Commit Graph

88 Commits

Author SHA1 Message Date
L. David Baron
e86e9d1a9b Bug 996796 patch 25 - Remove the old (now-unused) miniflush code (preserving one of the header comments). r=heycam 2014-08-06 22:58:44 -07:00
L. David Baron
42c8b7622d Bug 996796 patch 24 - Use a RestyleTracker for the coalescing in the animation-only style flush (miniflush). r=heycam
This changes the coalescing behavior during the animation-only style
flush by doing tree-based coalescing between the style updates required
by animations and those required by transitions, rather than doing
animations and transitions separately.

Note that both the old and the new code update all
animating/transitioning styles rather than only the throttled styles,
though we should fix that eventually as noted in the FIXME comment in
the code (but only for the existing caller, and not for the new one to
be introduced in bug 960465).

Note that this depends for its correctness on the previous patches to
make the restyling process exact.

The test changes are because the effects of bug 1031688 are changed by
the change in coalescing.  In the old code, we updated transition styles
before animation styles; in the new code we do a single pass over the
tree, which for the relevant test means updating animations on the
parent before transitions on the child, which changes the effects of the
bug.
2014-08-06 22:58:44 -07:00
Brian Birtles
885d6252c1 Bug 1036300 - Expose AnimationPlayer.timeline; r=bz 2014-07-16 09:02:33 +09:00
Brian Birtles
8c171ff8b2 Bug 1036287 part 6 - Add a GetComputedTiming shortcut that uses the current animation timeline time; r=dholbert
This patch introduces a method GetComputedTiming that calls GetComputedTimingAt
supplying the current time of the animation's timeline.

We still keep the GetComputedTimingAt static method since it is used for
off-main thread animation. Furthermore, we keep the second argument to
GetComputedTiming--the animation's timing properties--since on some occasions we
want to override those properties (ElementPropertyTransition::ValuePortionFor
does this). We could also add another overload that also supplies the
animation's timing properties but that can happen as a separate step.
2014-07-16 09:02:33 +09:00
Brian Birtles
bd6a5ac2de Bug 1036287 part 5 - Drop aTime param from IsRunning(At) and IsCurrent(At), since they now use the current timeline time; r=dholbert 2014-07-16 09:02:33 +09:00
Brian Birtles
cb1c2b8db6 Bug 1036287 part 4 - Make GetLocalTime(At) get the current time automatically from the timeline; r=dholbert
This patch changes ElementAnimation::GetLocalTimeAt so that instead of taking
the current time as input, it uses the animation's mTimeline member to look up
the current time of the associated timeline. As a result of this, it is possible
to remove a few instances of querying the refresh driver for the current time.
Further instances are removed in subsequent patches.

Furthermore, in order to keep the use of time sources consistent, the mStartTime
of new transitions and animations is initialized with the current time from the
animation's timeline rather than with the latest refresh driver tick.
Since this time could, in future, be null, GetLocalTime(At) is updated to check
for a null start time.

GetLocalTimeAt is also renamed to GetLocalTime in the process.
2014-07-16 09:02:32 +09:00
Brian Birtles
00b3f67470 Bug 1036287 part 3 - Make GetLocalTimeAt return a nullable time duration; r=dholbert
Once we support arbitrary timelines which can return null current time values,
the local time of an animation can also become null so this patch updates
ElementAnimation::GetLocalTimeAt to return a Nullable<TimeDuration>.
Doing this also allows us to pass the result of GetLocalTimeAt directly to
GetComputedTimingAt.
2014-07-16 09:02:32 +09:00
Brian Birtles
3d5b51ab69 Bug 1036287 part 2 - Make GetComputedTimingAt take a nullable local time; r=dholbert
As part of supporting arbitrary timelines, we'd like to pass null times to the
function that calculates computed timing. Incidentally, this also provides
a means for evaluating calculating timing parameters that are independent of the
current time (currently only the active duration) without requiring a valid
time.

This patch updates the signature of ElementAnimation::GetComputedTimingAt to
take a nullable time duration.

We use the Nullable wrapper to represent null TimeDurations since, unlike,
TimeStamp, TimeDuration does not include a null state.
2014-07-16 09:02:32 +09:00
Brian Birtles
adc58299de Bug 1036287 part 1 - Add a null animation phase; r=dholbert
In order to support arbitrary timelines which may provide a "null" current time,
we need a suitable value to return from GetComputedTimingAt for the animation's
phase when the timeline time is null.

