gecko/dom/canvas
2014-09-29 14:12:06 +01:00
..
compiledtest Bug 1059090 - Don't require SOURCES to be set for CPP_UNIT_TESTS and SIMPLE_PROGRAMS. r=mshal 2014-09-03 14:16:37 +09:00
crashtests
test Bug 1048108 - Exclude RGBA configs when alpha:false. - r=kamidphish 2014-09-24 16:42:27 -07:00
CanvasGradient.h
CanvasImageCache.cpp Bug 1061023 - Fix more bad implicit constructors in DOM; r=baku 2014-09-01 18:26:43 -04:00
CanvasImageCache.h
CanvasPattern.h
CanvasRenderingContext2D.cpp Bug 1073363, part 3 - Convert some Mozilla code to use Moz2D's new GeneralPattern class. r=Bas 2014-09-29 14:12:06 +01:00
CanvasRenderingContext2D.h Bug 927892 - Canvas filter drawing support. r=Bas 2014-09-23 17:47:20 -04:00
CanvasUtils.cpp
CanvasUtils.h
DocumentRendererChild.cpp
DocumentRendererChild.h
DocumentRendererParent.cpp
DocumentRendererParent.h
ImageData.cpp Bug 849567 - Automatically handle raw and already_AddRefed return values in Paris bindings and remove resultNotAddRefed, make all Constructor methods return already_AddRefed<...>. r=bz. 2014-08-28 00:43:55 +02:00
ImageData.h Bug 849567 - Automatically handle raw and already_AddRefed return values in Paris bindings and remove resultNotAddRefed, make all Constructor methods return already_AddRefed<...>. r=bz. 2014-08-28 00:43:55 +02:00
moz.build Backed out changeset 944bd4284ace (bug 1063053) for B2G bustage. 2014-09-19 13:59:51 -04:00
MurmurHash3.cpp
MurmurHash3.h
nsICanvasRenderingContextInternal.h Bug 1065182: Remove vestigial code from nsICanvasRenderingContextInternal.h and WebGLContext.h. r=jgilbert 2014-09-09 22:31:13 -07:00
TextMetrics.h Bug 1061023 - Fix more bad implicit constructors in DOM; r=baku 2014-09-01 18:26:43 -04:00
WebGL1Context.cpp
WebGL1Context.h
WebGL2Context.cpp Bug 1048724 - WebGL2 - GL symbols for Transform Feedback.; r=jgilbert 2014-09-23 15:47:28 +10:00
WebGL2Context.h Bug 1048666 - WebGL2 - Implement ClearBufferXXX APIs.; r=jgilbert,bjacob 2014-09-18 10:17:00 +10:00
WebGL2ContextBuffers.cpp Bug 1002302 - WebGL2 - Stub WebGL 2.0 WebIDL, WebGL 2.0 Objects, and functions in WebGL2Context.; r=jgilbert,bjacob,smaug 2014-09-18 08:08:41 +10:00
WebGL2ContextDraw.cpp Bug 1002302 - WebGL2 - Stub WebGL 2.0 WebIDL, WebGL 2.0 Objects, and functions in WebGL2Context.; r=jgilbert,bjacob,smaug 2014-09-18 08:08:41 +10:00
WebGL2ContextFramebuffers.cpp Bug 1002302 - WebGL2 - Stub WebGL 2.0 WebIDL, WebGL 2.0 Objects, and functions in WebGL2Context.; r=jgilbert,bjacob,smaug 2014-09-18 08:08:41 +10:00
WebGL2ContextMRTs.cpp Bug 1048666 - WebGL2 - Implement ClearBufferXXX APIs.; r=jgilbert,bjacob 2014-09-18 10:17:00 +10:00
WebGL2ContextPrograms.cpp Bug 1002302 - WebGL2 - Stub WebGL 2.0 WebIDL, WebGL 2.0 Objects, and functions in WebGL2Context.; r=jgilbert,bjacob,smaug 2014-09-18 08:08:41 +10:00
