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46 lines
1.9 KiB
Diff
46 lines
1.9 KiB
Diff
diff --git a/gfx/angle/src/libGLESv2/VertexDataManager.cpp b/gfx/angle/src/libGLESv2/VertexDataManager.cpp
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--- a/gfx/angle/src/libGLESv2/VertexDataManager.cpp
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+++ b/gfx/angle/src/libGLESv2/VertexDataManager.cpp
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@@ -714,17 +714,17 @@ void StaticVertexBuffer::reserveRequired
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{
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// Already allocated
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}
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else UNREACHABLE(); // Static vertex buffers can't be resized
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mRequiredSpace = 0;
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}
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-UINT StaticVertexBuffer::lookupAttribute(const VertexAttribute &attribute)
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+std::size_t StaticVertexBuffer::lookupAttribute(const VertexAttribute &attribute)
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{
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for (unsigned int element = 0; element < mCache.size(); element++)
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{
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if (mCache[element].type == attribute.mType && mCache[element].size == attribute.mSize && mCache[element].normalized == attribute.mNormalized)
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{
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if (mCache[element].attributeOffset == attribute.mOffset % attribute.stride())
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{
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return mCache[element].streamOffset;
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diff --git a/gfx/angle/src/libGLESv2/VertexDataManager.h b/gfx/angle/src/libGLESv2/VertexDataManager.h
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--- a/gfx/angle/src/libGLESv2/VertexDataManager.h
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+++ b/gfx/angle/src/libGLESv2/VertexDataManager.h
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@@ -88,17 +88,17 @@ class StaticVertexBuffer : public ArrayV
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{
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public:
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explicit StaticVertexBuffer(IDirect3DDevice9 *device);
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~StaticVertexBuffer();
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void *map(const VertexAttribute &attribute, std::size_t requiredSpace, std::size_t *streamOffset);
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void reserveRequiredSpace();
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- UINT lookupAttribute(const VertexAttribute &attribute); // Returns the offset into the vertex buffer, or -1 if not found
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+ std::size_t lookupAttribute(const VertexAttribute &attribute); // Returns the offset into the vertex buffer, or -1 if not found
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private:
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struct VertexElement
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{
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GLenum type;
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GLint size;
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bool normalized;
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int attributeOffset;
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