mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
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236 lines
7.2 KiB
C++
236 lines
7.2 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef MediaTaskQueue_h_
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#define MediaTaskQueue_h_
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#include <queue>
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#include "mozilla/RefPtr.h"
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#include "mozilla/Monitor.h"
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#include "mozilla/ThreadLocal.h"
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#include "SharedThreadPool.h"
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#include "nsThreadUtils.h"
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#include "MediaPromise.h"
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#include "TaskDispatcher.h"
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class nsIRunnable;
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namespace mozilla {
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class SharedThreadPool;
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typedef MediaPromise<bool, bool, false> ShutdownPromise;
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// Abstracts executing runnables in order in a thread pool. The runnables
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// dispatched to the MediaTaskQueue will be executed in the order in which
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// they're received, and are guaranteed to not be executed concurrently.
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// They may be executed on different threads, and a memory barrier is used
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// to make this threadsafe for objects that aren't already threadsafe.
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class MediaTaskQueue : public AbstractThread {
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static ThreadLocal<MediaTaskQueue*> sCurrentQueueTLS;
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public:
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static void InitStatics();
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// Returns the task queue that the caller is currently running in, or null
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// if the caller is not running in a MediaTaskQueue.
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static MediaTaskQueue* GetCurrentQueue() { return sCurrentQueueTLS.get(); }
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explicit MediaTaskQueue(TemporaryRef<SharedThreadPool> aPool, bool aRequireTailDispatch = false);
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nsresult Dispatch(TemporaryRef<nsIRunnable> aRunnable);
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// Returns a TaskDispatcher that will dispatch its tasks when the currently-
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// running tasks pops off the stack.
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//
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// May only be called when running within the task queue it is invoked up.
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TaskDispatcher& TailDispatcher();
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// Returns true if this task queue requires all dispatches performed by its
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// tasks to go through the tail dispatcher.
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bool RequiresTailDispatch() { return mRequireTailDispatch; }
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#ifdef DEBUG
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static void AssertInTailDispatchIfNeeded()
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{
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// See if we're currently running in a task queue that asserts tail
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// dispatch.
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MediaTaskQueue* currentQueue = MediaTaskQueue::GetCurrentQueue();
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if (!currentQueue || !currentQueue->RequiresTailDispatch()) {
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return;
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}
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// This is a bit tricky. The only moment when we're running in a task queue
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// but don't have mTailDispatcher set is precisely the moment that we're
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// doing tail dispatch (i.e. when AutoTaskGuard's destructor has already
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// run and AutoTaskDispatcher's destructor is currently running).
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MOZ_ASSERT(!currentQueue->mTailDispatcher,
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"Not allowed to dispatch tasks directly from this task queue - use TailDispatcher()");
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}
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#else
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static void AssertInTailDispatchIfNeeded() {}
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#endif
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// For AbstractThread.
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nsresult Dispatch(already_AddRefed<nsIRunnable> aRunnable) override
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{
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RefPtr<nsIRunnable> r(aRunnable);
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return ForceDispatch(r);
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}
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// This should only be used for things that absolutely can't afford to be
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// flushed. Normal operations should use Dispatch.
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nsresult ForceDispatch(TemporaryRef<nsIRunnable> aRunnable);
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nsresult SyncDispatch(TemporaryRef<nsIRunnable> aRunnable);
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// Puts the queue in a shutdown state and returns immediately. The queue will
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// remain alive at least until all the events are drained, because the Runners
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// hold a strong reference to the task queue, and one of them is always held
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// by the threadpool event queue when the task queue is non-empty.
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//
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// The returned promise is resolved when the queue goes empty.
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nsRefPtr<ShutdownPromise> BeginShutdown();
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// Blocks until all task finish executing.
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void AwaitIdle();
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// Blocks until the queue is flagged for shutdown and all tasks have finished
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// executing.
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void AwaitShutdownAndIdle();
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bool IsEmpty();
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// Returns true if the current thread is currently running a Runnable in
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// the task queue. This is for debugging/validation purposes only.
