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dc376585a3
--HG-- rename : content/media/fmp4/wmf/WMFAudioDecoder.cpp => content/media/fmp4/wmf/WMFAudioOutputSource.cpp rename : content/media/fmp4/wmf/WMFAudioDecoder.h => content/media/fmp4/wmf/WMFAudioOutputSource.h rename : content/media/fmp4/wmf/WMFVideoDecoder.cpp => content/media/fmp4/wmf/WMFVideoOutputSource.cpp rename : content/media/fmp4/wmf/WMFVideoDecoder.h => content/media/fmp4/wmf/WMFVideoOutputSource.h
50 lines
1.5 KiB
C++
50 lines
1.5 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim:set ts=2 sw=2 sts=2 et cindent: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#if !defined(WMFPlatformDecoderModule_h_)
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#define WMFPlatformDecoderModule_h_
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#include "PlatformDecoderModule.h"
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namespace mozilla {
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class WMFDecoderModule : public PlatformDecoderModule {
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public:
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WMFDecoderModule();
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virtual ~WMFDecoderModule();
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// Initializes the module, loads required dynamic libraries, etc.
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// Main thread only.
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nsresult Startup();
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// Called when the decoders have shutdown. Main thread only.
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// Does this really need to be main thread only????
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virtual nsresult Shutdown() MOZ_OVERRIDE;
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// Decode thread.
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virtual MediaDataDecoder*
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CreateH264Decoder(const mp4_demuxer::VideoDecoderConfig& aConfig,
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mozilla::layers::LayersBackend aLayersBackend,
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mozilla::layers::ImageContainer* aImageContainer,
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MediaTaskQueue* aVideoTaskQueue,
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MediaDataDecoderCallback* aCallback) MOZ_OVERRIDE;
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// Decode thread.
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virtual MediaDataDecoder* CreateAACDecoder(
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const mp4_demuxer::AudioDecoderConfig& aConfig,
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MediaTaskQueue* aAudioTaskQueue,
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MediaDataDecoderCallback* aCallback) MOZ_OVERRIDE;
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static void Init();
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private:
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static bool sIsWMFEnabled;
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static bool sDXVAEnabled;
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};
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} // namespace mozilla
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#endif
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