WebGL2ContextQueries.cpp Bug 1002302 - WebGL2 - Stub WebGL 2.0 WebIDL, WebGL 2.0 Objects, and functions in WebGL2Context.; r=jgilbert,bjacob,smaug 2014-09-18 08:08:41 +10:00
WebGL2ContextSamplers.cpp Bug 1002302 - WebGL2 - Stub WebGL 2.0 WebIDL, WebGL 2.0 Objects, and functions in WebGL2Context.; r=jgilbert,bjacob,smaug 2014-09-18 08:08:41 +10:00
WebGL2ContextSync.cpp Bug 1002302 - WebGL2 - Stub WebGL 2.0 WebIDL, WebGL 2.0 Objects, and functions in WebGL2Context.; r=jgilbert,bjacob,smaug 2014-09-18 08:08:41 +10:00
WebGL2ContextTextures.cpp Bug 1002302 - WebGL2 - Stub WebGL 2.0 WebIDL, WebGL 2.0 Objects, and functions in WebGL2Context.; r=jgilbert,bjacob,smaug 2014-09-18 08:08:41 +10:00
WebGL2ContextTransformFeedback.cpp Bug 1002302 - WebGL2 - Stub WebGL 2.0 WebIDL, WebGL 2.0 Objects, and functions in WebGL2Context.; r=jgilbert,bjacob,smaug 2014-09-18 08:08:41 +10:00
WebGL2ContextUniforms.cpp Bug 1002302 - WebGL2 - Stub WebGL 2.0 WebIDL, WebGL 2.0 Objects, and functions in WebGL2Context.; r=jgilbert,bjacob,smaug 2014-09-18 08:08:41 +10:00
WebGL2ContextVAOs.cpp Bug 1002302 - WebGL2 - Stub WebGL 2.0 WebIDL, WebGL 2.0 Objects, and functions in WebGL2Context.; r=jgilbert,bjacob,smaug 2014-09-18 08:08:41 +10:00
WebGLActiveInfo.cpp
WebGLActiveInfo.h
WebGLBindableName.h Backed out changeset 944bd4284ace (bug 1063053) for B2G bustage. 2014-09-19 13:59:51 -04:00
WebGLBuffer.cpp Bug 1073216 - WebGL add strong GLenum support for VAO/Buffer bindings, and texture min/mag/wrap types. r=jgilbert 2014-09-26 13:11:51 -07:00
WebGLBuffer.h Bug 1073216 - WebGL add strong GLenum support for VAO/Buffer bindings, and texture min/mag/wrap types. r=jgilbert 2014-09-26 13:11:51 -07:00
WebGLContext.cpp Bug 1071233 - WebGL add strong GLenum support for framebuffers and renderbuffers. r=jgilbert 2014-09-25 08:21:33 -07:00
WebGLContext.h Bug 1073216 - WebGL add strong GLenum support for VAO/Buffer bindings, and texture min/mag/wrap types. r=jgilbert 2014-09-26 13:11:51 -07:00
WebGLContextAsyncQueries.cpp
WebGLContextBuffers.cpp
WebGLContextDraw.cpp Bug 1073216 - WebGL add strong GLenum support for VAO/Buffer bindings, and texture min/mag/wrap types. r=jgilbert 2014-09-26 13:11:51 -07:00
WebGLContextExtensions.cpp
WebGLContextFramebufferOperations.cpp
WebGLContextGL.cpp Bug 1073216 - WebGL add strong GLenum support for VAO/Buffer bindings, and texture min/mag/wrap types. r=jgilbert 2014-09-26 13:11:51 -07:00
WebGLContextLossHandler.cpp Bug 1057061 - Handle timer lifetime outlasting WebGLContext. r=kamidphish 2014-08-22 12:55:00 -04:00
WebGLContextLossHandler.h Bug 1061023 - Fix more bad implicit constructors in DOM; r=baku 2014-09-01 18:26:43 -04:00