This patch introduces a null animation phase for this purpose.
2014-07-16 09:02:32 +09:00
Brian Birtles
04e0f33548 Bug 1032573 part 5 - Add GetAnimationPlayers to Element; r=bz
This patch adds the WebIDL definitions and implementation of
getAnimationPlayers on Element.

It does not include the full definition of AnimationPlayer but only readonly
versions of the currentTime and startTime attributes since these are easy
to implement and enable identifying the different animations that are returned
for the sake of testing.

Web Animations defines getAnimationPlayers as only returning the animations that
are either running or will run in the future (known as "current" animations).
This will likely change since it seems desirable to be able query animations
that have finished but are applying a forwards fill. For now, however, this
patch makes us only return animations that have not finished.

This patch also removes an assertion in ElementAnimation::GetLocalTime that
would fail if called on a finished transition. This assertion is no longer
necessary since an earlier patch in this series removed the overloading of
the animation start time that meant calling this on a finished transition
was unsafe. Furthermore, this assertion, if it were not removed, would fail
if script holds onto a transition and queries its start time after it
completed.
2014-07-16 09:02:31 +09:00
Brian Birtles
928bc914e9 Bug 1032573 part 2 - Add a timeline member to ElementAnimations; r=dbaron
When we expose ElementAnimation objects to script they need to have a parent
object so they can be associated with a Window.

This patch adds a pointer from an ElementAnimation to its AnimationTimeline.
2014-07-16 09:02:30 +09:00
Brian Birtles
f05c94c274 Bug 1032573 part 1 - Don't overload start time for marking finished transitions; r=dbaron
When transitions finish, we keep them around for one additional throttle-able
tick to provide correct behavior for subsequent transitions that may be
triggered. Prior to this patch we did this by overloading the start time of the
animation and setting it to null in this case.

However, if we begin returning ElementAnimation objects to script, script can
hold on to those objects and query their start time even after they are
finished. Therefore we need another means of marking finished transitions that
doesn't clobber the start time field.

This patch introduces a new boolean member for marking such transitions.

While we're touching IsFinishedTransition we also take the chance to tidy up one
of the call sites, namely IsCurrentAt, to make the logic a little easier to
follow.
2014-07-16 09:02:29 +09:00
Brian Birtles
c4e1059108 Bug 1031319 part 1 - Don't generate element animations when animation-name is "none"; r=dbaron
This patch causes animations whose corresponding animation-name is "none" to be
dropped from the list of generated ElementAnimation objects. This means we avoid
generating events for these animations.
2014-07-03 09:04:16 +09:00
Brian Birtles
5b2fa4efcf Bug 1010067 part 8 - Rename ElementData methods and members in CommonAnimationManager to ElementCollection; r=dbaron 2014-06-27 08:57:13 +09:00
Brian Birtles
eaac41e0ed Bug 1010067 part 7 - Rename instances of ElementAnimationCollection; r=dbaron 2014-06-27 08:57:13 +09:00
Brian Birtles
9e4d81e4f0 Bug 1010067 part 6 - Rename mozilla::css::CommonElementAnimationData to mozilla::ElementAnimationCollection; r=dbaron 2014-06-27 08:57:12 +09:00
Brian Birtles
d9bf2681fb Bug 1010067 part 5 - Move ElementPropertyTransition to mozilla namespace; r=dbaron 2014-06-27 08:57:12 +09:00
Brian Birtles
024ba56700 Bug 1029370 part 3 - Add a comment explaining the relationship between ComputedTiming and GetComputedTimingAt; r=dholbert
Review for this patch granted as part of bug 1029370 comment 4 (at the end).
2014-06-25 09:42:19 +09:00
Brian Birtles
96e4960e38 Bug 1029370 part 1 - Move active duration calculation to GetComputedTimingAt; r=dholbert
This patch makes the active duration a property of the ComputedTiming struct and
returns this as part of calculating GetComputedTimingAt. GetComputedTimingAt was
already calling the method to calculate the ActiveDuration and the only other
callers of ActiveDuration() were also calling GetComputedTimingAt so this
doesn't make us do any unnecessary calculation.

I've left ActiveDuration as a public method on ElementAnimation for now since
it's a struct and just about everything there is public. At some point in the
future we'll probably make this more class-like to hide some details but that
can happen as a separate step. This patch does, however, move the definition of
ActiveDuration inside the .cpp file.

In tidying up GetComputedTimingAt we also replace all the references to
TimeDuration() and TimeDuration(0) with a single local variable representing
zero duration. This should be easier to read and possibly a little faster.

