gecko/toolkit/mozapps/extensions/DeferredSave.jsm

212 lines
7.0 KiB
JavaScript

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
"use strict";
const Cu = Components.utils;
const Cc = Components.classes;
const Ci = Components.interfaces;
Cu.import("resource://gre/modules/osfile.jsm");
Cu.import("resource://gre/modules/Promise.jsm");
// Make it possible to mock out timers for testing
let MakeTimer = () => Cc["@mozilla.org/timer;1"].createInstance(Ci.nsITimer);
this.EXPORTED_SYMBOLS = ["DeferredSave"];
// If delay parameter is not provided, default is 50 milliseconds.
const DEFAULT_SAVE_DELAY_MS = 50;
/**
* A module to manage deferred, asynchronous writing of data files
* to disk. Writing is deferred by waiting for a specified delay after
* a request to save the data, before beginning to write. If more than
* one save request is received during the delay, all requests are
* fulfilled by a single write.
*
* @constructor
* @param aPath
* String representing the full path of the file where the data
* is to be written.
* @param aDataProvider
* Callback function that takes no argument and returns the data to
* be written. If aDataProvider returns an ArrayBufferView, the
* bytes it contains are written to the file as is.
* If aDataProvider returns a String the data are UTF-8 encoded
* and then written to the file.
* @param [optional] aDelay
* The delay in milliseconds between the first saveChanges() call
* that marks the data as needing to be saved, and when the DeferredSave
* begins writing the data to disk. Default 50 milliseconds.
*/
this.DeferredSave = function (aPath, aDataProvider, aDelay) {
// Set up loggers for this instance of DeferredSave
let leafName = OS.Path.basename(aPath);
Cu.import("resource://gre/modules/AddonLogging.jsm");
LogManager.getLogger("DeferredSave/" + leafName, this);
// @type {Deferred|null}, null when no data needs to be written
// @resolves with the result of OS.File.writeAtomic when all writes complete
// @rejects with the error from OS.File.writeAtomic if the write fails,
// or with the error from aDataProvider() if that throws.
this._pending = null;
// @type {Promise}, completes when the in-progress write (if any) completes,
// kept as a resolved promise at other times to simplify logic.
// Because _deferredSave() always uses _writing.then() to execute
// its next action, we don't need a special case for whether a write
// is in progress - if the previous write is complete (and the _writing
// promise is already resolved/rejected), _writing.then() starts
// the next action immediately.
//
// @resolves with the result of OS.File.writeAtomic
// @rejects with the error from OS.File.writeAtomic
this._writing = Promise.resolve(0);
// Are we currently waiting for a write to complete
this.writeInProgress = false;
this._path = aPath;
this._dataProvider = aDataProvider;
this._timer = null;
// Some counters for telemetry
// The total number of times the file was written
this.totalSaves = 0;
// The number of times the data became dirty while
// another save was in progress
this.overlappedSaves = 0;
// Error returned by the most recent write (if any)
this._lastError = null;
if (aDelay && (aDelay > 0))
this._delay = aDelay;
else
this._delay = DEFAULT_SAVE_DELAY_MS;
}
this.DeferredSave.prototype = {
get dirty() {
return this._pending || this.writeInProgress;
},
get lastError() {
return this._lastError;
},
// Start the pending timer if data is dirty
_startTimer: function() {
if (!this._pending) {
return;
}
this.LOG("Starting timer");
if (!this._timer)
this._timer = MakeTimer();
this._timer.initWithCallback(() => this._deferredSave(),
this._delay, Ci.nsITimer.TYPE_ONE_SHOT);
},
/**
* Mark the current stored data dirty, and schedule a flush to disk
* @return A Promise<integer> that will be resolved after the data is written to disk;
* the promise is resolved with the number of bytes written.
*/
saveChanges: function() {
this.LOG("Save changes");
if (!this._pending) {
if (this.writeInProgress) {
this.LOG("Data changed while write in progress");
this.overlappedSaves++;
}
this._pending = Promise.defer();
// Wait until the most recent write completes or fails (if it hasn't already)
// and then restart our timer
this._writing.then(count => this._startTimer(), error => this._startTimer());
}
return this._pending.promise;
},
_deferredSave: function() {
let pending = this._pending;
this._pending = null;
let writing = this._writing;
this._writing = pending.promise;
// In either the success or the exception handling case, we don't need to handle
// the error from _writing here; it's already being handled in another then()
let toSave = null;
try {
toSave = this._dataProvider();
}
catch(e) {
this.ERROR("Deferred save dataProvider failed", e);
writing.then(null, error => {})
.then(count => {
pending.reject(e);
});
return;
}
writing.then(null, error => {return 0;})
.then(count => {
this.LOG("Starting write");
this.totalSaves++;
this.writeInProgress = true;
OS.File.writeAtomic(this._path, toSave, {tmpPath: this._path + ".tmp"})
.then(
result => {
this._lastError = null;
this.writeInProgress = false;
this.LOG("Write succeeded");
pending.resolve(result);
},
error => {
this._lastError = error;
this.writeInProgress = false;
this.WARN("Write failed", error);
pending.reject(error);
});
});
},
/**
* Immediately save the dirty data to disk, skipping
* the delay of normal operation. Note that the write
* still happens asynchronously in the worker
* thread from OS.File.
*
* There are four possible situations:
* 1) Nothing to flush
* 2) Data is not currently being written, in-memory copy is dirty
* 3) Data is currently being written, in-memory copy is clean
* 4) Data is being written and in-memory copy is dirty
*
* @return Promise<integer> that will resolve when all in-memory data
* has finished being flushed, returning the number of bytes
* written. If all in-memory data is clean, completes with the
* result of the most recent write.
*/
flush: function() {
// If we have pending changes, cancel our timer and set up the write
// immediately (_deferredSave queues the write for after the most
// recent write completes, if it hasn't already)
if (this._pending) {
this.LOG("Flush called while data is dirty");
if (this._timer) {
this._timer.cancel();
this._timer = null;
}
this._deferredSave();
}
return this._writing;
}
}