gecko/dom/canvas
2014-11-26 14:25:20 -05:00
..
compiledtest Bug 1077148 part 4 - Add and use new moz.build templates for Gecko programs and libraries. r=gps 2014-10-30 13:06:12 +09:00
crashtests Bug 1099143 - Add the minimized testcase as a crashtest. r=dbaron 2014-11-22 14:38:56 +00:00
test Bug 1102402 - Disable test_conformance__canvas__buffer-offscreen-test.html on Android for causing mochitest-1-gl intermittent issues. r=jgilbert 2014-11-25 10:54:55 -05:00
CanvasGradient.h Bug 1078744 - Replace SetIsDOMBinding with SetIsNonDOMBinding, remove nsWrapperCache::SetIsDOMBinding. r=bz. 2014-10-07 11:44:49 +02:00
CanvasImageCache.cpp Bug 1096913: Remove the simple cache entry when replacing the cache entry. r=mwu 2014-11-11 22:09:32 +00:00
CanvasImageCache.h Bug 1092555 - Replace some occurences of gfxIntSize by gfx::IntSize in CanvasRenderingContext2D. r=nical" 2014-11-04 14:00:36 +01:00
CanvasPattern.h Bug 1078744 - Replace SetIsDOMBinding with SetIsNonDOMBinding, remove nsWrapperCache::SetIsDOMBinding. r=bz. 2014-10-07 11:44:49 +02:00
CanvasRenderingContext2D.cpp Bug 1100071 patch 2: add macros for common tests whether bidi level is odd and whether two bidi levels have the same parity, r=dholbert 2014-11-20 12:45:22 +02:00
CanvasRenderingContext2D.h Bug 1099148 - Implement Canvas2D resetTransform method. r=gw280,bz 2014-11-18 12:11:12 -05:00
CanvasUtils.cpp
CanvasUtils.h Bug 791777 - Replaced NS_finite() with mozilla::IsFinite. r=froydnj 2014-10-01 11:26:00 +02:00
DocumentRendererChild.cpp
DocumentRendererChild.h
DocumentRendererParent.cpp Bug 1087568 - Port the code that uses gfxContext::PixelSnappedRectangleAndSetPattern to Moz2D. r=mattwoodrow 2014-10-24 08:26:27 +01:00
DocumentRendererParent.h
ImageData.cpp Bug 849567 - Automatically handle raw and already_AddRefed return values in Paris bindings and remove resultNotAddRefed, make all Constructor methods return already_AddRefed<...>. r=bz. 2014-08-28 00:43:55 +02:00
ImageData.h Bug 849567 - Automatically handle raw and already_AddRefed return values in Paris bindings and remove resultNotAddRefed, make all Constructor methods return already_AddRefed<...>. r=bz. 2014-08-28 00:43:55 +02:00
moz.build Bug 1048719 - [WebGL2] Query objects. r=jgilbert 2014-11-03 15:35:04 +10:00
MurmurHash3.cpp
MurmurHash3.h
nsICanvasRenderingContextInternal.h Bug 1065182: Remove vestigial code from nsICanvasRenderingContextInternal.h and WebGLContext.h. r=jgilbert 2014-09-09 22:31:13 -07:00
TextMetrics.h Bug 1061023 - Fix more bad implicit constructors in DOM; r=baku 2014-09-01 18:26:43 -04:00
WebGL1Context.cpp Bug 1096633 - Fix namespacing issue. CLOSED TREE 2014-11-17 14:45:15 -08:00
WebGL1Context.h Bug 1096633 - Allow webgl/experimental-webgl aliasing. - r=kamidphish 2014-11-10 15:16:50 -08:00
WebGL2Context.cpp WebGL2: Implement invalidateFramebuffer and invalidateSubFramebuffer (bug 1076456, r=jgilbert). 2014-10-14 14:49:49 -07:00
WebGL2Context.h Bug 1048719 - [WebGL2] Query objects. r=jgilbert 2014-11-03 15:35:04 +10:00
WebGL2ContextBuffers.cpp Bug 1002302 - WebGL2 - Stub WebGL 2.0 WebIDL, WebGL 2.0 Objects, and functions in WebGL2Context.; r=jgilbert,bjacob,smaug 2014-09-18 08:08:41 +10:00
WebGL2ContextDraw.cpp Bug 1002302 - WebGL2 - Stub WebGL 2.0 WebIDL, WebGL 2.0 Objects, and functions in WebGL2Context.; r=jgilbert,bjacob,smaug 2014-09-18 08:08:41 +10:00