We don't use a function static variable since this method is called from
different threads and the initialization of function statics is not guaranteed
to be thread-safe until C++0x.
2014-06-25 09:42:19 +09:00
Brian Birtles
2b0a950785 Bug 1010067 part 2 - Rename nsStyleAnimation.{h,cpp} to StyleAnimationValue.{h,cpp}; r=dbaron
--HG--
rename : layout/style/nsStyleAnimation.cpp => layout/style/StyleAnimationValue.cpp
rename : layout/style/nsStyleAnimation.h => layout/style/StyleAnimationValue.h
2014-06-24 15:29:54 +09:00
Brian Birtles
7621375179 Bug 1010067 part 1 - Rename nsStyleAnimation::Value to mozilla::StyleAnimationValue; r=dbaron
This patch also moves the static methods defined on nsStyleAnimation so that
they are part of StyleAnimationValue class.

Renaming nsStyleAnimation.h to StyleAnimationValue.h is performed in a separate
patch to simplify the diff (since some tools may not handle file renames
elegantly).
2014-06-24 15:29:54 +09:00
Brian Birtles
e16787cc55 Bug 1026302 part 5 - Make a common property dtor for CommonElementAnimationData; r=dbaron
This patch takes the two static methods ElementAnimationsPropertyDtor and
ElementTransitionsPropertyDtor and replaces them with a class static on
CommonElementAnimationData.
2014-06-24 15:29:53 +09:00
Benoit Jacob
919b379ff0 Bug 1028588 - Fix dangerous public destructors in layout/ - r=dbaron 2014-06-23 18:40:01 -04:00
Brian Birtles
37a0234ba2 Bug 1026302 part 2 - Move PostRestyleForAnimation to CommonElementAnimationData; r=dbaron
This patch moves PostRestyleForAnimation from ElementAnimations to the base
class CommonElementAnimationData and makes use of it within nsTransitionManager.
2014-06-23 14:10:19 +09:00
Brian Birtles
f5f2dd7e5b Bug 1026302 part 1 - Move IsForElement and PseudoElement from ElementAnimations to CommonElementAnimationData; r=dbaron
IsForElement and PseudoElement are currently only defined on ElementAnimations
but could be used for transitions. This patch moves these methods to the common
base class CommonElementAnimationData and also makes use of PseudoElement within
nsTransitionManager.
2014-06-23 14:10:18 +09:00
Brian Birtles
96ea9a8d85 Backing out bug 1026302 for build bustage changesets 3e719e2cc1bd and 7a2b642bf77a 2014-06-23 11:26:59 +09:00
Brian Birtles
d95a8b7c55 Bug 1026302 part 2 - Move PostRestyleForAnimation to CommonElementAnimationData; r=dbaron
This patch moves PostRestyleForAnimation from ElementAnimations to the base
class CommonElementAnimationData and makes use of it within nsTransitionManager.
2014-06-23 10:48:01 +09:00
Brian Birtles
e1a2c170b9 Bug 1026302 part 1 - Move IsForElement and PseudoElement from ElementAnimations to CommonElementAnimationData; r=dbaron
IsForElement and PseudoElement are currently only defined on ElementAnimations
but could be used for transitions. This patch moves these methods to the common
base class CommonElementAnimationData and also makes use of PseudoElement within
nsTransitionManager.
2014-06-23 10:48:01 +09:00
Brian Birtles
9c5549aaa5 Bug 1025709 part 10 - Move active layer notification out of CanPerformOnCompositorThread to call sites; r=heycam
A previous patch moved CanPerformOnCompositorThread to
CommonElementAnimationData including a FIXME saying that active layer
notification should happen at call sites. Now that the code for
GetAnimationsForCompositor is common, we can do the active layer notification
there.
2014-06-20 12:39:26 +09:00
Brian Birtles
4af742b557 Bug 1025709 part 9 - Move heavy lifting of GetAnimationsForCompositor from ElementAnimations/ElementTransitions to base class; r=heycam
This patch still leaves ElementAnimations|
ElementTransitions::GetAnimationsForCompositor as shortcuts
for the method now defined on CommonElementAnimationData.
2014-06-20 12:39:25 +09:00
Brian Birtles
5aba002a6b Bug 1025709 part 8 - Move CanPerformOnCompositorThread from ElementAnimations/ElementTransitions to the base class; r=heycam 2014-06-20 12:39:25 +09:00
Brian Birtles
04b8371079 Bug 1025709 part 7 - Move HasAnimationOfProperty from ElementAnimations/ElementTransitions to base class; r=heycam
This patch moves HasAnimationOfProperty to CommonElementAnimationData. It also
takes the chance to start removing some redundancy from nsLayoutUtils
/ ActiveLayerTracker. Some of this should never have been added in the first
place and some could have been removed earlier on but while we're fixing up
HasAnimationOfProperty it seems like an appropriate time to fix up its call
sites too.

