; i < kMaxColorStages; ++i) {
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fColorStages[i].reset();
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}
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for (int i = 0; i < kMaxCoverageStages; ++i) {
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fCoverageStages[i].reset();
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}
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}
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};
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#endif
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