Commit Graph

12610 Commits

Author SHA1 Message Date
Kartikaya Gupta
d07c38c208 Bug 1090398 - Update the APZ docs to reflect the new hit-testing design. r=botond 2014-11-14 07:40:13 -05:00
Carsten "Tomcat" Book
0627ebf5ec Backed out changeset 80f873bf8adc (bug 1036682) for test bustage 2014-11-14 12:32:47 +01:00
Nicolas Silva
6322eded61 Bug 1036682 - Check that the ipdl connection is not lost before sending messages. r=bjacob 2014-11-14 11:25:16 +01:00
Mason Chang
1a25033767 Bug 1085512 - Improve touch resampling heuristics. r=mwu 2014-11-11 15:39:00 +01:00
Carsten "Tomcat" Book
9a3e3d4bb8 Backed out changeset 48667a14f94d (bug 1092360) for test bustage / crashes on a CLOSED TREE 2014-11-14 08:14:22 +01:00
Benoit Girard
c0cfe730fd Bug 1092360 - Avoid redundant framebuffer switches. r=jrmuizel 2014-11-12 17:39:17 -05:00
Matt Woodrow
1cf5fa276f Bug 1097441 - Followup bustage fix on a CLOSED TREE 2014-11-14 17:30:02 +13:00
Matt Woodrow
b3a148dcdd Bug 1097441 - Initialize mSize on BufferTextureHost. r=nical 2014-11-13 10:44:42 +13:00
Nicholas Nethercote
bdbe90d931 Bug 1098185 - Initialize some more fields in ShadowLayerForwarder when Valgrind is enabled. r=mattwoodrow.
--HG--
extra : rebase_source : 0063948d7a657421005535c8faad68e69b1a5fcf
2014-11-13 01:15:25 -08:00
Jeff Muizelaar
3b935d0a21 Bug 1089364. Avoid trying to resize the swap chain to a negative size. r=bas
This was causing GetBuffer to return DXGI_ERROR_INVALID_CALL

--HG--
extra : rebase_source : 49e62fd5dda1e28268218cffca4ea1ce7af1b6ea
2014-11-13 10:10:48 -05:00
Jeff Muizelaar
ae06ab96a4 Bug 1097877. Move GLBlitTextureImageHelper from gfx/gl to gfx/layers/opengl. r=nical
The only user is in layers/opengl. This is needed to do better state tracking
in the compositor.

--HG--
rename : gfx/gl/GLBlitTextureImageHelper.cpp => gfx/layers/opengl/GLBlitTextureImageHelper.cpp
rename : gfx/gl/GLBlitTextureImageHelper.h => gfx/layers/opengl/GLBlitTextureImageHelper.h
extra : rebase_source : bba00cbfac9253ca933721659dadbda2bfbe65c5
2014-11-10 14:49:05 -05:00
James Willcox
a11a769191 Bug 1086693 - Part 6: Use generated bindings for AndroidMediaCodec and AndroidSurfaceTexture r=blassey,gcp 2014-11-13 12:47:24 -06:00
Benoit Girard
48140f14fe Bug 1094442 - Part 2: Adjust tile size to the stride of the gralloc buffers. r=kats
--HG--
extra : rebase_source : d3386ee007d6429b81aa6d3ffe6c518fb67c7d6a
2014-11-12 17:55:13 -05:00
Benoit Girard
8a1c4934f8 Bug 1094442 - Part 1: Refactor how tile w/h is queried r=kats
--HG--
extra : rebase_source : 70ef00318a718e2ce3149955d2908615d6125cf3
2014-11-12 17:54:29 -05:00
Sotaro Ikeda
4a33624da4 Bug 1091777 - Add TextureClient recycling to CairoImag r=nical 2014-11-13 07:53:49 -08:00
Botond Ballo
27647aabec Bug 1055741 - Unify the 'local Screen' and 'ParentLayer' coordinate systems. r=kats 2014-11-10 14:35:11 -05:00
Botond Ballo
2124b8b94c Bug 1076163 - Clean up the resolution-related fields and methods in FrameMetrics. r=kats 2014-10-20 17:12:35 -04:00
Botond Ballo
08963b106d Bug 1076163 - Basic APZ support for css-driven resolution. r=kats,tn
This makes APZ behave nicely with most uses of a css transform:scale.

