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compiledtest
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Bug 1059090 - Don't require SOURCES to be set for CPP_UNIT_TESTS and SIMPLE_PROGRAMS. r=mshal
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2014-09-03 14:16:37 +09:00 |
crashtests
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test
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Bug 1038277 - Stop running test_2d.gradient.radial.outside3. See details in the bug as to why. r=gwright
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2014-09-12 12:45:00 -04:00 |
CanvasGradient.h
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CanvasImageCache.cpp
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Bug 1061023 - Fix more bad implicit constructors in DOM; r=baku
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2014-09-01 18:26:43 -04:00 |
CanvasImageCache.h
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CanvasPattern.h
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CanvasRenderingContext2D.cpp
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Bug 1049251 - Partially disable SkiaGL on Low total system memory r=jrmuizel
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2014-09-11 16:52:42 -07:00 |
CanvasRenderingContext2D.h
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Bug 1049195 - Call glFlush() for each frame if necessary r=jgilbert
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2014-09-09 18:40:51 -07:00 |
CanvasUtils.cpp
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CanvasUtils.h
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DocumentRendererChild.cpp
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DocumentRendererChild.h
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DocumentRendererParent.cpp
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DocumentRendererParent.h
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ImageData.cpp
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Bug 849567 - Automatically handle raw and already_AddRefed return values in Paris bindings and remove resultNotAddRefed, make all Constructor methods return already_AddRefed<...>. r=bz.
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2014-08-28 00:43:55 +02:00 |
ImageData.h
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Bug 849567 - Automatically handle raw and already_AddRefed return values in Paris bindings and remove resultNotAddRefed, make all Constructor methods return already_AddRefed<...>. r=bz.
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2014-08-28 00:43:55 +02:00 |
moz.build
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Bug 916643 - Refactory ImageEncoder. r=roc
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2014-09-04 02:08:00 +02:00 |
MurmurHash3.cpp
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MurmurHash3.h
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nsICanvasRenderingContextInternal.h
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Bug 1065182: Remove vestigial code from nsICanvasRenderingContextInternal.h and WebGLContext.h. r=jgilbert
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2014-09-09 22:31:13 -07:00 |
TextMetrics.h
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Bug 1061023 - Fix more bad implicit constructors in DOM; r=baku
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2014-09-01 18:26:43 -04:00 |
WebGL1Context.cpp
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WebGL1Context.h
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WebGL2Context.cpp
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WebGL2Context.h
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WebGLActiveInfo.cpp
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WebGLActiveInfo.h
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WebGLBindableName.cpp
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WebGLBindableName.h
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WebGLBuffer.cpp
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WebGLBuffer.h
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Bug 1061023 - Fix more bad implicit constructors in DOM; r=baku
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2014-09-01 18:26:43 -04:00 |
WebGLContext.cpp
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Bug 1065031, part 2 - Changes to Moz2D consuming code to update callers of Moz2D Matrix's Translate, Scale and Rotate methods to use these methods' new names. r=Bas
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2014-09-10 18:29:35 +01:00 |
WebGLContext.h
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Bug 849567 - Automatically handle raw and already_AddRefed return values in Paris bindings and remove resultNotAddRefed, remove instances of non-refcounted sequence return type. r=bz.
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2014-08-28 00:43:55 +02:00 |
WebGLContextAsyncQueries.cpp
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WebGLContextBuffers.cpp
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WebGLContextDraw.cpp
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WebGLContextExtensions.cpp
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WebGLContextFramebufferOperations.cpp
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WebGLContextGL.cpp
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Bug 849567 - Automatically handle raw and already_AddRefed return values in Paris bindings and remove resultNotAddRefed, remove instances of non-refcounted sequence return type. r=bz.
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2014-08-28 00:43:55 +02:00 |
WebGLContextLossHandler.cpp
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Bug 1057061 - Handle timer lifetime outlasting WebGLContext. r=kamidphish
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2014-08-22 12:55:00 -04:00 |
WebGLContextLossHandler.h
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Bug 1061023 - Fix more bad implicit constructors in DOM; r=baku
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2014-09-01 18:26:43 -04:00 |
WebGLContextNotSupported.cpp
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WebGLContextReporter.cpp
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WebGLContextState.cpp
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WebGLContextUtils.cpp
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Bug 1006908 - WebGL differentiate texture image targets vs texture binding locations better. r=jgilbert
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2014-09-03 12:17:18 -07:00 |
WebGLContextUtils.h
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Bug 1006908 - WebGL differentiate texture image targets vs texture binding locations better. r=jgilbert
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2014-09-03 12:17:18 -07:00 |
WebGLContextValidate.cpp
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Bug 1006908 - WebGL differentiate texture image targets vs texture binding locations better. r=jgilbert
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2014-09-03 12:17:18 -07:00 |
WebGLContextVertexArray.cpp
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WebGLContextVertices.cpp
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WebGLElementArrayCache.cpp
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Bug 1061023 - Fix more bad implicit constructors in DOM; r=baku
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2014-09-01 18:26:43 -04:00 |
WebGLElementArrayCache.h
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WebGLExtensionBase.cpp
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WebGLExtensionBlendMinMax.cpp
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WebGLExtensionColorBufferFloat.cpp
