gecko/dom/interfaces/events/nsIDOMGamepadButtonEvent.idl
Ted Mielczarek bc92001c0b bug 604039 - Add DOM Gamepad APIs. r=smaug
--HG--
extra : rebase_source : ffffdc4549da1b25ea263b623c05ae1afb3d46a0
2011-08-03 14:12:08 -04:00

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/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this file,
* You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "nsIDOMGamepadEvent.idl"
[builtinclass, scriptable, uuid(d75d4d2b-e7b4-4b93-ac35-2e70b57d9b28)]
interface nsIDOMGamepadButtonEvent : nsIDOMGamepadEvent
{
/**
* Index in gamepad.buttons of the button that was pressed or released.
*/
readonly attribute unsigned long button;
[noscript]
void initGamepadButtonEvent(in DOMString typeArg,
in boolean canBubbleArg,
in boolean cancelableArg,
in nsIDOMGamepad gamepad,
in unsigned long button);
};
dictionary GamepadButtonEventInit : GamepadEventInit
{
unsigned long button;
};