WebGLContextNotSupported.cpp
WebGLContextReporter.cpp
WebGLContextState.cpp
WebGLContextUtils.cpp Bug 1071340 - Convert to STRONG_GLENUM: TexType, TexFormat, TexInternalFormat - r=djg 2014-09-23 13:48:27 -04:00
WebGLContextUtils.h Bug 1071340 - Convert to STRONG_GLENUM: TexType, TexFormat, TexInternalFormat - r=djg 2014-09-23 13:48:27 -04:00
WebGLContextValidate.cpp Bug 1071233 - WebGL add strong GLenum support for framebuffers and renderbuffers. r=jgilbert 2014-09-25 08:21:33 -07:00
WebGLContextVertexArray.cpp
WebGLContextVertices.cpp
WebGLElementArrayCache.cpp Bug 1061023 - Fix more bad implicit constructors in DOM; r=baku 2014-09-01 18:26:43 -04:00
WebGLElementArrayCache.h
WebGLExtensionBase.cpp
WebGLExtensionBlendMinMax.cpp
WebGLExtensionColorBufferFloat.cpp
WebGLExtensionColorBufferHalfFloat.cpp
WebGLExtensionCompressedTextureATC.cpp
WebGLExtensionCompressedTextureETC1.cpp
WebGLExtensionCompressedTexturePVRTC.cpp
WebGLExtensionCompressedTextureS3TC.cpp
WebGLExtensionDebugRendererInfo.cpp
WebGLExtensionDebugShaders.cpp
WebGLExtensionDepthTexture.cpp
WebGLExtensionDrawBuffers.cpp
WebGLExtensionElementIndexUint.cpp
WebGLExtensionFragDepth.cpp
WebGLExtensionInstancedArrays.cpp
WebGLExtensionLoseContext.cpp
WebGLExtensions.h Land a part of bug 1061023 which was missed 2014-09-02 23:21:31 -04:00
WebGLExtensionShaderTextureLod.cpp
WebGLExtensionSRGB.cpp
WebGLExtensionStandardDerivatives.cpp
WebGLExtensionTextureFilterAnisotropic.cpp
WebGLExtensionTextureFloat.cpp
WebGLExtensionTextureFloatLinear.cpp
WebGLExtensionTextureHalfFloat.cpp
WebGLExtensionTextureHalfFloatLinear.cpp
WebGLExtensionVertexArray.cpp
WebGLFramebuffer.cpp Bug 1071233 - WebGL add strong GLenum support for framebuffers and renderbuffers. r=jgilbert 2014-09-25 08:21:33 -07:00
WebGLFramebuffer.h Bug 1071233 - WebGL add strong GLenum support for framebuffers and renderbuffers. r=jgilbert 2014-09-25 08:21:33 -07:00
WebGLFramebufferAttachable.cpp Bug 1071233 - WebGL add strong GLenum support for framebuffers and renderbuffers. r=jgilbert 2014-09-25 08:21:33 -07:00
WebGLFramebufferAttachable.h Bug 1071233 - WebGL add strong GLenum support for framebuffers and renderbuffers. r=jgilbert 2014-09-25 08:21:33 -07:00
WebGLMemoryTracker.h
WebGLObjectModel.cpp
WebGLObjectModel.h Bug 1060987 - Fix more bad implicit constructors in DOM; r=baku 2014-09-01 20:49:25 -04:00
WebGLProgram.cpp Bug 1036068 - Update ANGLE to chromium/2151. r=jrmuizel 2014-09-19 16:35:54 -07:00
WebGLProgram.h Bug 1061023 - Fix more bad implicit constructors in DOM; r=baku 2014-09-01 18:26:43 -04:00
WebGLQuery.cpp
WebGLQuery.h Bug 1061023 - Fix more bad implicit constructors in DOM; r=baku 2014-09-01 18:26:43 -04:00
