gecko/gfx/layers/d3d9/ImageLayerD3D9.h
Bas Schouten 341383c413 Bug 825928: Land layers refactoring. r=jrmuizel,bas,nical,mattwoodrow,roc,nrc,benwa,bjacob,jgilbert,kchen CLOSED TREE
Please contact Bas Schouten <bschouten@mozilla.com>, Nicolas Silva <nsilva@mozilla.com> or Nicholas Cameron <ncameron@mozilla.com> with general questions. Below is a rough list of authors to contact with specific questions.

Authors:
gfx/layers/Compositor.* gfx/layers/Effects.h - Compositor Interface - bas,nrc,nical
gfx/layers/d3d* - D3D9/D3D10 - bas
gfx/layers/ThebesLayer* - ThebesLayers - nrc,bas
gfx/layers/composite/* - CompositeLayers - nrc,nical
gfx/layers/client/* - Client - nrc,nical,bas
gfx/layers/*Image* - nical
gfx/layers/ipc ipc - IPC - nical
gfx/layers/opengl - CompositorOGL - nrc,nical
gfx/2d - bas,nrc
gfx/gl - GLContext - bjacob
dom/* layout/* - DOM - mattwoodrow
2013-04-10 09:20:52 +00:00

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/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*-
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef GFX_IMAGELAYERD3D9_H
#define GFX_IMAGELAYERD3D9_H
#include "LayerManagerD3D9.h"
#include "ImageLayers.h"
#include "ImageContainer.h"
#include "yuv_convert.h"
namespace mozilla {
namespace layers {
class THEBES_API ImageLayerD3D9 : public ImageLayer,
public LayerD3D9
{
public:
ImageLayerD3D9(LayerManagerD3D9 *aManager)
: ImageLayer(aManager, NULL)
, LayerD3D9(aManager)
{
mImplData = static_cast<LayerD3D9*>(this);
}
// LayerD3D9 Implementation
virtual Layer* GetLayer();
virtual void RenderLayer();
virtual already_AddRefed<IDirect3DTexture9> GetAsTexture(gfxIntSize* aSize);
private:
IDirect3DTexture9* GetTexture(Image *aImage, bool& aHasAlpha);
};
class THEBES_API ImageD3D9
{
public:
virtual already_AddRefed<gfxASurface> GetAsSurface() = 0;
};
struct TextureD3D9BackendData : public ImageBackendData
{
nsRefPtr<IDirect3DTexture9> mTexture;
};
struct PlanarYCbCrD3D9BackendData : public ImageBackendData
{
nsRefPtr<IDirect3DTexture9> mYTexture;
nsRefPtr<IDirect3DTexture9> mCrTexture;
nsRefPtr<IDirect3DTexture9> mCbTexture;
};
} /* layers */
} /* mozilla */
#endif /* GFX_IMAGELAYERD3D9_H */