Also, since HasAnimationOrTransition actually returns an object, not a bool, we
this patch renames it to GetAnimationsOrTransitions.
2014-06-20 12:39:25 +09:00
Brian Birtles
af843d9fd9 Bug 1025709 part 5 - Replace aIsThrottled bool value with an enum; r=heycam 2014-06-20 12:39:25 +09:00
Brian Birtles
ae594f7975 Bug 1025709 part 4 - Move EnsureStyleRuleFor from ElementTransitions and ElementAnimations to CommonElementAnimationData; r=heycam
Both ElementAnimations and ElementTransitions have an EnsureStyleRuleFor method.
The ElementAnimations version is a more general of the ElementTransitions one
with the exception that the ElementTransitions version checks for finished
transitions. This patch moves the code from ElementAnimations to
CommonElementAnimationData with one minor change: adding the checks for finished
transitions. The ElementTransitions version is removed.

Since the ElementAnimations version contains a second parameter, aIsThrottled,
callers of ElementTransitions must include this extra parameter. In
a subsequent patch we add an enum for this parameter to make call sites easier
to read.

The ElementAnimations version also sets the mNeedsRefreshes member so at the
same time we move mNeedsRefreshes to CommonElementAnimationData. Furthermore,
since the ElementAnimations version which we have adopted returns early if
mNeedsRefreshes is false, this patch ensures that when we call
EnsureStyleRuleFor from ElementTransitions::WalkTransitionRule, we set
mNeedsRefreshes to true first.

Another difference to account for is that the ElementTransitions version of
EnsureStyleRuleFor *always* sets mStyleRule (even if it doesn't add anything to
it) where as the ElementAnimations version only creates the rule when necessary
so we need to add a check to ElementTransitions::WalkTransitionRule that
mStyleRule is actually set before using it.
2014-06-20 12:39:24 +09:00
Brian Birtles
7c7ea66905 Bug 1025709 part 3 - Move delay calculation to GetComputedTimingAt; r=heycam
Now that an animation's delay is part of AnimationTiming--the struct we pass to
GetComputedTimingAt--it makes sense to act on it in GetComputedTimingAt.

This also happens to bring the procedures here closer to the algorithm
definitions in Web Animations.

As part of this refactoring, this patch converts ElementAnimation::IsRunningAt
to use GetComputedTiming since the previous approach no longer works now that
GetLocalTimeAt (nee ElapsedDurationAt) no longer handles delays. This also
removes duplicated logic.

Also, previously ElapsedDurationAt would assert if called on a finished
transition since TimeDuration's - operator wouldn't like the null mStartTime.
This patch adds an assertion for this case to GetLocalTimeAt to ease debugging.
2014-06-20 12:39:24 +09:00
Brian Birtles
6607a15a60 Bug 1025709 part 2 - Add IsFinished() to ElementAnimation; r=heycam
One of the main differences in handling a list of transitions vs a list of
regular animations is that when we are dealing with a list of transitions we
need to check for transitions that have finished and are about to be discarded
but need to be retained temporarily to provide correct triggering of subsequent
transitions. Such transitions are marked as "removed sentinels" and are ignored
for most operations.

This patch moves the methods for setting and checking such transitions to the
base class ElementAnimation so that we can treat animations and transitions
alike without having to downcast or do obscure checks for mStartTime.IsNull()
(which equates to checking if the animation is a "removed sentinel" but is not
particularly clear).

In the process, this patch renames said methods to Is/SetFinishedTransition
since hopefully that is a little easier to understand at a glance.
2014-06-20 12:39:24 +09:00
Brian Birtles
292c410c9e Bug 1025709 part 1 - Move mDelay to AnimationTiming; r=heycam
This patch is the first part in preparing the way to merge ElementTransitions
with CommonElementAnimationData (which we'll eventually rename to something
nicer).

