/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef MediaTaskQueue_h_ #define MediaTaskQueue_h_ #include #include "mozilla/RefPtr.h" #include "mozilla/Monitor.h" #include "mozilla/ThreadLocal.h" #include "SharedThreadPool.h" #include "nsThreadUtils.h" #include "MediaPromise.h" #include "TaskDispatcher.h" class nsIRunnable; namespace mozilla { class SharedThreadPool; typedef MediaPromise ShutdownPromise; // Abstracts executing runnables in order in a thread pool. The runnables // dispatched to the MediaTaskQueue will be executed in the order in which // they're received, and are guaranteed to not be executed concurrently. // They may be executed on different threads, and a memory barrier is used // to make this threadsafe for objects that aren't already threadsafe. class MediaTaskQueue : public AbstractThread { static ThreadLocal sCurrentQueueTLS; public: static void InitStatics(); // Returns the task queue that the caller is currently running in, or null // if the caller is not running in a MediaTaskQueue. static MediaTaskQueue* GetCurrentQueue() { return sCurrentQueueTLS.get(); } explicit MediaTaskQueue(TemporaryRef aPool, bool aRequireTailDispatch = false); nsresult Dispatch(TemporaryRef aRunnable); // Returns a TaskDispatcher that will dispatch its tasks when the currently- // running tasks pops off the stack. // // May only be called when running within the task queue it is invoked up. TaskDispatcher& TailDispatcher(); // Returns true if this task queue requires all dispatches performed by its // tasks to go through the tail dispatcher. bool RequiresTailDispatch() { return mRequireTailDispatch; } #ifdef DEBUG static void AssertInTailDispatchIfNeeded() { // See if we're currently running in a task queue that asserts tail // dispatch. MediaTaskQueue* currentQueue = MediaTaskQueue::GetCurrentQueue(); if (!currentQueue || !currentQueue->RequiresTailDispatch()) { return; } // This is a bit tricky. The only moment when we're running in a task queue // but don't have mTailDispatcher set is precisely the moment that we're // doing tail dispatch (i.e. when AutoTaskGuard's destructor has already // run and AutoTaskDispatcher's destructor is currently running). MOZ_ASSERT(!currentQueue->mTailDispatcher, "Not allowed to dispatch tasks directly from this task queue - use TailDispatcher()"); } #else static void AssertInTailDispatchIfNeeded() {} #endif // For AbstractThread. nsresult Dispatch(already_AddRefed aRunnable) override { RefPtr r(aRunnable); return ForceDispatch(r); } // This should only be used for things that absolutely can't afford to be // flushed. Normal operations should use Dispatch. nsresult ForceDispatch(TemporaryRef aRunnable); nsresult SyncDispatch(TemporaryRef aRunnable); // Puts the queue in a shutdown state and returns immediately. The queue will // remain alive at least until all the events are drained, because the Runners // hold a strong reference to the task queue, and one of them is always held // by the threadpool event queue when the task queue is non-empty. // // The returned promise is resolved when the queue goes empty. nsRefPtr BeginShutdown(); // Blocks until all task finish executing. void AwaitIdle(); // Blocks until the queue is flagged for shutdown and all tasks have finished // executing. void AwaitShutdownAndIdle(); bool IsEmpty(); // Returns true if the current thread is currently running a Runnable in // the task queue. This is for debugging/validation purposes only. bool IsCurrentThreadIn() override; protected: virtual ~MediaTaskQueue(); // Blocks until all task finish executing. Called internally by methods // that need to wait until the task queue is idle. // mQueueMonitor must be held. void AwaitIdleLocked(); enum DispatchMode { AbortIfFlushing, IgnoreFlushing, Forced }; nsresult DispatchLocked(TemporaryRef aRunnable, DispatchMode aMode); RefPtr mPool; // Monitor that protects the queue and mIsRunning; Monitor mQueueMonitor; struct TaskQueueEntry { RefPtr mRunnable; bool mForceDispatch; explicit TaskQueueEntry(TemporaryRef aRunnable, bool aForceDispatch = false) : mRunnable(aRunnable), mForceDispatch(aForceDispatch) {} }; // Queue of tasks to run. std::queue mTasks; // The thread currently running the task queue. We store a reference // to this so that IsCurrentThreadIn() can tell if the current thread // is the thread currently running in the task queue. RefPtr mRunningThread; // RAII class that gets instantiated for each dispatched task. class AutoTaskGuard : public AutoTaskDispatcher { public: explicit AutoTaskGuard(MediaTaskQueue* aQueue) : mQueue(aQueue) { // NB: We don't hold the lock to aQueue here. Don't do anything that // might require it. MOZ_ASSERT(!mQueue->mTailDispatcher); mQueue->mTailDispatcher = this; MOZ_ASSERT(sCurrentQueueTLS.get() == nullptr); sCurrentQueueTLS.set(aQueue); } ~AutoTaskGuard() { sCurrentQueueTLS.set(nullptr); mQueue->mTailDispatcher = nullptr; } private: MediaTaskQueue* mQueue; }; friend class TaskDispatcher; TaskDispatcher* mTailDispatcher; // True if we've dispatched an event to the pool to execute events from // the queue. bool mIsRunning; // True if we've started our shutdown process. bool mIsShutdown; MediaPromiseHolder mShutdownPromise; // True if we're flushing; we reject new tasks if we're flushing. bool mIsFlushing; // True if we want to require that every task dispatched from tasks running in // this queue go through our queue's tail dispatcher. bool mRequireTailDispatch; class Runner : public nsRunnable { public: explicit Runner(MediaTaskQueue* aQueue) : mQueue(aQueue) { } NS_METHOD Run() override; private: RefPtr mQueue; }; }; class FlushableMediaTaskQueue : public MediaTaskQueue { public: explicit FlushableMediaTaskQueue(TemporaryRef aPool) : MediaTaskQueue(aPool) {} nsresult FlushAndDispatch(TemporaryRef aRunnable); void Flush(); private: class MOZ_STACK_CLASS AutoSetFlushing { public: explicit AutoSetFlushing(FlushableMediaTaskQueue* aTaskQueue) : mTaskQueue(aTaskQueue) { mTaskQueue->mQueueMonitor.AssertCurrentThreadOwns(); mTaskQueue->mIsFlushing = true; } ~AutoSetFlushing() { mTaskQueue->mQueueMonitor.AssertCurrentThreadOwns(); mTaskQueue->mIsFlushing = false; } private: FlushableMediaTaskQueue* mTaskQueue; }; void FlushLocked(); }; } // namespace mozilla #endif // MediaTaskQueue_h_