Matt Brubeck
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eb9465f1a3
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Back out f7bf7ac18a79 (bug 684826), 3a910924c50c (bug 687367), and 524a6bb8744b (bug 693086) because of Android bustage on a CLOSED TREE
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2011-10-10 09:47:27 -07:00 |
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Brad Lassey
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a80dbfc6f5
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Backed out changeset 703df62e855b due to crashes reported in bug 693086
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2011-10-10 11:00:16 -04:00 |
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Oleg Romashin
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a86f160f81
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Bug 690469 - ShadowThebesLayer Init/Swap API rework. r=cjones
--HG--
extra : rebase_source : 92daf535bc48e1fa2a80d3ef1a6ed20855135eb4
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2011-10-02 17:19:32 -04:00 |
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Ali Juma
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e85791a064
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Bug 681033 - Prevent ShadowLayers::RecvUpdate from triggering an immediate repaint. r=cjones
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2011-09-26 09:20:42 -04:00 |
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Chris Jones
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9003c2c033
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Bug 648484, part C: Forward a shadow-layer transaction after rendering in the D3D10 backend, if remote. r=joedrew
* * *
Unrot bug 648484. r=Bas. To be folded.
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2011-08-09 12:38:26 -07:00 |
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Chris Jones
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cf90535cbd
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Bug 648484, part B: Implement shadowable layer goop for D3D10, just enough to allow sending a window buffer to the compositor. r=Bas
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2011-08-09 12:38:26 -07:00 |
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Chris Jones
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df81c875f3
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Bug 648484, part A: Allow D3D10 layers to render directly to a share-able texture. r=Bas
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2011-08-09 12:38:26 -07:00 |
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Chris Jones
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cfdff93df0
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Bug 648484, part 9: Make LayerManagerD3D10 a shadow-layer manager and forwarder. r=Bas
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2011-08-09 12:38:26 -07:00 |
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Chris Jones
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12b80c293a
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Bug 648484, part 4: Log layers transactions in the d3d10 backend. r=Bas
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2011-08-09 12:38:26 -07:00 |
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Matt Woodrow
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cd05bbfd33
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Bug 505115 - Part 7 - Layers support for 3d transforms. r=roc
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2011-08-03 15:04:20 +12:00 |
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Bas Schouten
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933cae4fbb
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Bug 651858 - Part 4: Implement API for creating a D3D10 compatible DrawTarget. r=roc
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2011-06-24 19:41:18 +02:00 |
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Benoit Jacob
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7f1f831a27
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Bug 627464 - Annotate crash reports if the forced-enabled prefs are set - r=jrmuizel, a=joe
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2011-03-02 15:50:36 -05:00 |
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joe@drew.ca
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2f9eaad891
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Bug 636870 - Using webgl on optimus hardware causes instant crash [part1] (r=jmuizelaar, a=blocker).
