gecko/gfx/angle
2011-08-11 19:17:54 +09:00
..
build Bug 663162 - Update ANGLE to r686 - r=joedrew 2011-06-10 14:59:08 -04:00
extensions Bug 657748 - Update ANGLE to r653 - a=joe 2011-05-24 11:05:56 -04:00
include Bug 657748 - Update ANGLE to r653 - a=joe 2011-05-24 11:05:56 -04:00
samples Bug 663162 - Update ANGLE to r686 - r=joedrew 2011-06-10 14:59:08 -04:00
src Bug 616918 - Turn on ANGLE on Win64. r=bjacob 2011-08-11 19:17:54 +09:00
angle-amap-arev-fix.patch Bug 665934 - fix bug: arev was meant instead of amap - r=upstream 2011-06-27 13:27:04 -04:00
angle-instrinsic-msvc2005.patch Bug 663162 - Update ANGLE to r686 - r=joedrew 2011-06-10 14:59:08 -04:00
angle-limit-identifiers-to-250-chars.patch Bug 675625 - limit GLSL identifiers to 250 characters to work around a NVIDIA bug - r=jrmuizel 2011-08-02 18:06:25 -04:00
angle-nspr-misc.patch Bug 663162 - Update ANGLE to r686 - r=joedrew 2011-06-10 14:59:08 -04:00
angle-r702.patch Bug 646825 - import ANGLE r702 - r=upstream 2011-07-26 11:53:47 -04:00
angle-r707.patch Bug 616918 - Turn on ANGLE on Win64. r=bjacob 2011-08-11 19:17:54 +09:00
angle-r712.patch Bug 675634 - import ANGLE r712 - r=upstream 2011-08-02 18:06:25 -04:00
angle-renaming-debug.patch Bug 663162 - Update ANGLE to r686 - r=joedrew 2011-06-10 14:59:08 -04:00
angle-win64.patch Bug 616918 - Turn on ANGLE on Win64. r=bjacob 2011-08-11 19:17:54 +09:00
AUTHORS b=571172; import and use ANGLE GLSL ES shader validator (ANGLE source) 2010-07-14 20:52:32 -07:00
codereview.settings b=571172; import and use ANGLE GLSL ES shader validator (ANGLE source) 2010-07-14 20:52:32 -07:00
CONTRIBUTORS Bug 663162 - Update ANGLE to r686 - r=joedrew 2011-06-10 14:59:08 -04:00
DEPS b=616290; upgrade ANGLE to r498; r=bjacob 2010-12-03 14:44:01 -08:00
LICENSE b=571172; import and use ANGLE GLSL ES shader validator (ANGLE source) 2010-07-14 20:52:32 -07:00
LICENSE.preprocessor b=590244; update ANGLE to r385; r=vlad; a=b 2010-09-01 15:04:51 -04:00
Makefile.in Bug 616918 - Turn on ANGLE on Win64. r=bjacob 2011-08-11 19:17:54 +09:00
README.mozilla Bug 616918 - Turn on ANGLE on Win64. r=bjacob 2011-08-11 19:17:54 +09:00

This is the ANGLE project, from http://code.google.com/p/angleproject/.

Current revision: r653

== Applied local patches ==

In this order:
  angle-nspr-misc.patch - don't bother with ANGLE_OS detection with NSPR
  angle-renaming.patch - rename debug.h to compilerdebug.h to avoid conflict in our makefiles
  angle-intrinsic-msvc2005.patch - work around a MSVC 2005 compile error
  angle-amap-arev-fix.patch - plain bug fix, this is ANGLE r699
  angle-r702.patch - this is ANGLE r702
  angle-limit-identifiers-to-250-chars.patch - see bug 675625
  angle-r712.patch - this is ANGLE r712
  angle-win64.patch - Win64 support. This is ANGLE r697
  angle-r707.patch - this is ANGLE r707 for Win64 bug fix

In addition to these patches, the Makefile.in files are ours, they're not present in upsteam ANGLE.

== How to update this ANGLE copy ==

1. Unapply patches
2. Apply diff with new ANGLE version
3. Reapply patches.
4. Check for changes in src/build_angle.gyp, update our Makefile.in files accordingly. Note that a single file may be recorded in more than one Makefile.

== Visual Studio Solution Files ==

Ignore these. We don't use them anymore. We use custom Makefiles.

== Generated parser code==

Don't bother about that anymore. The parser is now generated and included in the ANGLE svn repo.