WebGL2ContextFramebuffers.cpp WebGL2: Implement invalidateFramebuffer and invalidateSubFramebuffer (bug 1076456, r=jgilbert). 2014-10-14 14:49:49 -07:00
WebGL2ContextMRTs.cpp Bug 1048666 - WebGL2 - Implement ClearBufferXXX APIs.; r=jgilbert,bjacob 2014-09-18 10:17:00 +10:00
WebGL2ContextPrograms.cpp Bug 1002302 - WebGL2 - Stub WebGL 2.0 WebIDL, WebGL 2.0 Objects, and functions in WebGL2Context.; r=jgilbert,bjacob,smaug 2014-09-18 08:08:41 +10:00
WebGL2ContextQueries.cpp Bug 1048719 - [WebGL2] Query objects. r=jgilbert 2014-11-03 15:35:04 +10:00
WebGL2ContextSamplers.cpp Bug 1048720 - [WebGL2] Implement WebGL2Sampler. r=jgilbert 2014-10-27 09:40:37 +10:00
WebGL2ContextSync.cpp Bug 1002302 - WebGL2 - Stub WebGL 2.0 WebIDL, WebGL 2.0 Objects, and functions in WebGL2Context.; r=jgilbert,bjacob,smaug 2014-09-18 08:08:41 +10:00
WebGL2ContextTextures.cpp Bug 1097411 - Extend error reporting. r=jgilbert 2014-10-27 09:35:02 +10:00
WebGL2ContextTransformFeedback.cpp Bug 1002302 - WebGL2 - Stub WebGL 2.0 WebIDL, WebGL 2.0 Objects, and functions in WebGL2Context.; r=jgilbert,bjacob,smaug 2014-09-18 08:08:41 +10:00
WebGL2ContextUniforms.cpp Bug 1002302 - WebGL2 - Stub WebGL 2.0 WebIDL, WebGL 2.0 Objects, and functions in WebGL2Context.; r=jgilbert,bjacob,smaug 2014-09-18 08:08:41 +10:00
WebGL2ContextVAOs.cpp Bug 1002302 - WebGL2 - Stub WebGL 2.0 WebIDL, WebGL 2.0 Objects, and functions in WebGL2Context.; r=jgilbert,bjacob,smaug 2014-09-18 08:08:41 +10:00
WebGLActiveInfo.cpp
WebGLActiveInfo.h
WebGLBindableName.h Bug 1002281 - Change WebGLBindableName to make mGLName const. r=jgilbert 2014-11-17 12:21:04 +10:00
WebGLBuffer.cpp Bug 1002281 - Change WebGLBindableName to make mGLName const. r=jgilbert 2014-11-17 12:21:04 +10:00
WebGLBuffer.h Bug 1002281 - Change WebGLBindableName to make mGLName const. r=jgilbert 2014-11-17 12:21:04 +10:00
WebGLContext.cpp Bug 1048720 - [WebGL2] Implement WebGL2Sampler. r=jgilbert 2014-10-27 09:40:37 +10:00
WebGLContext.h Bug 1102667 - Fix our float texture/rb/fb support. - r=kamidphish 2014-11-21 15:04:08 -08:00
WebGLContextBuffers.cpp Bug 1002281 - Change WebGLBindableName to make mGLName const. r=jgilbert 2014-11-17 12:21:04 +10:00
WebGLContextDraw.cpp Bug 1083611 - Use UniquePtr and fallible allocations. - r=kamidphish 2014-10-15 20:11:30 -07:00
WebGLContextExtensions.cpp Bug 1102667 - Fix our float texture/rb/fb support. - r=kamidphish 2014-11-21 15:04:08 -08:00
WebGLContextFramebufferOperations.cpp Bug 1048108 - Workaround ANGLE not having no-alpha surfaces. - r=kamidphish 2014-10-01 17:05:34 -07:00
WebGLContextGL.cpp Bug 1048747 - [WebGL2] Query active uniform blocks. r=jgilbert 2014-10-27 09:43:34 +10:00
WebGLContextLossHandler.cpp Bug 1057061 - Handle timer lifetime outlasting WebGLContext. r=kamidphish 2014-08-22 12:55:00 -04:00
WebGLContextLossHandler.h Bug 1097734 - use NS_INLINE_DECL_REFCOUNTING in WebGLContextLossHandler; r=smaug 2014-11-12 11:06:50 -05:00
WebGLContextNotSupported.cpp
WebGLContextReporter.cpp
WebGLContextState.cpp Bug 912196 - Workaround no-alpha-with-ANGLE in WebGL, not GLContext. - r=kamidphish 2014-10-08 16:30:01 -07:00
WebGLContextUnchecked.cpp Bug 1048720 - [WebGL2] Implement WebGL2Sampler. r=jgilbert 2014-10-27 09:40:37 +10:00
WebGLContextUnchecked.h Bug 1048720 - [WebGL2] Implement WebGL2Sampler. r=jgilbert 2014-10-27 09:40:37 +10:00