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2011-03-01 17:00:33 -08:00 |
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Bas Schouten
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a2492ec1e6
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Bug 626602, part 6: Implement asynchronous D3D10 readback. r=cjones,jrmuizel
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2011-02-04 20:30:00 -06:00 |
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Robert O'Callahan
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18f02b2962
|
Bug 625672. Part 1.5: Make layer managers silently do nothing when ending a transaction with no root layer. r=bas,a=blocker
|
2011-02-10 21:58:11 +13:00 |
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Jeff Muizelaar
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e129abb21a
|
Bug 632822. Hookup LayerManager ReportFailure to LogFailure. r=bas,a=ehsan
--HG--
extra : rebase_source : 1ed9c86005f4ce8c5088b4b5fca6976a0e41113d
|
2011-02-09 14:28:39 -05:00 |
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Marco Bonardo
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aaac8f2d4c
|
Backout bug 626602, follow-ups and conflicting bug 631388 due to Win Tp4 permaorange causing a=CLOSED TREE
|
2011-02-09 15:48:12 +01:00 |
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Bas Schouten
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88246aed65
|
Bug 626602, part 6: Implement asynchronous D3D10 readback. r=cjones,jrmuizel
|
2011-02-04 20:30:00 -06:00 |
|
Robert O'Callahan
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d50c26afdc
|
Bug 621601. Part 3: Implement EndEmptyTransaction for D3D10. r=bas,a=joe
|
2011-01-19 21:27:54 +13:00 |
|
Dhiren Bhatia
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4079e0a4d6
|
Bug 617220 - Add 3DVision stereoscopic rendering support to D3D10 layers. r=bas.schouten r=vlad a=roc a=vlad
|
2011-01-12 17:51:27 +13:00 |
|
Bas Schouten
|
8cf8dbf2c9
|
Bug 612103 - Part 0.5: Add ReportFailure for D3D10 Layers. r=jrmuizel a=blocking-final
|
2011-01-12 01:52:25 +01:00 |
|
Bas Schouten
|
7322ecf52c
|
Bug 623807: Do not use the GDI compatibility flag for the swap chain on optimus devices. r=jrmuizel a=blocking-beta9
|
2011-01-08 06:39:15 +01:00 |
|
Vladimir Vukicevic
|
5c358eba4e
|
b=618892; [webgl] use ANGLE pbuffers to speed up webgl with d3d10 layers; r=bas
|
2011-01-06 14:07:12 -08:00 |
|
Bas Schouten
|
f34157c8d5
|
Bug 620665 - Part 6: Do not use mManager pointer for D3D9 layers. r=roc a=blocking-beta9
|
2010-12-29 01:07:15 +00:00 |
|
Bas Schouten
|
76fed664bf
|
Bug 620665 - Part 5: Do not use mManager pointer for D3D10 layers. r=roc a=blocking-beta9
|
2010-12-29 01:07:12 +00:00 |
|
Bas Schouten
|
68b4817704
|
Bug 613790: Comment update follow-up. a=comment
|
2010-12-16 08:08:49 +00:00 |
|
Bas Schouten
|
5bd3bb5cf5
|
Bug 613790: Use GDI compatible flag for our swap chains. r=jrmuizel a=blocking-final
|
2010-12-16 01:35:44 +00:00 |
|
Michael Wu
|
a3ec8a5ae1
|
Backed out changeset 34bd12eb4a9c for causing bug 618916, a=stuart
|
2010-12-13 16:14:07 -08:00 |
|
Oleg Romashin
|
0da1b085e9
|
Bug 615870 - Remote HTML5 video rendering pipeline should be shorter r=roc a=b-f
|
2010-12-10 21:32:52 +02:00 |
|
Robert O'Callahan
|
669ff953e8
|
Bug 602200. Share code to compute effective transforms and opacity, and snap effective transforms. r=bas,sr=vlad,a=blocker
|
2010-11-08 22:06:15 +13:00 |
|
Bas Schouten
|
3e8591afde
|
Bug 603071 - Part 1: Properly propagate LayerManager destruction through layer tree. r=roc a=blocking-beta8
|
2010-10-19 21:08:31 +02:00 |
|
Bas Schouten
|
a6c66f0992
|
Bug 546514: Address D3D10 Layers backend review comments. r=jrmuizel
|
2010-10-19 21:08:27 +02:00 |
|
Bas Schouten
|
4fe7e27b52
|
Bug 601785: Use true pointer size for x64 builds. r=vlad a=approval2.0
|
2010-10-08 18:02:41 +02:00 |
|
Bas Schouten
|
9f234ad045
|
Bug 601053: Prevent DXGI from handling alt+enter. r=vlad a=blocking-beta8
|
2010-10-08 18:02:39 +02:00 |
|
Bas Schouten
|
176e99bd57
|
Bug 546514 - Part 3: Add D3D10 layers code. r=vlad
|
2010-10-01 00:53:49 +02:00 |
|