/* * Copyright 2011 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef GrPaint_DEFINED #define GrPaint_DEFINED #include "GrColor.h" #include "GrEffectStage.h" #include "SkXfermode.h" /** * The paint describes how color and coverage are computed at each pixel by GrContext draw * functions and the how color is blended with the destination pixel. * * The paint allows installation of custom color and coverage stages. New types of stages are * created by subclassing GrEffect. * * The primitive color computation starts with the color specified by setColor(). This color is the * input to the first color stage. Each color stage feeds its output to the next color stage. The * final color stage's output color is input to the color filter specified by * setXfermodeColorFilter which produces the final source color, S. * * Fractional pixel coverage follows a similar flow. The coverage is initially the value specified * by setCoverage(). This is input to the first coverage stage. Coverage stages are chained * together in the same manner as color stages. The output of the last stage is modulated by any * fractional coverage produced by anti-aliasing. This last step produces the final coverage, C. * * setBlendFunc() specifies blending coefficients for S (described above) and D, the initial value * of the destination pixel, labeled Bs and Bd respectively. The final value of the destination * pixel is then D' = (1-C)*D + C*(Bd*D + Bs*S). * * Note that the coverage is applied after the blend. This is why they are computed as distinct * values. * * TODO: Encapsulate setXfermodeColorFilter in a GrEffect and remove from GrPaint. */ class GrPaint { public: enum { kMaxColorStages = 3, kMaxCoverageStages = 1, }; GrPaint() { this->reset(); } GrPaint(const GrPaint& paint) { *this = paint; } ~GrPaint() {} /** * Sets the blending coefficients to use to blend the final primitive color with the * destination color. Defaults to kOne for src and kZero for dst (i.e. src mode). */ void setBlendFunc(GrBlendCoeff srcCoeff, GrBlendCoeff dstCoeff) { fSrcBlendCoeff = srcCoeff; fDstBlendCoeff = dstCoeff; } GrBlendCoeff getSrcBlendCoeff() const { return fSrcBlendCoeff; } GrBlendCoeff getDstBlendCoeff() const { return fDstBlendCoeff; } /** * The initial color of the drawn primitive. Defaults to solid white. */ void setColor(GrColor color) { fColor = color; } GrColor getColor() const { return fColor; } /** * Applies fractional coverage to the entire drawn primitive. Defaults to 0xff. */ void setCoverage(uint8_t coverage) { fCoverage = coverage; } uint8_t getCoverage() const { return fCoverage; } /** * Should primitives be anti-aliased or not. Defaults to false. */ void setAntiAlias(bool aa) { fAntiAlias = aa; } bool isAntiAlias() const { return fAntiAlias; } /** * Should dithering be applied. Defaults to false. */ void setDither(bool dither) { fDither = dither; } bool isDither() const { return fDither; } /** * Enables a SkXfermode::Mode-based color filter applied to the primitive color. The constant * color passed to this function is considered the "src" color and the primitive's color is * considered the "dst" color. Defaults to kDst_Mode which equates to simply passing through * the primitive color unmodified. */ void setXfermodeColorFilter(SkXfermode::Mode mode, GrColor color) { fColorFilterColor = color; fColorFilterXfermode = mode; } SkXfermode::Mode getColorFilterMode() const { return fColorFilterXfermode; } GrColor getColorFilterColor() const { return fColorFilterColor; } /** * Disables the SkXfermode::Mode color filter. */ void resetColorFilter() { fColorFilterXfermode = SkXfermode::kDst_Mode; fColorFilterColor = GrColorPackRGBA(0xff, 0xff, 0xff, 0xff); } /** * Specifies a stage of the color pipeline. Usually the texture matrices of color stages apply * to the primitive's positions. Some GrContext calls take explicit coords as an array or a * rect. In this case these are the pre-matrix coords to colorStage(0). */ GrEffectStage* colorStage(int i) { GrAssert((unsigned)i < kMaxColorStages); return fColorStages + i; } const GrEffectStage& getColorStage(int i) const { GrAssert((unsigned)i < kMaxColorStages); return fColorStages[i]; } bool isColorStageEnabled(int i) const { GrAssert((unsigned)i < kMaxColorStages); return (NULL != fColorStages[i].getEffect()); } /** * Specifies a stage of the coverage pipeline. Coverage stages' texture matrices are always * applied to the primitive's position, never to explicit texture coords. */ GrEffectStage* coverageStage(int i) { GrAssert((unsigned)i < kMaxCoverageStages); return fCoverageStages + i; } const GrEffectStage& getCoverageStage(int i) const { GrAssert((unsigned)i < kMaxCoverageStages); return fCoverageStages[i]; } bool isCoverageStageEnabled(int i) const { GrAssert((unsigned)i < kMaxCoverageStages); return (NULL != fCoverageStages[i].getEffect()); } bool hasCoverageStage() const { for (int i = 0; i < kMaxCoverageStages; ++i) { if (this->isCoverageStageEnabled(i)) { return true; } } return false; } bool hasColorStage() const { for (int i = 0; i < kMaxColorStages; ++i) { if (this->isColorStageEnabled(i)) { return true; } } return false; } bool hasStage() const { return this->hasColorStage() || this->hasCoverageStage(); } GrPaint& operator=(const GrPaint& paint) { fSrcBlendCoeff = paint.fSrcBlendCoeff; fDstBlendCoeff = paint.fDstBlendCoeff; fAntiAlias = paint.fAntiAlias; fDither = paint.fDither; fColor = paint.fColor; fCoverage = paint.fCoverage; fColorFilterColor = paint.fColorFilterColor; fColorFilterXfermode = paint.fColorFilterXfermode; for (int i = 0; i < kMaxColorStages; ++i) { if (paint.isColorStageEnabled(i)) { fColorStages[i] = paint.fColorStages[i]; } } for (int i = 0; i < kMaxCoverageStages; ++i) { if (paint.isCoverageStageEnabled(i)) { fCoverageStages[i] = paint.fCoverageStages[i]; } } return *this; } /** * Resets the paint to the defaults. */ void reset() { this->resetBlend(); this->resetOptions(); this->resetColor(); this->resetCoverage(); this->resetStages(); this->resetColorFilter(); } // internal use // GrPaint's textures and masks map to the first N stages // of GrDrawTarget in that order (textures followed by masks) enum { kFirstColorStage = 0, kFirstCoverageStage = kMaxColorStages, kTotalStages = kFirstColorStage + kMaxColorStages + kMaxCoverageStages, }; private: /** * Called when the source coord system from which geometry is rendered changes. It ensures that * the local coordinates seen by effects remains unchanged. oldToNew gives the transformation * from the previous coord system to the new coord system. */ void localCoordChange(const SkMatrix& oldToNew) { for (int i = 0; i < kMaxColorStages; ++i) { if (this->isColorStageEnabled(i)) { fColorStages[i].localCoordChange(oldToNew); } } for (int i = 0; i < kMaxCoverageStages; ++i) { if (this->isCoverageStageEnabled(i)) { fCoverageStages[i].localCoordChange(oldToNew); } } } bool localCoordChangeInverse(const SkMatrix& newToOld) { SkMatrix oldToNew; bool computed = false; for (int i = 0; i < kMaxColorStages; ++i) { if (this->isColorStageEnabled(i)) { if (!computed && !newToOld.invert(&oldToNew)) { return false; } else { computed = true; } fColorStages[i].localCoordChange(oldToNew); } } for (int i = 0; i < kMaxCoverageStages; ++i) { if (this->isCoverageStageEnabled(i)) { if (!computed && !newToOld.invert(&oldToNew)) { return false; } else { computed = true; } fCoverageStages[i].localCoordChange(oldToNew); } } return true; } friend class GrContext; // To access above two functions GrEffectStage fColorStages[kMaxColorStages]; GrEffectStage fCoverageStages[kMaxCoverageStages]; GrBlendCoeff fSrcBlendCoeff; GrBlendCoeff fDstBlendCoeff; bool fAntiAlias; bool fDither; GrColor fColor; uint8_t fCoverage; GrColor fColorFilterColor; SkXfermode::Mode fColorFilterXfermode; void resetBlend() { fSrcBlendCoeff = kOne_GrBlendCoeff; fDstBlendCoeff = kZero_GrBlendCoeff; } void resetOptions() { fAntiAlias = false; fDither = false; } void resetColor() { fColor = GrColorPackRGBA(0xff, 0xff, 0xff, 0xff); } void resetCoverage() { fCoverage = 0xff; } void resetStages() { for (int i = 0; i < kMaxColorStages; ++i) { fColorStages[i].reset(); } for (int i = 0; i < kMaxCoverageStages; ++i) { fCoverageStages[i].reset(); } } }; #endif