WebGLContextUtils.cpp Bug 1097411 - Extend error reporting. r=jgilbert 2014-10-27 09:35:02 +10:00
WebGLContextUtils.h Bug 1087851 part 1. Rename WrapNewBindingObject to GetOrCreateDOMReflector to make it clearer what it does. r=peterv for the idea; patch itself is just search-and-replace 2014-11-26 14:25:20 -05:00
WebGLContextValidate.cpp Bug 1094338 - Allow depth texture on OS X 10.8.3 and higher. Clean up some OS X versioning tracking in the process. r=jgilbert 2014-11-10 22:15:22 -05:00
WebGLContextVertexArray.cpp
WebGLContextVertices.cpp Bug 1088345 - Don't run GL commands that may cause non-OOM errors. - r=kamidphish 2014-10-23 15:10:57 -07:00
WebGLElementArrayCache.cpp Bug 1061023 - Fix more bad implicit constructors in DOM; r=baku 2014-09-01 18:26:43 -04:00
WebGLElementArrayCache.h
WebGLExtensionBase.cpp Bug 1078744 - Replace SetIsDOMBinding with SetIsNonDOMBinding, remove nsWrapperCache::SetIsDOMBinding. r=bz. 2014-10-07 11:44:49 +02:00
WebGLExtensionBlendMinMax.cpp
WebGLExtensionColorBufferFloat.cpp Bug 1102667 - Fix our float texture/rb/fb support. - r=kamidphish 2014-11-21 15:04:08 -08:00
WebGLExtensionColorBufferHalfFloat.cpp Bug 1102667 - Fix our float texture/rb/fb support. - r=kamidphish 2014-11-21 15:04:08 -08:00
WebGLExtensionCompressedTextureATC.cpp
WebGLExtensionCompressedTextureETC1.cpp
WebGLExtensionCompressedTexturePVRTC.cpp
WebGLExtensionCompressedTextureS3TC.cpp
WebGLExtensionDebugRendererInfo.cpp
WebGLExtensionDebugShaders.cpp
WebGLExtensionDepthTexture.cpp
WebGLExtensionDrawBuffers.cpp
WebGLExtensionElementIndexUint.cpp
WebGLExtensionFragDepth.cpp
WebGLExtensionInstancedArrays.cpp Bug 1044119 - Fix lost WebGL extensions generating invalid operation errors. r=kamidphish 2014-07-28 13:42:02 -07:00
WebGLExtensionLoseContext.cpp
WebGLExtensions.h Land a part of bug 1061023 which was missed 2014-09-02 23:21:31 -04:00
WebGLExtensionShaderTextureLod.cpp
WebGLExtensionSRGB.cpp
WebGLExtensionStandardDerivatives.cpp
WebGLExtensionTextureFilterAnisotropic.cpp
WebGLExtensionTextureFloat.cpp
WebGLExtensionTextureFloatLinear.cpp
WebGLExtensionTextureHalfFloat.cpp
WebGLExtensionTextureHalfFloatLinear.cpp
WebGLExtensionVertexArray.cpp Bug 1044119 - Fix lost WebGL extensions generating invalid operation errors. r=kamidphish 2014-07-28 13:42:02 -07:00
WebGLFramebuffer.cpp Bug 1102667 - Fix our float texture/rb/fb support. - r=kamidphish 2014-11-21 15:04:08 -08:00
WebGLFramebuffer.h Bug 1002281 - Change WebGLBindableName to make mGLName const. r=jgilbert 2014-11-17 12:21:04 +10:00
WebGLFramebufferAttachable.cpp Bug 1071233 - WebGL add strong GLenum support for framebuffers and renderbuffers. r=jgilbert 2014-09-25 08:21:33 -07:00
WebGLFramebufferAttachable.h Bug 1071233 - WebGL add strong GLenum support for framebuffers and renderbuffers. r=jgilbert 2014-09-25 08:21:33 -07:00
WebGLInternalFormatsTable.h Bug 1080137 - WebGL2: misc fixes to make new tex formats and sized internalformats actually work - r=jgilbert 2014-10-09 16:07:07 -04:00
WebGLMemoryTracker.h
WebGLObjectModel.cpp
WebGLObjectModel.h Bug 1060987 - Fix more bad implicit constructors in DOM; r=baku 2014-09-01 20:49:25 -04:00
WebGLProgram.cpp Bug 1078744 - Replace SetIsDOMBinding with SetIsNonDOMBinding, remove nsWrapperCache::SetIsDOMBinding. r=bz. 2014-10-07 11:44:49 +02:00
