Andreas Gal
e48e7f4315
Bug 905589 - Use VBO instead of client side rendering. r=bas
2013-08-22 15:04:55 -04:00
Ryan VanderMeulen
cdf56a6889
Backed out changeset 230120afcbbf (bug 905589) for Android and B2G bustage on a CLOSED TREE.
2013-08-22 14:17:49 -04:00
Andreas Gal
e712f7caa3
Bug 905589 - Use VBO instead of client side rendering. r=bas
2013-08-22 12:54:21 -04:00
Nicholas Cameron
b5c77aec19
Bug 903816. Include-what-you-use for gfx/layers. r=roc
2013-08-12 11:17:23 +12:00
Nicholas Cameron
1bc1f9224a
Bug 901722. Fix up component alpha/sub-pixel AA enablement. r=mattwoodrow
2013-08-09 11:30:19 +12:00
Nicolas Silva
ee0736e8c9
Bug 900793 - Rename TextureSourceOGL::ReleaseTexture into UnbindTexture. r=nrc
2013-08-05 12:15:21 +02:00
Matt Woodrow
eb3dede292
Bug 898129 - Only set the texture transform for shaders where it will be used. r=nrc
...
--HG--
extra : rebase_source : 6f636720a53dac7d0842caf41dffb457cecd379c
2013-08-01 21:12:15 -04:00
Mike Hommey
8cdcebc8bc
Backout changesets 8b67eb363e5c (bug 893824), 2f603fe51b71, d623d68577ec, 12adb590b761, e08e42b8435b (bug 900133) and c8230843d507 (bug 898129) for crashtest bustage on a CLOSED TREE
2013-08-02 15:35:25 +09:00
Matt Woodrow
cfb50c37ed
Bug 898129 - Only set the texture transform for shaders where it will be used. r=nrc
2013-08-01 21:12:15 -04:00
Nicolas Silva
f46dc128f3
Bug 899583 - Disallow BigImage with YCbCr compositing. r=BenWa
2013-08-02 01:02:06 +02:00
Nicolas Silva
2b6a0c31a2
Bug 858914 - New texture classes + OGL backend (preffed off). r=bas, nrc
2013-07-30 11:59:51 +02:00
Birunthan Mohanathas
25090caac6
Bug 784739 - Switch from NULL to nullptr in gfx/layers/opengl/; r=joe
...
--HG--
extra : rebase_source : 65e2c8e72dc4b20ef9aa50688c9320792fca69ee
2013-07-20 11:48:55 +03:00
Matt Woodrow
25483332a6
Bug 894891 - Move texture transform from the RGBATextureLayerExternal shader into the vertex shader, and combine the two GL_TEXTURE_EXTERNAL shaders. r=jrmuziel
2013-07-18 23:05:06 -04:00
Matt Woodrow
319a8298fd
Bug 875232 - Add a BGRX shader program that reads from GL_TEXTURE_RECTANGLE. r=jrmuziel
2013-07-17 23:24:15 -04:00
Matt Woodrow
b2e24adee4
Bug 886667 - Just assert rather than aborting when our framebuffer is invalid. r=jrmuizel
2013-07-16 15:56:10 -04:00
Matt Woodrow
6c47d7391d
Bug 890950 - Tell OpenGL that our texture upload data is in BGRA format on OSX. r=jrmuizel
...
This matches the format used internally and prevents the driver from having to do a conversion. We then add a swizzle to the shaders so that we get the correct colors drawn.
2013-07-09 10:13:33 -04:00
Benoit Girard
d000f2c08b
Bug 890630 - Port FrameCounter to the compositor API. r=nical
2013-07-06 12:19:52 -04:00
Andreas Gal ext:(%2C%20Milan%20Sreckovic%20%3Cmilan%40mozilla.com%3E)
139c9584fb
Bug 867460: remove notion of ShaderProgramTypes from gfx/gl. Carry r=bas. r=bgirard for the changes.
2013-07-04 13:25:50 -04:00
Ehsan Akhgari
2906766499
Backed out changeset 1bf0cdeacb22 (bug 867460) for assertions in various test suites
...
