gecko/content/canvas/src
2009-11-11 14:25:42 -05:00
..
CanvasUtils.cpp Bug 513156 VC7.1 bustage fix r=vlad 2009-09-04 22:57:33 +01:00
CanvasUtils.h b=513156; update Canvas 3D to implement WebGL (still disabled by default via configure); r=vlad 2009-09-02 17:47:49 -07:00
glwrap.cpp b=516213; followup fix for older linux systems; r=vlad 2009-09-18 16:53:27 -07:00
glwrap.h b=516213; Freshen WebGL implementation and enable on trunk (part 2); r=mwsteele,roc 2009-09-17 23:01:12 -07:00
localgl.h [webgl] Reland earlier-backed out patches, b=520708, b=520920, b=522201; r=me/mwsteele 2009-11-01 16:33:39 -08:00
Makefile.in [webgl] Reland earlier-backed out patches, b=520708, b=520920, b=522201; r=me/mwsteele 2009-11-01 16:33:39 -08:00
NativeJSContext.cpp b=513156; update Canvas 3D to implement WebGL (still disabled by default via configure); r=vlad 2009-09-02 17:47:49 -07:00
NativeJSContext.h b=513156; update Canvas 3D to implement WebGL (still disabled by default via configure); r=vlad 2009-09-02 17:47:49 -07:00
nsCanvasRenderingContext2D.cpp Bug 526304 - White spaces at EOL in nsCanvasRenderingContext2D.cpp. r=vlad 2009-11-05 14:54:35 +01:00
nsGLPbuffer.cpp Bug 513156 VC7.1 bustage fix r=vlad 2009-09-04 22:57:33 +01:00
nsGLPbuffer.h b=516213; followup fix for older linux systems; r=vlad 2009-09-18 16:53:27 -07:00
nsGLPbufferCGL.cpp b=513156; update Canvas 3D to implement WebGL (still disabled by default via configure); r=vlad 2009-09-02 17:47:49 -07:00
nsGLPbufferEGL.cpp b=513156; update Canvas 3D to implement WebGL (still disabled by default via configure); r=vlad 2009-09-02 17:47:49 -07:00
nsGLPbufferGLX.cpp b=513156; update Canvas 3D to implement WebGL (still disabled by default via configure); r=vlad 2009-09-02 17:47:49 -07:00
nsGLPbufferOSMesa.cpp b=517729; rename more canvas3d prefs to webgl; r=mwsteele 2009-09-20 12:05:23 -07:00
nsGLPbufferWGL.cpp Bug 525106 - Make WebGL compile with UNCODE defined or not-defined by using explicit W annotations on the relevant functions/structs, r=vlad 2009-11-11 14:25:42 -05:00
SimpleBuffer.cpp b=513156; update Canvas 3D to implement WebGL (still disabled by default via configure); r=vlad 2009-09-02 17:47:49 -07:00
SimpleBuffer.h [webgl] Reland earlier-backed out patches, b=520708, b=520920, b=522201; r=me/mwsteele 2009-11-01 16:33:39 -08:00
WebGLArrays.cpp [webgl] Reland earlier-backed out patches, b=520708, b=520920, b=522201; r=me/mwsteele 2009-11-01 16:33:39 -08:00
WebGLArrays.h [webgl] Reland earlier-backed out patches, b=520708, b=520920, b=522201; r=me/mwsteele 2009-11-01 16:33:39 -08:00
WebGLContext.cpp [webgl] Reland earlier-backed out patches, b=520708, b=520920, b=522201; r=me/mwsteele 2009-11-01 16:33:39 -08:00
WebGLContext.h b=524042, [webgl] texImage & texSubImage need to support flipY, r=vlad 2009-11-01 16:33:47 -08:00
WebGLContextGL.cpp b=524042, [webgl] texImage & texSubImage need to support flipY, r=vlad 2009-11-01 16:33:47 -08:00
WebGLContextNotSupported.cpp [webgl] Reland earlier-backed out patches, b=520708, b=520920, b=522201; r=me/mwsteele 2009-11-01 16:33:39 -08:00
WebGLContextUtils.cpp b=516213; Freshen WebGL implementation and enable on trunk (part 2); r=mwsteele,roc 2009-09-17 23:01:12 -07:00
WebGLContextValidate.cpp b=516213; Freshen WebGL implementation and enable on trunk (part 2); r=mwsteele,roc 2009-09-17 23:01:12 -07:00