WebGLProgram.h Bug 1061023 - Fix more bad implicit constructors in DOM; r=baku 2014-09-01 18:26:43 -04:00
WebGLQuery.cpp Bug 1048719 - [WebGL2] Query objects. r=jgilbert 2014-11-03 15:35:04 +10:00
WebGLQuery.h Bug 1048719 - [WebGL2] Query objects. r=jgilbert 2014-11-03 15:35:04 +10:00
WebGLRenderbuffer.cpp Bug 1002281 - Change WebGLBindableName to make mGLName const. r=jgilbert 2014-11-17 12:21:04 +10:00
WebGLRenderbuffer.h Bug 1002281 - Change WebGLBindableName to make mGLName const. r=jgilbert 2014-11-17 12:21:04 +10:00
WebGLSampler.cpp Bug 1002281 - Change WebGLBindableName to make mGLName const. r=jgilbert 2014-11-17 12:21:04 +10:00
WebGLSampler.h Bug 1002281 - Change WebGLBindableName to make mGLName const. r=jgilbert 2014-11-17 12:21:04 +10:00
WebGLShader.cpp Bug 1078744 - Replace SetIsDOMBinding with SetIsNonDOMBinding, remove nsWrapperCache::SetIsDOMBinding. r=bz. 2014-10-07 11:44:49 +02:00
WebGLShader.h Bug 1036068 - Update ANGLE to chromium/2151. r=jrmuizel 2014-09-19 16:35:54 -07:00
WebGLShaderPrecisionFormat.cpp
WebGLShaderPrecisionFormat.h
WebGLStrongTypes.h Bug 1080137 - WebGL2: misc fixes to make new tex formats and sized internalformats actually work - r=jgilbert 2014-10-09 16:07:07 -04:00
WebGLSync.cpp Bug 1002302 - WebGL2 - Stub WebGL 2.0 WebIDL, WebGL 2.0 Objects, and functions in WebGL2Context.; r=jgilbert,bjacob,smaug 2014-09-18 08:08:41 +10:00
WebGLSync.h Bug 1071571 - Fix more bad implicit constructors in DOM; r=baku 2014-09-23 22:01:09 -04:00
WebGLTexelConversions.cpp Bug 1080137 - WebGL2: misc fixes to make new tex formats and sized internalformats actually work - r=jgilbert 2014-10-09 16:07:07 -04:00
WebGLTexelConversions.h Bug 1080137 - WebGL2: misc fixes to make new tex formats and sized internalformats actually work - r=jgilbert 2014-10-09 16:07:07 -04:00
WebGLTexture.cpp Bug 1002281 - Change WebGLBindableName to make mGLName const. r=jgilbert 2014-11-17 12:21:04 +10:00
WebGLTexture.h Bug 1002281 - Change WebGLBindableName to make mGLName const. r=jgilbert 2014-11-17 12:21:04 +10:00
WebGLTransformFeedback.cpp Bug 1002281 - Change WebGLBindableName to make mGLName const. r=jgilbert 2014-11-17 12:21:04 +10:00
WebGLTransformFeedback.h Bug 1002281 - Change WebGLBindableName to make mGLName const. r=jgilbert 2014-11-17 12:21:04 +10:00
WebGLTypes.h Bug 1081125 - WebGL2 3D textures - Part 1: add WebGLTexDimensions enum instead of using plain ints to distinguish between 2D and 3D calls - r=jgilbert 2014-10-13 19:42:15 -04:00
WebGLUniformInfo.h Bug 1048745 - [WebGL2] Extend WebGLUniformInfo with GLES 3 types. r=jgilbert 2014-10-27 09:38:10 +10:00
WebGLUniformLocation.cpp
WebGLUniformLocation.h
WebGLValidateStrings.h Bug 1061023 - Fix more bad implicit constructors in DOM; r=baku 2014-09-01 18:26:43 -04:00
WebGLVertexArray.cpp Bug 1002281 - Change WebGLBindableName to make mGLName const. r=jgilbert 2014-11-17 12:21:04 +10:00
WebGLVertexArray.h Bug 1002281 - Change WebGLBindableName to make mGLName const. r=jgilbert 2014-11-17 12:21:04 +10:00
WebGLVertexArrayFake.cpp
WebGLVertexArrayFake.h Bug 1061023 - Fix more bad implicit constructors in DOM; r=baku 2014-09-01 18:26:43 -04:00
WebGLVertexArrayGL.cpp
WebGLVertexArrayGL.h Bug 1061023 - Fix more bad implicit constructors in DOM; r=baku 2014-09-01 18:26:43 -04:00
WebGLVertexAttribData.h