mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
synced 2024-09-13 09:24:08 -07:00
0406c5ea35
Backed out changeset 9fd8b2adc693 (bug 886618) Backed out changeset 376fe12f4de4 (bug 886657)
225 lines
7.0 KiB
C++
225 lines
7.0 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
|
|
/* vim:set ts=2 sw=2 sts=2 et cindent: */
|
|
/* This Source Code Form is subject to the terms of the Mozilla Public
|
|
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
|
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
|
|
|
#include "ConvolverNode.h"
|
|
#include "mozilla/dom/ConvolverNodeBinding.h"
|
|
#include "AudioNodeEngine.h"
|
|
#include "AudioNodeStream.h"
|
|
#include "blink/Reverb.h"
|
|
|
|
#include <cmath>
|
|
#include "nsMathUtils.h"
|
|
|
|
namespace mozilla {
|
|
namespace dom {
|
|
|
|
NS_IMPL_CYCLE_COLLECTION_INHERITED_1(ConvolverNode, AudioNode, mBuffer)
|
|
|
|
NS_INTERFACE_MAP_BEGIN_CYCLE_COLLECTION_INHERITED(ConvolverNode)
|
|
NS_INTERFACE_MAP_END_INHERITING(AudioNode)
|
|
|
|
NS_IMPL_ADDREF_INHERITED(ConvolverNode, AudioNode)
|
|
NS_IMPL_RELEASE_INHERITED(ConvolverNode, AudioNode)
|
|
|
|
class ConvolverNodeEngine : public AudioNodeEngine
|
|
{
|
|
public:
|
|
ConvolverNodeEngine(AudioNode* aNode, bool aNormalize)
|
|
: AudioNodeEngine(aNode)
|
|
, mBufferLength(0)
|
|
, mSampleRate(0.0f)
|
|
, mUseBackgroundThreads(!aNode->Context()->IsOffline())
|
|
, mNormalize(aNormalize)
|
|
, mSeenInput(false)
|
|
{
|
|
}
|
|
|
|
enum Parameters {
|
|
BUFFER_LENGTH,
|
|
SAMPLE_RATE,
|
|
NORMALIZE
|
|
};
|
|
virtual void SetInt32Parameter(uint32_t aIndex, int32_t aParam) MOZ_OVERRIDE
|
|
{
|
|
switch (aIndex) {
|
|
case BUFFER_LENGTH:
|
|
// BUFFER_LENGTH is the first parameter that we set when setting a new buffer,
|
|
// so we should be careful to invalidate the rest of our state here.
|
|
mBuffer = nullptr;
|
|
mSampleRate = 0.0f;
|
|
mBufferLength = aParam;
|
|
break;
|
|
case SAMPLE_RATE:
|
|
mSampleRate = aParam;
|
|
break;
|
|
case NORMALIZE:
|
|
mNormalize = !!aParam;
|
|
break;
|
|
default:
|
|
NS_ERROR("Bad ConvolverNodeEngine Int32Parameter");
|
|
}
|
|
}
|
|
virtual void SetDoubleParameter(uint32_t aIndex, double aParam) MOZ_OVERRIDE
|
|
{
|
|
switch (aIndex) {
|
|
case SAMPLE_RATE:
|
|
mSampleRate = aParam;
|
|
AdjustReverb();
|
|
break;
|
|
default:
|
|
NS_ERROR("Bad ConvolverNodeEngine DoubleParameter");
|
|
}
|
|
}
|
|
virtual void SetBuffer(already_AddRefed<ThreadSharedFloatArrayBufferList> aBuffer)
|
|
{
|
|
mBuffer = aBuffer;
|
|
AdjustReverb();
|
|
}
|
|
|
|
void AdjustReverb()
|
|
{
|
|
// Note about empirical tuning (this is copied from Blink)
|
|
// The maximum FFT size affects reverb performance and accuracy.
|
|
// If the reverb is single-threaded and processes entirely in the real-time audio thread,
|
|
// it's important not to make this too high. In this case 8192 is a good value.
|
|
// But, the Reverb object is multi-threaded, so we want this as high as possible without losing too much accuracy.
|
|
// Very large FFTs will have worse phase errors. Given these constraints 32768 is a good compromise.