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WebGLExtensionColorBufferHalfFloat.cpp
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WebGLExtensionCompressedTextureATC.cpp
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WebGLExtensionCompressedTextureETC1.cpp
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WebGLExtensionCompressedTexturePVRTC.cpp
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WebGLExtensionCompressedTextureS3TC.cpp
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WebGLExtensionDebugRendererInfo.cpp
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WebGLExtensionDebugShaders.cpp
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WebGLExtensionDepthTexture.cpp
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WebGLExtensionDrawBuffers.cpp
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WebGLExtensionElementIndexUint.cpp
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WebGLExtensionFragDepth.cpp
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WebGLExtensionInstancedArrays.cpp
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Bug 1044119 - Fix lost WebGL extensions generating invalid operation errors. r=kamidphish
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2014-07-28 13:42:02 -07:00 |
WebGLExtensionLoseContext.cpp
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WebGLExtensions.h
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Land a part of bug 1061023 which was missed
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2014-09-02 23:21:31 -04:00 |
WebGLExtensionShaderTextureLod.cpp
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WebGLExtensionSRGB.cpp
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WebGLExtensionStandardDerivatives.cpp
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WebGLExtensionTextureFilterAnisotropic.cpp
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WebGLExtensionTextureFloat.cpp
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WebGLExtensionTextureFloatLinear.cpp
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WebGLExtensionTextureHalfFloat.cpp
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WebGLExtensionTextureHalfFloatLinear.cpp
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WebGLExtensionVertexArray.cpp
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Bug 1044119 - Fix lost WebGL extensions generating invalid operation errors. r=kamidphish
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2014-07-28 13:42:02 -07:00 |
WebGLFramebuffer.cpp
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Bug 1049960 - WebGL generate invalid operation errors when copyTex[Sub]Image2D is called with a format that is not a subset of the FBO format. r=jgilbert
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2014-08-20 13:38:42 -07:00 |
WebGLFramebuffer.h
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Bug 1060987 - Fix more bad implicit constructors in DOM; r=baku
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2014-09-01 20:49:25 -04:00 |
WebGLFramebufferAttachable.cpp
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Bug 1044668 - 1/2 - let WebGLFramebufferAttachable use nsTArray instead of Vector and custom loops - r=kamidphish
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2014-07-30 15:52:07 -04:00 |
WebGLFramebufferAttachable.h
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Bug 1044668 - 1/2 - let WebGLFramebufferAttachable use nsTArray instead of Vector and custom loops - r=kamidphish
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2014-07-30 15:52:07 -04:00 |
WebGLMemoryTracker.h
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WebGLObjectModel.cpp
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WebGLObjectModel.h
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Bug 1060987 - Fix more bad implicit constructors in DOM; r=baku
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2014-09-01 20:49:25 -04:00 |
WebGLProgram.cpp
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Backed out 5 changesets (bug 965022) for mochitest-2 failures on a CLOSED TREE.
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2014-08-26 16:02:37 -04:00 |
WebGLProgram.h
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Bug 1061023 - Fix more bad implicit constructors in DOM; r=baku
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2014-09-01 18:26:43 -04:00 |
WebGLQuery.cpp
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WebGLQuery.h
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Bug 1061023 - Fix more bad implicit constructors in DOM; r=baku
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2014-09-01 18:26:43 -04:00 |
WebGLRenderbuffer.cpp
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WebGLRenderbuffer.h
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Bug 1060987 - Fix more bad implicit constructors in DOM; r=baku
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2014-09-01 20:49:25 -04:00 |
WebGLShader.cpp
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WebGLShader.h
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WebGLShaderPrecisionFormat.cpp
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WebGLShaderPrecisionFormat.h
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WebGLTexelConversions.cpp
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Backed out changeset 96a507248c53 (bug 1059583) for Werror bustage.
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2014-09-09 19:57:12 -04:00 |
WebGLTexelConversions.h
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Bug 1046267 - WebGL handle denormal numbers in half-float conversion functions. r=jgilbert
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2014-07-31 16:44:18 -07:00 |
WebGLTexture.cpp
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Bug 1006908 - WebGL differentiate texture image targets vs texture binding locations better. r=jgilbert
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2014-09-03 12:17:18 -07:00 |
WebGLTexture.h
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Bug 1061023 - Fix more bad implicit constructors in DOM; r=baku
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2014-09-01 18:26:43 -04:00 |
WebGLTypes.h
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WebGLUniformInfo.h
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Bug 1061023 - Fix more bad implicit constructors in DOM; r=baku
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2014-09-01 18:26:43 -04:00 |
WebGLUniformLocation.cpp
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WebGLUniformLocation.h
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WebGLValidateStrings.h
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Bug 1061023 - Fix more bad implicit constructors in DOM; r=baku
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2014-09-01 18:26:43 -04:00 |
WebGLVertexArray.cpp
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WebGLVertexArray.h
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Bug 1061023 - Fix more bad implicit constructors in DOM; r=baku
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2014-09-01 18:26:43 -04:00 |
WebGLVertexArrayFake.cpp
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WebGLVertexArrayFake.h
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Bug 1061023 - Fix more bad implicit constructors in DOM; r=baku
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2014-09-01 18:26:43 -04:00 |
WebGLVertexArrayGL.cpp
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WebGLVertexArrayGL.h
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Bug 1061023 - Fix more bad implicit constructors in DOM; r=baku
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2014-09-01 18:26:43 -04:00 |
WebGLVertexAttribData.h
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