Landed on a CLOSED TREE
2013-06-25 21:39:07 -04:00
Andreas Gal
363a64ab55
Bug 867460 - Remove notion of ShaderProgramTypes from gfx/gl. r=bschouten, sr=joe
2013-06-24 13:05:13 -04:00
Bill McCloskey
b9ebd4d9dd
Bug 885100 - Need to call ReleaseTexture from CompositorOGL (r=nrc)
2013-06-20 18:04:53 -07:00
Ehsan Akhgari
d6628d6d1a
Bug 579517 follow-up: Remove NSPR types that crept in
2013-06-12 21:26:59 -04:00
Nicolas Silva
5ac0d55542
Bug 875211 - Make the number of temporary compositor textures dynamic. r=bjacob
2013-06-12 11:05:06 +02:00
Nicolas Silva
72d938108e
Bug 875211 - fix windows build on a CLOSED TREE
2013-06-04 21:08:15 +02:00
Nicolas Silva
36b7a99a6e
Bug 875211 - fix build on a CLOSED TREE
2013-06-04 21:02:52 +02:00
Nicolas Silva
78867ef005
Bug 875211 - use one global gl texture per texture unit rather than one per GrallocTextureHostOGL. r=bjacob
2013-06-04 20:44:37 +02:00
Markus Stange
3fe44cbe86
Bug 876256 - Restore the previous scissor rect at the end of CompositorOGL::DrawQuad. r=mattwoodrow
2013-05-27 14:48:15 +02:00
Markus Stange
61b4f283ad
Bug 861332 - Ensure that the drawing rect used for DrawWindowOverlay doesn't depend on the window's position on the screen, so that for example the 10.6 window resizer is drawn in the correct place. r=mattwoodrow
...
--HG--
extra : rebase_source : d47ea3f871a619bfab065dd0eddb74d8c309fed1
2013-05-22 11:42:49 +02:00
Matt Woodrow
9b421cc198
Bug 756601 - Use NS_roundf so that it compiles on windows. CLOSED TREE
2013-05-10 09:50:33 +12:00
Matt Woodrow
665739eaea
Bug 756601 - Round texture coords to the nearest texel. r=Bas
2013-05-10 09:02:49 +12:00
Nicholas Cameron
15ca66c5f1
Bug 788319. Rename RenderToEGLSurface. r=kats
2013-04-30 15:16:04 +12:00
Chris Lord
b365c94dfd
Bug 858969 - Refactor dynamic toolbar so page is offset and not overlapped. r=kats,nrc
...
Refactor the dynamic toolbar code so that the ownership of various properties
is clearer, and the page is offset by the toolbar instead of being overlapped.
This fixes problems with the scroll origin of the page not corresponding to
the visible origin on the screen.
2013-04-25 18:47:08 +01:00
Ryan VanderMeulen
9cccb1d7a4
Backed out changeset 684a5ca2efb7 (bug 858969) for Android M3 failures.
...
CLOSED TREE
2013-04-25 10:56:54 -04:00
Chris Lord
e0579b7ab8
Bug 858969 - Refactor dynamic toolbar so page is offset and not overlapped. r=kats,nrc
...
Refactor the dynamic toolbar code so that the ownership of various properties
is clearer, and the page is offset by the toolbar instead of being overlapped.
This fixes problems with the scroll origin of the page not corresponding to
the visible origin on the screen.
2013-04-24 17:06:23 +01:00
Daniel Holbert
bd8e8a6aa7
Bug 863043: Move CompositorOGL::Initialize's helper-nsRunnable from function-scope to class-scope to fix build warning about ignored visibility attribute. r=Bas
2013-04-17 15:34:26 -07:00
Nicholas Cameron
0318648f5d
Bug 844928, remove PTexture. r=nical
...
--HG--
extra : rebase_source : c6588d7381fc468068eb7e393f52afafb9586253
2013-04-12 19:28:55 +12:00
Jeff Muizelaar
8607e08ec3
Bug 860466: Properly deal with SharedTextureHostOGL. r=nical
...
There were a number of issues with the current implementation. It couldn't deal
with NULL mSharedHandles. Additionally it was binding things to the wrong
samplers. Finally it was not properly setting the texture transform (which
defaults to all 0). Finally in a debug build an assert would be hit upon client
shutdown due to it not clearing mDescriptor.
This patch fixes all of those issues which makes flash work again.
--HG--
extra : rebase_source : 733f242d2cd82c145ef6e3af9584f832af3c1f5d
2013-04-11 19:42:26 -04:00
Bas Schouten
7d182a2102
Bug 825928: Land layers refactoring. r=jrmuizel,bas,nical,mattwoodrow,roc,nrc,benwa,bjacob,jgilbert,kchen CLOSED TREE
...
Please contact Bas Schouten <bschouten@mozilla.com>, Nicolas Silva <nsilva@mozilla.com> or Nicholas Cameron <ncameron@mozilla.com> with general questions. Below is a rough list of authors to contact with specific questions.
Authors:
gfx/layers/Compositor.* gfx/layers/Effects.h - Compositor Interface - bas,nrc,nical
gfx/layers/d3d* - D3D9/D3D10 - bas
gfx/layers/ThebesLayer* - ThebesLayers - nrc,bas
gfx/layers/composite/* - CompositeLayers - nrc,nical
gfx/layers/client/* - Client - nrc,nical,bas
gfx/layers/*Image* - nical
gfx/layers/ipc ipc - IPC - nical
gfx/layers/opengl - CompositorOGL - nrc,nical
gfx/2d - bas,nrc
gfx/gl - GLContext - bjacob
dom/* layout/* - DOM - mattwoodrow
2013-04-10 09:20:52 +00:00