Matt Woodrow
eab0e59bcb
Bug 702515 - Implement GetStrokedBounds for Skia. r=jrmuizel
2011-11-18 17:00:38 +13:00
Matt Woodrow
9b0b24f9e9
Bug 702516 - Enable bilinear filtering for Skia. r=jrmuizel
2011-11-18 17:00:38 +13:00
Marco Castelluccio
34d53ff8bc
Bug 699258 - Get skia backend compiling and running on Windows. r=mattwoodrow
2011-11-18 17:00:37 +13:00
Matt Woodrow
f3a5978660
Bug 688368 - Make SourceSurfaceSkia data surfaces copy-on-write. r=joe
2011-11-03 08:55:03 +13:00
Matt Woodrow
20deb50620
Bug 698318 - Share ArcToBezier code. r=jrmuizel
2011-11-03 08:55:03 +13:00
Matt Woodrow
85518431cb
Bug 688367 - Add Skia backend to Azure. r=jrmuizel
2011-11-03 08:55:03 +13:00
Bas Schouten
f8f9365920
Bug 691571: Properly mark Azure DrawTarget changed on all drawing operations. r=jrmuizel
2011-10-05 16:08:56 +02:00
Chris Coulson
4f70e5207f
Bug 690432: Fix "format not a string literal and no format arguments" error in gfx logging code. r=bas
2011-09-29 12:25:07 -07:00
Jeff Muizelaar
531d78716c
Bug 688902. 2d: Document Color as being non-premultiplied. r=bas
2011-09-24 11:51:29 -04:00
Atul Aggarwal
3360aa4b4c
Bug 679618 - Uninitialized memory in gfx/2d/SourceSurfaceCG.cpp; r=jmuizelaar
2011-08-31 13:16:12 +01:00
Matt Woodrow
f9d4b0bc4e
Bug 505115 - Part 15 - Add 4D Vectors, Quaternions and gfx3DMatrix functions. r=derf
2011-08-27 12:06:03 +12:00
Jacek Caban
0cbb10bd5d
Bug 670093 - gfx/2d fails to compile on mingw r=bas.schouten
2011-08-23 17:35:13 +02:00
Bas Schouten
773198cdeb
Bug 676753: Support subpixel-AA for the Azure D2D backend. r=jrmuizel
2011-08-16 04:37:00 +02:00
Matt Woodrow
9486dc0d39
Bug 505115 - Part 8a - Add BasePoint3D and gfxPoint3D. r=roc
2011-08-03 15:04:20 +12:00
Jeff Muizelaar
783a3434f0
Bug 674003. D2D: Fix premultiplying to only premultiply the color components. r=bjacob
...
We were accidentally squaring alpha this caused our surface to end up with superluminescent values.
Fix this by only multiplying alpha with the color componenets and not itself.
2011-07-28 16:31:28 -04:00
Jeff Muizelaar
49346550bd
Bug 672646. D2D: Fix trasparent radial gradients. r=roc
...
The output merger stage was expecting premultiplied alpha
and we were giving non-premultiplied. Fix by premultiplying
in the shader.
Also adds a reftest for this situation.
2011-07-21 18:40:41 -04:00
Bas Schouten
9df92e2b44
Bug 666452 - Part 3: Create a minimal size temp surface for canvas shadow drawing. r=roc
2011-07-13 02:36:28 +02:00
Bas Schouten
d364586638
Bug 666452 - Part 2: Minimize drawing done with shadow in the Azure D2D backend. r=BenWa
2011-07-13 02:34:43 +02:00
Bas Schouten
aa8d9fe0e0
Bug 666452 - Part 1: Expose functions to get the (stroked) bounds of a path. r=BenWa sr=roc
2011-07-13 02:34:40 +02:00
Bas Schouten
70cf943058
Bug 666097 - Fix radial gradient drawing in Azure. r=jrmuizel
...
* * *
Part 2: Adjust tests to properly confirm passing. r=jrmuizel
2011-07-08 18:49:35 +00:00
Jeff Muizelaar
a4fa82cf61
2D: Add a comment about why we need to know the fill mode early. r=bas
2011-07-07 12:57:52 -04:00
Bas Schouten
20707018d6
Bug 668801 - Followup: Properly address review comments.
2011-07-05 08:52:48 +00:00
Bas Schouten
951afc154e
Bug 668801 - Part 3: Adjust dealing with clipped shadows to be accurate. r=jrmuizel
2011-07-05 06:28:20 +00:00
Bas Schouten
1234946c68
Bug 668801 - Part 2: Fix small bug in Azure shadow drawing. r=jrmuizel
2011-07-05 06:28:17 +00:00
Bas Schouten
756d1c7e15
Bug 668801 - Part 1: Adjust Azure for traditional shadow drawing style. r=jrmuizel
2011-07-05 06:28:14 +00:00
Ehsan Akhgari
68be621524
Merge mozilla-central and mozilla-inbound
2011-06-30 05:08:20 -04:00
Oleg Romashin
fdc131bf41
Bug 668368 - Logging.h compile fail due to missing stdio.h r=bas.schouten
2011-06-29 15:13:21 -07:00
Bas Schouten
915c27a3f4
Bug 667290: Properly clear the downsampled destination before blending to it. r=jrmuizel
2011-06-28 02:10:06 +02:00
Takanori MATSUURA
bd263d1c2f
Bug 667286 - Include cairo.h as "cairo.h" instead of "cairo/cairo.h"; r=bas
2011-06-26 23:10:35 +09:00
Chris Jones
1ed2dae061
Bug 662038, part 3: Implement dashing for d2d. r=Bas
2011-06-29 14:34:58 -07:00
Chris Jones
546a15416f
Bug 662038, part 2: Add dashing API to Azure. r=Bas sr=roc
2011-06-29 14:34:58 -07:00
Bas Schouten
1fb2634ff2
Bug 651858 - Part 1: Add the Azure API and Direct2D backend. r=jrmuizel sr=roc
...
--HG--
rename : gfx/src/BaseMargin.h => gfx/2d/BaseMargin.h
rename : gfx/src/BasePoint.h => gfx/2d/BasePoint.h
rename : gfx/src/BaseRect.h => gfx/2d/BaseRect.h
rename : gfx/src/BaseSize.h => gfx/2d/BaseSize.h
2011-06-24 19:41:16 +02:00