Here we move mTiming from CommonElementAnimationData to the AnimationTiming
struct. While this is not strictly necessary in order to do the later
refactoring it makes it simpler since it:

- Divides time calculation into calculation based on dynamic play state (the
  responsibility of animation players in Web Animations terms) and static
  author-specified timing parameters (a property of animations in Web Animations
  terms).
- In future we will probably put animations on the compositor during their
  delay phase so we will want the delay to be present in the AnimationTiming
  struct then.
- Makes AnimationTiming line up with the dictionary of the same name in Web
  Animations.
2014-06-20 12:39:23 +09:00
Birunthan Mohanathas
f475f7189b Bug 1026535 - Fix mismatched class/struct tags. r=ehsan 2014-06-18 17:57:51 -07:00
Benoit Jacob
69358080cf Bug 1027251 - Fix or whitelist dangerous public destructors in layout/ - r=dbaron 2014-06-18 22:28:59 -04:00
Neil Deakin
ea26b1b89f Bug 994117, add method to check if an element has current animations, r=bbirtles 2014-06-16 14:43:04 -04:00
Daniel Holbert
4820eab88b Bug 1024084: Clean up forward declarations and #includes in nsFrameManager.h and nsFrameManagerBase.h. r=jwatt 2014-06-12 10:09:31 -07:00
Brian Birtles
d53dba2b6a Bug 1004365 part 1 - Make active duration calculation handle zero-duration animations; r=dholbert
This patch also makes ElementAnimation::ActiveDuration a static method that
takes timing parameters as an argument. This is so that this method can be
used within ElementAnimations::GetComputedTimingAt (a static method) in a
future patch.

We could also make ActiveDuration() a method of AnimationTiming. I suspect
this logic belongs together in ElementAnimation however.

In a future patch we could also add the active duration to the ComputedTiming
struct which would simplify the only other place this is currently used
which is ElementAnimations::GetEventsAt.
2014-06-11 14:19:07 +09:00
Brian Birtles
e8769df41b Bug 1007513 - Make AnimationEvent.elapsedTime report the actual time the animation has been running; r=dholbert
This patch implements the behavior proposed in:

  http://lists.w3.org/Archives/Public/www-style/2014May/0356.html
2014-05-30 09:45:39 +09:00
Brian Birtles
4af2cc49f7 Bug 1004871 part 11 - Move ElementAnimation members closer together for readability and packing; r=dholbert
Also shuffle the initialization of members in
nsAnimationManager::BuildAnimations to roughly match the order in which they
are declared (with the exception that mPlayState needs to be set before calling
IsPaused() which is used to set mPauseStart).
2014-05-28 16:51:50 +09:00
Brian Birtles
510ffce362 Bug 1004871 part 9 - Move ElementAnimations::GetPositionInIteration to ElementAnimation::GetComputedTimingAt; r=dholbert
This patch simply moves the code from ElementAnimations to ElementAnimation so
that it can later be used in transitions code and so we can later move
EnsureStyleRuleFor to ElementAnimation.
2014-05-28 16:51:50 +09:00
Brian Birtles
f9a1779d4d Bug 1004871 part 6 - Make GetPositionInIteration return a ComputedTiming object; r=dholbert
This patch makes ElementAnimations::GetPositionInIteration return
a ComputedTiming object instead of just a time portion (time fraction).

Since the ComputedTiming object includes phase information, we can fix those
parts of EnsureStyleRule and GetEventsAt that were temporarily using the time
portion to guess if the animation might have finished or not.
2014-05-28 16:51:49 +09:00
Brian Birtles
5de24213a8 Bug 1004871 part 5 - Add ComputedTiming data structure; r=dholbert
This patch adds a ComputedTiming struct for storing the results of calculating
the timing properties of an animation at a given sample time.
2014-05-28 16:51:49 +09:00
Brian Birtles
5823fef61b Bug 1004871 part 4 - Move FillsForwards/FillsBackwards to AnimationTiming; r=dholbert
This patch moves the FillsForwards/FillsBackwards methods previously defined on
ElementAnimations to the structure contain the fill mode: AnimationTiming. It
also changes GetPositionInIteration to use these methods.
2014-05-28 16:51:49 +09:00
Brian Birtles
f22f27e127 Bug 1004871 part 2 - Add AnimationTiming struct, to encapsulate animation timing parameters; r=dholbert
Introduces a struct to store timing parameters for passing to
GetPositionInIteration. In future this struct is expected to be expanded to
include other timing parameters as well (based roughly on Web Animations'
"Timing" interface, hence the name AnimationTiming).
2014-05-28 16:51:49 +09:00
Brian Birtles
c5f689a020 Bug 1004383 part 4 - Move mAnimations to CommonElementAnimationData; r=dbaron
As a result, transitions are now stored using a pointer to the base class,
mozilla::ElementAnimation. We downcast to a transition only when necessary. No
error-checking of the result of AsTransition is performed since we only ever
call it on the mAnimations member of ElementTransitions.
2014-05-15 08:38:37 +09:00