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bool IsCurrentThreadIn() override;
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protected:
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virtual ~MediaTaskQueue();
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// Blocks until all task finish executing. Called internally by methods
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// that need to wait until the task queue is idle.
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// mQueueMonitor must be held.
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void AwaitIdleLocked();
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enum DispatchMode { AbortIfFlushing, IgnoreFlushing, Forced };
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nsresult DispatchLocked(TemporaryRef<nsIRunnable> aRunnable,
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DispatchMode aMode);
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RefPtr<SharedThreadPool> mPool;
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// Monitor that protects the queue and mIsRunning;
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Monitor mQueueMonitor;
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struct TaskQueueEntry {
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RefPtr<nsIRunnable> mRunnable;
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bool mForceDispatch;
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explicit TaskQueueEntry(TemporaryRef<nsIRunnable> aRunnable,
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bool aForceDispatch = false)
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: mRunnable(aRunnable), mForceDispatch(aForceDispatch) {}
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};
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// Queue of tasks to run.
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std::queue<TaskQueueEntry> mTasks;
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// The thread currently running the task queue. We store a reference
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// to this so that IsCurrentThreadIn() can tell if the current thread
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// is the thread currently running in the task queue.
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RefPtr<nsIThread> mRunningThread;
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// RAII class that gets instantiated for each dispatched task.
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class AutoTaskGuard : public AutoTaskDispatcher
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{
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public:
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explicit AutoTaskGuard(MediaTaskQueue* aQueue) : mQueue(aQueue)
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{
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// NB: We don't hold the lock to aQueue here. Don't do anything that
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// might require it.
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MOZ_ASSERT(!mQueue->mTailDispatcher);
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mQueue->mTailDispatcher = this;
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MOZ_ASSERT(sCurrentQueueTLS.get() == nullptr);
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sCurrentQueueTLS.set(aQueue);
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}
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~AutoTaskGuard()
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{
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sCurrentQueueTLS.set(nullptr);
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mQueue->mTailDispatcher = nullptr;
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}
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private:
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MediaTaskQueue* mQueue;
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};
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friend class TaskDispatcher;
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TaskDispatcher* mTailDispatcher;
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// True if we've dispatched an event to the pool to execute events from
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// the queue.
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bool mIsRunning;
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// True if we've started our shutdown process.
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bool mIsShutdown;
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MediaPromiseHolder<ShutdownPromise> mShutdownPromise;
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// True if we're flushing; we reject new tasks if we're flushing.
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bool mIsFlushing;
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// True if we want to require that every task dispatched from tasks running in
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// this queue go through our queue's tail dispatcher.
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bool mRequireTailDispatch;
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class Runner : public nsRunnable {
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public:
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explicit Runner(MediaTaskQueue* aQueue)
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: mQueue(aQueue)
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{
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}
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NS_METHOD Run() override;
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private:
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RefPtr<MediaTaskQueue> mQueue;
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};
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};
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class FlushableMediaTaskQueue : public MediaTaskQueue
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{
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public:
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explicit FlushableMediaTaskQueue(TemporaryRef<SharedThreadPool> aPool) : MediaTaskQueue(aPool) {}
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nsresult FlushAndDispatch(TemporaryRef<nsIRunnable> aRunnable);
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void Flush();
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private:
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class MOZ_STACK_CLASS AutoSetFlushing
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{
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public:
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explicit AutoSetFlushing(FlushableMediaTaskQueue* aTaskQueue) : mTaskQueue(aTaskQueue)
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{
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mTaskQueue->mQueueMonitor.AssertCurrentThreadOwns();
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mTaskQueue->mIsFlushing = true;
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}
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~AutoSetFlushing()
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{
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mTaskQueue->mQueueMonitor.AssertCurrentThreadOwns();
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mTaskQueue->mIsFlushing = false;
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}
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private:
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FlushableMediaTaskQueue* mTaskQueue;
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};
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void FlushLocked();
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};
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} // namespace mozilla
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#endif // MediaTaskQueue_h_
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