/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim:set ts=2 sw=2 sts=2 et cindent: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #if !defined(WMFPlatformDecoderModule_h_) #define WMFPlatformDecoderModule_h_ #include "PlatformDecoderModule.h" namespace mozilla { class WMFDecoderModule : public PlatformDecoderModule { public: WMFDecoderModule(); virtual ~WMFDecoderModule(); // Initializes the module, loads required dynamic libraries, etc. // Main thread only. nsresult Startup(); // Called when the decoders have shutdown. Main thread only. // Does this really need to be main thread only???? virtual nsresult Shutdown() MOZ_OVERRIDE; // Decode thread. virtual MediaDataDecoder* CreateH264Decoder(const mp4_demuxer::VideoDecoderConfig& aConfig, mozilla::layers::LayersBackend aLayersBackend, mozilla::layers::ImageContainer* aImageContainer, MediaTaskQueue* aVideoTaskQueue, MediaDataDecoderCallback* aCallback) MOZ_OVERRIDE; // Decode thread. virtual MediaDataDecoder* CreateAACDecoder( const mp4_demuxer::AudioDecoderConfig& aConfig, MediaTaskQueue* aAudioTaskQueue, MediaDataDecoderCallback* aCallback) MOZ_OVERRIDE; static void Init(); private: static bool sIsWMFEnabled; static bool sDXVAEnabled; }; } // namespace mozilla #endif