WebGLRenderbuffer.cpp Bug 1071233 - WebGL add strong GLenum support for framebuffers and renderbuffers. r=jgilbert 2014-09-25 08:21:33 -07:00
WebGLRenderbuffer.h Bug 1071233 - WebGL add strong GLenum support for framebuffers and renderbuffers. r=jgilbert 2014-09-25 08:21:33 -07:00
WebGLSampler.cpp Bug 1063053 - Add stronger types to WebGL texture code for better debug/compile time checking. r=jgilbert,kamidphish 2014-09-18 16:14:22 -07:00
WebGLSampler.h Bug 1071571 - Fix more bad implicit constructors in DOM; r=baku 2014-09-23 22:01:09 -04:00
WebGLShader.cpp
WebGLShader.h Bug 1036068 - Update ANGLE to chromium/2151. r=jrmuizel 2014-09-19 16:35:54 -07:00
WebGLShaderPrecisionFormat.cpp
WebGLShaderPrecisionFormat.h
WebGLStrongTypes.h Bug 1073216 - WebGL add strong GLenum support for VAO/Buffer bindings, and texture min/mag/wrap types. r=jgilbert 2014-09-26 13:11:51 -07:00
WebGLSync.cpp Bug 1002302 - WebGL2 - Stub WebGL 2.0 WebIDL, WebGL 2.0 Objects, and functions in WebGL2Context.; r=jgilbert,bjacob,smaug 2014-09-18 08:08:41 +10:00
WebGLSync.h Bug 1071571 - Fix more bad implicit constructors in DOM; r=baku 2014-09-23 22:01:09 -04:00
WebGLTexelConversions.cpp Backed out changeset 96a507248c53 (bug 1059583) for Werror bustage. 2014-09-09 19:57:12 -04:00
WebGLTexelConversions.h
WebGLTexture.cpp Bug 1071340 - Convert to STRONG_GLENUM: TexType, TexFormat, TexInternalFormat - r=djg 2014-09-23 13:48:27 -04:00
WebGLTexture.h Bug 1073216 - WebGL add strong GLenum support for VAO/Buffer bindings, and texture min/mag/wrap types. r=jgilbert 2014-09-26 13:11:51 -07:00
WebGLTransformFeedback.cpp Bug 1063053 - Add stronger types to WebGL texture code for better debug/compile time checking. r=jgilbert,kamidphish 2014-09-18 16:14:22 -07:00
WebGLTransformFeedback.h Bug 1071571 - Fix more bad implicit constructors in DOM; r=baku 2014-09-23 22:01:09 -04:00
WebGLTypes.h
WebGLUniformInfo.h Bug 1036068 - Update ANGLE to chromium/2151. r=jrmuizel 2014-09-19 16:35:54 -07:00
WebGLUniformLocation.cpp
WebGLUniformLocation.h
WebGLValidateStrings.h Bug 1061023 - Fix more bad implicit constructors in DOM; r=baku 2014-09-01 18:26:43 -04:00
WebGLVertexArray.cpp Bug 1073216 - WebGL add strong GLenum support for VAO/Buffer bindings, and texture min/mag/wrap types. r=jgilbert 2014-09-26 13:11:51 -07:00
WebGLVertexArray.h Bug 1073216 - WebGL add strong GLenum support for VAO/Buffer bindings, and texture min/mag/wrap types. r=jgilbert 2014-09-26 13:11:51 -07:00
WebGLVertexArrayFake.cpp
WebGLVertexArrayFake.h Bug 1061023 - Fix more bad implicit constructors in DOM; r=baku 2014-09-01 18:26:43 -04:00
WebGLVertexArrayGL.cpp
WebGLVertexArrayGL.h Bug 1061023 - Fix more bad implicit constructors in DOM; r=baku 2014-09-01 18:26:43 -04:00
WebGLVertexAttribData.h