Summary of changes:
  - FrameMetrics::mCumulativeResolution now includes the css-driven resolution
    in addition to the pres-shell resolution.
  - Displayports are now stored in Screen pixels rather than Layer pixels.
    This is what we want anyways (as we'd like the displayport size to remain
    constant as a fraction of the screen size), but it was necessary to make
    this change as part of this patch because continuing to store them in
    Layer pixels in the presence of a css-driven resolution would have
    required a bunch of infrastructure to implement correctly.

Remaining work:
  - Layout painting a scrollable layer at a resolution different from the
    scale induced by the css transform causes problems. These will go away
    with bug 1076192.
  - Different resolutions on the x and y axes are not supported. This is
    tracked by bug 1039967.
2014-10-24 15:49:38 -04:00
Douglas Crosher
563e91e13c Bug 1021367 - Assertion failure in GetShaderConfigFor. r=nical 2014-06-09 20:10:28 +10:00
Jacek Caban
009d533960 Bug 1094141 - Don't export skia APIs from xul.dll. r=glandium 2014-11-13 13:09:48 +01:00
Carsten "Tomcat" Book
f8a9a0cf8d Backed out changeset fbb9dc943109 (bug 1076163) for Android 4.0 Crashes on a CLOSED TREE 2014-11-13 11:47:57 +01:00
Carsten "Tomcat" Book
b4345a9bb4 Backed out changeset 71fe4233208a (bug 1076163) 2014-11-13 11:47:35 +01:00
Carsten "Tomcat" Book
5b163a6b8b Backed out changeset a96930f1e26b (bug 1055741) 2014-11-13 11:47:31 +01:00
Jonathan Kew
05381c64c7 Bug 1093553 - Improve handling of line-height metrics, block ascent, etc., in vertical writing mode. r=smontagu 2014-11-13 08:58:06 +00:00
Jonathan Kew
70f0d0c0ca Bug 1090168 - part 1 - Make textBaseline attribute in <canvas> work for vertical text. r=jdaggett 2014-11-13 08:58:04 +00:00
Botond Ballo
c54c9d42eb Bug 1055741 - Unify the 'local Screen' and 'ParentLayer' coordinate systems. r=kats
--HG--
extra : rebase_source : af7323668fb54079e121755660da2121bec3d76b
2014-11-10 14:35:11 -05:00
Botond Ballo
2105a1529d Bug 1076163 - Clean up the resolution-related fields and methods in FrameMetrics. r=kats 2014-10-20 17:12:35 -04:00
Botond Ballo
df8b0f8a7a Bug 1076163 - Basic APZ support for css-driven resolution. r=kats,tn
This makes APZ behave nicely with most uses of a css transform:scale.

Summary of changes:
  - FrameMetrics::mCumulativeResolution now includes the css-driven resolution
    in addition to the pres-shell resolution.
  - Displayports are now stored in Screen pixels rather than Layer pixels.
    This is what we want anyways (as we'd like the displayport size to remain
    constant as a fraction of the screen size), but it was necessary to make
    this change as part of this patch because continuing to store them in
    Layer pixels in the presence of a css-driven resolution would have
    required a bunch of infrastructure to implement correctly.

