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Bug 526304 - White spaces at EOL in nsCanvasRenderingContext2D.cpp. r=vlad
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@ -236,7 +236,7 @@ public:
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gfxPattern* GetPattern() {
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return mPattern;
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}
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nsIPrincipal* Principal() { return mPrincipal; }
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PRBool GetForceWriteOnly() { return mForceWriteOnly; }
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@ -353,7 +353,7 @@ protected:
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* by global alpha, and is ignored otherwise.
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*/
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void ApplyStyle(Style aWhichStyle, PRBool aUseGlobalAlpha = PR_TRUE);
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// Member vars
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PRInt32 mWidth, mHeight;
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PRPackedBool mValid;
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@ -537,7 +537,7 @@ protected:
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float maxWidth,
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TextDrawOperation op,
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float* aWidth);
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// style handling
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/*
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* The previous set style. Is equal to STYLE_MAX when there is no valid
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@ -550,7 +550,7 @@ protected:
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class ContextState {
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public:
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ContextState() : shadowOffset(0.0, 0.0),
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globalAlpha(1.0),
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globalAlpha(1.0),
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shadowBlur(0.0),
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textAlign(TEXT_ALIGN_START),
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textBaseline(TEXT_BASELINE_ALPHABETIC),
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@ -959,7 +959,7 @@ nsCanvasRenderingContext2D::SetIsOpaque(PRBool isOpaque)
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return NS_OK;
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}
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NS_IMETHODIMP
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nsCanvasRenderingContext2D::Render(gfxContext *ctx, gfxPattern::GraphicsFilter aFilter)
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{
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@ -2056,7 +2056,7 @@ nsCanvasRenderingContext2D::SetTextBaseline(const nsAString& tb)
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// spec says to not throw error for invalid arg, but do it anyway
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else
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return NS_ERROR_INVALID_ARG;
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return NS_OK;
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}
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@ -2211,7 +2211,7 @@ struct NS_STACK_CLASS nsCanvasBidiProcessor : public nsBidiPresUtils::BidiProces
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// current font
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gfxFontGroup* mFontgrp;
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// dev pixel conversion factor
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PRUint32 mAppUnitsPerDevPixel;
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@ -2532,7 +2532,7 @@ nsCanvasRenderingContext2D::MozDrawText(const nsAString& textToDraw)
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// Fill color is text color
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ApplyStyle(STYLE_FILL);
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textRun->Draw(mThebes,
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pt,
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/* offset = */ 0,
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@ -3019,7 +3019,7 @@ nsCanvasRenderingContext2D::DrawImage(nsIDOMElement *imgElt, float a1,
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rv = NS_ERROR_DOM_INDEX_SIZE_ERR;
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goto FINISH;
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}
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matrix.Translate(gfxPoint(sx, sy));
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matrix.Scale(sw/dw, sh/dh);
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#ifdef WINCE
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@ -3226,7 +3226,7 @@ FlushLayoutForTree(nsIDOMWindow* aWindow)
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NS_IMETHODIMP
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nsCanvasRenderingContext2D::DrawWindow(nsIDOMWindow* aWindow, float aX, float aY,
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float aW, float aH,
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float aW, float aH,
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const nsAString& aBGColor,
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PRUint32 flags)
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{
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