|
|
const size_t MaxFFTSize = 32768;
|
|
|
|
if (!mBuffer || !mBufferLength || !mSampleRate) {
|
|
mReverb = nullptr;
|
|
mSeenInput = false;
|
|
return;
|
|
}
|
|
|
|
mReverb = new WebCore::Reverb(mBuffer, mBufferLength,
|
|
WEBAUDIO_BLOCK_SIZE,
|
|
MaxFFTSize, 2, mUseBackgroundThreads,
|
|
mNormalize, mSampleRate);
|
|
}
|
|
|
|
virtual void ProduceAudioBlock(AudioNodeStream* aStream,
|
|
const AudioChunk& aInput,
|
|
AudioChunk* aOutput,
|
|
bool* aFinished)
|
|
{
|
|
if (!mSeenInput && aInput.IsNull()) {
|
|
aOutput->SetNull(WEBAUDIO_BLOCK_SIZE);
|
|
return;
|
|
}
|
|
if (!mReverb) {
|
|
*aOutput = aInput;
|
|
return;
|
|
}
|
|
|
|
mSeenInput = true;
|
|
uint32_t numChannels = 2;
|
|
AudioChunk input = aInput;
|
|
if (aInput.IsNull()) {
|
|
AllocateAudioBlock(1, &input);
|
|
WriteZeroesToAudioBlock(&input, 0, WEBAUDIO_BLOCK_SIZE);
|
|
} else if (aInput.mVolume != 1.0f) {
|
|
// Pre-multiply the input's volume
|
|
numChannels = aInput.mChannelData.Length();
|
|
AllocateAudioBlock(numChannels, &input);
|
|
for (uint32_t i = 0; i < numChannels; ++i) {
|
|
const float* src = static_cast<const float*>(aInput.mChannelData[i]);
|
|
float* dest = static_cast<float*>(const_cast<void*>(input.mChannelData[i]));
|
|
AudioBlockAddChannelWithScale(src, aInput.mVolume, dest);
|
|
}
|
|
} else {
|
|
numChannels = aInput.mChannelData.Length();
|
|
}
|
|
AllocateAudioBlock(numChannels, aOutput);
|
|
|
|
mReverb->process(&input, aOutput, WEBAUDIO_BLOCK_SIZE);
|
|
}
|
|
|
|
private:
|
|
nsRefPtr<ThreadSharedFloatArrayBufferList> mBuffer;
|
|
nsAutoPtr<WebCore::Reverb> mReverb;
|
|
int32_t mBufferLength;
|
|
float mSampleRate;
|
|
bool mUseBackgroundThreads;
|
|
bool mNormalize;
|
|
bool mSeenInput;
|
|
};
|
|
|
|
ConvolverNode::ConvolverNode(AudioContext* aContext)
|
|
: AudioNode(aContext,
|
|
2,
|
|
ChannelCountMode::Clamped_max,
|
|
ChannelInterpretation::Speakers)
|
|
, mNormalize(true)
|
|
{
|
|
ConvolverNodeEngine* engine = new ConvolverNodeEngine(this, mNormalize);
|
|
mStream = aContext->Graph()->CreateAudioNodeStream(engine, MediaStreamGraph::INTERNAL_STREAM);
|
|
}
|
|
|
|
JSObject*
|
|
ConvolverNode::WrapObject(JSContext* aCx, JS::Handle<JSObject*> aScope)
|
|
{
|
|
return ConvolverNodeBinding::Wrap(aCx, aScope, this);
|
|
}
|
|
|
|
void
|
|
ConvolverNode::SetBuffer(JSContext* aCx, AudioBuffer* aBuffer, ErrorResult& aRv)
|
|
{
|
|
switch (aBuffer->NumberOfChannels()) {
|
|
case 1:
|
|
case 2:
|
|
case 4:
|
|
// Supported number of channels
|
|
break;
|
|
default:
|
|
aRv.Throw(NS_ERROR_DOM_SYNTAX_ERR);
|
|
return;
|
|
}
|
|
|
|
mBuffer = aBuffer;
|
|
|
|
// Send the buffer to the stream
|
|
AudioNodeStream* ns = static_cast<AudioNodeStream*>(mStream.get());
|
|
MOZ_ASSERT(ns, "Why don't we have a stream here?");
|
|
if (mBuffer) {
|
|
uint32_t length = mBuffer->Length();
|
|
nsRefPtr<ThreadSharedFloatArrayBufferList> data =
|
|
mBuffer->GetThreadSharedChannelsForRate(aCx);
|
|
if (length < WEBAUDIO_BLOCK_SIZE) {
|
|
// For very small impulse response buffers, we need to pad the
|
|
// buffer with 0 to make sure that the Reverb implementation
|
|
// has enough data to compute FFTs from.
|
|
length = WEBAUDIO_BLOCK_SIZE;
|
|
nsRefPtr<ThreadSharedFloatArrayBufferList> paddedBuffer =
|
|
new ThreadSharedFloatArrayBufferList(data->GetChannels());
|
|
float* channelData = (float*) malloc(sizeof(float) * length * data->GetChannels());
|
|
for (uint32_t i = 0; i < data->GetChannels(); ++i) {
|
|
PodCopy(channelData + length * i, data->GetData(i), mBuffer->Length());
|
|
PodZero(channelData + length * i + mBuffer->Length(), WEBAUDIO_BLOCK_SIZE - mBuffer->Length());
|
|
paddedBuffer->SetData(i, (i == 0) ? channelData : nullptr, channelData);
|
|
}
|
|
data = paddedBuffer;
|
|
}
|
|
SendInt32ParameterToStream(ConvolverNodeEngine::BUFFER_LENGTH, length);
|
|
SendDoubleParameterToStream(ConvolverNodeEngine::SAMPLE_RATE,
|
|
mBuffer->SampleRate());
|
|
ns->SetBuffer(data.forget());
|
|
} else {
|
|
ns->SetBuffer(nullptr);
|
|
}
|
|
}
|
|
|
|
void
|
|
ConvolverNode::SetNormalize(bool aNormalize)
|
|
{
|
|
mNormalize = aNormalize;
|
|
SendInt32ParameterToStream(ConvolverNodeEngine::NORMALIZE, aNormalize);
|
|
}
|
|
|
|
}
|
|
}
|
|
|