Remaining work:
  - Layout painting a scrollable layer at a resolution different from the
    scale induced by the css transform causes problems. These will go away
    with bug 1076192.
  - Different resolutions on the x and y axes are not supported. This is
    tracked by bug 1039967.
2014-10-24 15:49:38 -04:00
Ryan VanderMeulen
289fc4870b Backed out changeset 92295f515d2d (bug 1091777) for bustage. 2014-11-12 21:09:40 -05:00
Sotaro Ikeda
34dd2a5f5b Bug 1091777 - Add TextureClient recycling to CairoImag r=nical 2014-11-12 17:47:10 -08:00
Robert O'Callahan
22b144ff56 Bug 1097437. Work around Quartz bug where corners of stroked rects don't get a solid color when they should. r=jrmuizel
--HG--
extra : rebase_source : deb88329b8948686119df73122032db999006cae
2014-11-12 20:52:57 +13:00
Bas Schouten
ffc65e20a8 Bug 1097803: Report succesful Direct2D 1.1 usage. r=jrmuizel 2014-11-12 18:44:31 +00:00
Benoit Jacob
fc6fa1ba2e Bug 1095575 - DoesD3D11DeviceWork() should be overridable by force-enable prefs - r=bas 2014-11-12 11:48:01 -05:00
Sotaro Ikeda
c82676630f Bug 1095639 - Re-enable acquire fence delivery on gonk r=nical 2014-11-12 07:55:31 -08:00
Michael Wu
b1eff34262 Bug 1082827: Allow D2D 1.1 to be selected for the canvas backend. r=bas 2014-11-12 15:05:14 +00:00
Bas Schouten
99628c3594 Bug 1097476: Fix typo in D2D 1.1 radial gradient code. r=jrmuizel 2014-11-12 15:05:13 +00:00
Bas Schouten
5b27300620 Bug 1097293: Do not draw radial gradients when centers and radii are identical. r=jrmuizel
When Cinner and Couter are equal, as well as Rinner and Router, the algorithm described in the canvas specification will hit a division by 0. As described in section 7 of the Canvas2D specification nothing should be drawn in this situation.
2014-11-12 15:05:13 +00:00
Milan Sreckovic
a9bfa1c874 Bug 1092191 - Do not warn about failure to load _Z35eglQueryStringImplementationANDROIDPvi. r=dglastonbury 2014-11-11 11:18:44 -05:00
chiajung hung
6ea6654370 Bug 880114 - Enhance render video-to-SkiaGL performance by GPU-based color space conversioni, r=gw280 2014-11-11 21:14:00 +01:00
Karl Tomlinson
e04362ca98 backout bug 1096132 for Mac build failure
--HG--
extra : rebase_source : 6994fe50e8fb1a4f89298e1b9ad1c714acdfe39e
2014-11-12 16:02:34 +13:00
Karl Tomlinson
b61db0deda bug 1096132 rename nsDeviceContext PixelScale to FullZoom r=tn
--HG--
extra : rebase_source : 06d57772b2dc04d606b3d98517085aeb817ae0e8
2014-11-10 15:47:55 +13:00
Karl Tomlinson
b797bb333d bug 1096132 rename UpdateScaledAppUnits() to UpdateAppUnitsForFullZoom() r=tn
--HG--
extra : rebase_source : ec70af284ea91d28e6f66b487c7a543a1d93c7cc
2014-11-08 17:30:15 +13:00
Karl Tomlinson
1085e66407 bug 1096132 rename UnscaledAppUnitsPerDevPixel() to AppUnitsPerDevPixelAtUnitFullZoom() r=tn
--HG--
extra : rebase_source : 113b249f2cb6f1619e0b1a495655726b5100038b
2014-11-08 17:48:14 +13:00
Seth Fowler
f72fd5c619 Bug 1071217 - Explicitly initialize the image module from gfxPlatform::Init. r=bas
--HG--
extra : rebase_source : c4c96ff051347dd85e053669533bd00d6120c75a
2014-11-11 17:28:50 -08:00
Jeff Gilbert
8288e5dae0 Bug 1096634 - Treat ANGLE default FB as RGB(A). - r=kamidphish 2014-11-05 15:04:55 -08:00
Bas Schouten
81d29cc4b4 Bug 1088235: Use DrawBitmap when we can. r=jrmuizel 2014-11-11 22:09:31 +00:00
Ryan VanderMeulen
41f3d97ad7 Merge inbound to m-c. a=merge 2014-11-11 16:29:57 -05:00
Ryan VanderMeulen
719f9216c7 Backed out 7 changesets (bug 1086693) for Android bustage on a CLOSED TREE. DONTBUILD
Backed out changeset 6eed18d830d2 (bug 1086693)
Backed out changeset b67a2e48f281 (bug 1086693)
Backed out changeset 2b4b439e7e6c (bug 1086693)
Backed out changeset 3adfd767a92f (bug 1086693)
Backed out changeset 6ea8b9247915 (bug 1086693)
Backed out changeset 408af1e3b457 (bug 1086693)
Backed out changeset 4c759b83892a (bug 1086693)
2014-11-11 16:13:15 -05:00
James Willcox
947ae1c3a2 Bug 1086693 - Part 6: Use generated bindings for AndroidMediaCodec and AndroidSurfaceTexture r=blassey,gcp 2014-11-11 14:46:09 -06:00
Ryan VanderMeulen
3b01e527e7 Backed out changesets 857063c82323 and a19479860eb4 (bug 619521) for Valgrind failures.
CLOSED TREE
2014-11-11 13:10:56 -05:00