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https://hg.mozilla.org/integration/gaia-central/rev/5d470e57a891
Author: Ryan VanderMeulen <ryanvm@gmail.com>
Desc: Revert "Merge pull request #16628 from 6a68/bug-972645-reset-password"
This reverts commit e2427df4eaf5b0b7ae207b256a51436b5b80d769, reversing
changes made to 117b06a09a1e15ce19f21eaaf53a7fe187b233d8.
This builds a new Java JAR containing only org.mozilla.gecko.R. This
new JAR file is included in Fennec, but not included in
geckoview_library. (Usually ant, gradle, or Eclipse arranges to produce
org.mozilla.gecko.R but not include it in the classes.jar output as part
of a library project. This mimics that.)
Changing the GeckoView package to org.mozilla.gecko declares to
consuming applications that they should produce org.mozilla.gecko.R,
replacing what was removed above (but with correct resource IDs).
It's good practice to have default values for all preferences in all.js.
Otherwise some preference APIs throw exceptions and/or leave values
uninitialized. It also makes the preference show up in about:config.
Bug 875204 accidentally removed this line from all.js even though the
pref was not removed. (The pref was initially added in bug 780342.)
I've been wanting to remove this code for a while. I think this code is
problematic for three reasons:
(1) It's in the middle of code where it doesn't belong, and which ought
to be handling purely-style-system things. (This is blocking me
from reusing that code elsewhere, e.g., in bug 977991 and
bug 960465, both of which could use it in some form.)
(2) It defeats the optimization from bug 790505 whenever we do a
miniflush (in other words, whenever we have any style change,
whether or not it's related)
(3) It means the conditions for when we decide to ship a new set of
animation data to a layer doesn't cover all the cases the layer
needs it. In particular, we only run this miniflush code when we
have a currently running animation or transition that's running on
the compositor thread. On the other hand, the UpdateTransformLayer
style change handling in DoApplyRenderingChangeToTree depends on
whether the frame currently has a transform layer, which can
continue to be true for a bit after the animation stops. So if we
need to send animations to the layer because of a transform style
change that happens soon after an animation completes, our style
change handling will find the existing layer and call its
SetBaseTransformForNextTransaction method but never do anything
that triggers layer construction. The style throttling code, in
turn, will never stop doing main thread updates because the
animation generation on the layer is out-of-date, and these main
thread updates will keep the layer active, but they'll never show
up because the stale animation data overrides the new transform
that we've been setting. (At least, I think that's what was
happening; it makes sense to me and matches the behavior I was
observing. I didn't verify which main thread updates and which
layer updates were actually happening, though.)
This shows up, for example, in the animation in attachment 8384813
just halting at a corner if I'm careful not to disturb it. (I'm
testing on Linux, with both accelerated layers and OMT animations
explicitly enabled.)
I think there are probably some other things that can be removed as
followups to removing this code, because I think we made some boundary
conditions intentionally incorrect so that problem (3) above wouldn't be
as bad as it otherwise would have been.
The first provides a reasonable default (failure to parse) for the case
of an unknown value type (which should never happen).
The second reorders two failure checks so that the one that returns
early when units is uninitialized happens before the one that looks at
units.