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Bug 1076163 - Clean up the resolution-related fields and methods in FrameMetrics. r=kats
This commit is contained in:
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08963b106d
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@ -250,7 +250,7 @@ TabChildBase::InitializeRootMetrics()
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mLastRootMetrics.GetZoom() / mLastRootMetrics.mDevPixelsPerCSSPixel * ScreenToLayerScale(1);
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// This is the root layer, so the cumulative resolution is the same
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// as the resolution.
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mLastRootMetrics.mResolution = mLastRootMetrics.mCumulativeResolution / LayoutDeviceToParentLayerScale(1);
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mLastRootMetrics.mPresShellResolution = mLastRootMetrics.mCumulativeResolution / LayoutDeviceToParentLayerScale(1);
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mLastRootMetrics.SetScrollOffset(CSSPoint(0, 0));
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TABC_LOG("After InitializeRootMetrics, mLastRootMetrics is %s\n",
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@ -417,8 +417,8 @@ TabChildBase::HandlePossibleViewportChange(const ScreenIntSize& aOldScreenSize)
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metrics.mCumulativeResolution = metrics.GetZoom() / metrics.mDevPixelsPerCSSPixel * ScreenToLayerScale(1);
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// This is the root layer, so the cumulative resolution is the same
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// as the resolution.
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metrics.mResolution = metrics.mCumulativeResolution / LayoutDeviceToParentLayerScale(1);
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utils->SetResolution(metrics.mResolution.scale, metrics.mResolution.scale);
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metrics.mPresShellResolution = metrics.mCumulativeResolution / LayoutDeviceToParentLayerScale(1);
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utils->SetResolution(metrics.mPresShellResolution.scale, metrics.mPresShellResolution.scale);
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CSSSize scrollPort = metrics.CalculateCompositedSizeInCssPixels();
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utils->SetScrollPositionClampingScrollPortSize(scrollPort.width, scrollPort.height);
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@ -907,8 +907,8 @@ TabChild::Observe(nsISupports *aSubject,
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// until we we get an inner size.
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if (HasValidInnerSize()) {
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InitializeRootMetrics();
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utils->SetResolution(mLastRootMetrics.mResolution.scale,
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mLastRootMetrics.mResolution.scale);
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utils->SetResolution(mLastRootMetrics.mPresShellResolution.scale,
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mLastRootMetrics.mPresShellResolution.scale);
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HandlePossibleViewportChange(mInnerSize);
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}
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}
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@ -741,7 +741,7 @@ struct ParamTraits<mozilla::layers::FrameMetrics>
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WriteParam(aMsg, aParam.mRootCompositionSize);
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WriteParam(aMsg, aParam.mScrollId);
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WriteParam(aMsg, aParam.mScrollParentId);
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WriteParam(aMsg, aParam.mResolution);
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WriteParam(aMsg, aParam.mPresShellResolution);
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WriteParam(aMsg, aParam.mCumulativeResolution);
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WriteParam(aMsg, aParam.mZoom);
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WriteParam(aMsg, aParam.mDevPixelsPerCSSPixel);
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@ -783,7 +783,7 @@ struct ParamTraits<mozilla::layers::FrameMetrics>
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ReadParam(aMsg, aIter, &aResult->mRootCompositionSize) &&
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ReadParam(aMsg, aIter, &aResult->mScrollId) &&
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ReadParam(aMsg, aIter, &aResult->mScrollParentId) &&
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ReadParam(aMsg, aIter, &aResult->mResolution) &&
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ReadParam(aMsg, aIter, &aResult->mPresShellResolution) &&
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ReadParam(aMsg, aIter, &aResult->mCumulativeResolution) &&
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ReadParam(aMsg, aIter, &aResult->mZoom) &&
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ReadParam(aMsg, aIter, &aResult->mDevPixelsPerCSSPixel) &&
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@ -76,7 +76,7 @@ public:
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, mDisplayPort(0, 0, 0, 0)
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, mCriticalDisplayPort(0, 0, 0, 0)
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, mScrollableRect(0, 0, 0, 0)
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, mResolution(1)
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, mPresShellResolution(1)
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, mCumulativeResolution(1)
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, mTransformScale(1)
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, mDevPixelsPerCSSPixel(1)
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@ -114,7 +114,7 @@ public:
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mCriticalDisplayPort.IsEqualEdges(aOther.mCriticalDisplayPort) &&
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mViewport.IsEqualEdges(aOther.mViewport) &&
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mScrollableRect.IsEqualEdges(aOther.mScrollableRect) &&
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mResolution == aOther.mResolution &&
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mPresShellResolution == aOther.mPresShellResolution &&
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mCumulativeResolution == aOther.mCumulativeResolution &&
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mDevPixelsPerCSSPixel == aOther.mDevPixelsPerCSSPixel &&
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mMayHaveTouchListeners == aOther.mMayHaveTouchListeners &&
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@ -171,14 +171,10 @@ public:
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return mCumulativeResolution * mDevPixelsPerCSSPixel;
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}
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LayerPoint GetScrollOffsetInLayerPixels() const
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// Get the amount by which this frame has been zoomed since the last repaint.
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LayerToScreenScale GetAsyncZoom() const
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{
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return GetScrollOffset() * LayersPixelsPerCSSPixel();
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}
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LayoutDeviceToParentLayerScale GetParentResolution() const
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{
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return mCumulativeResolution / mResolution;
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return mZoom / LayersPixelsPerCSSPixel();
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}
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// Ensure the scrollableRect is at least as big as the compositionBounds
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@ -343,14 +339,17 @@ public:
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// The following metrics are dimensionless.
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//
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// The incremental resolution that the current frame has been painted at
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// relative to the parent frame's resolution. This information is provided
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// by Gecko at layout/paint time.
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ParentLayerToLayerScale mResolution;
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// The pres-shell resolution that has been induced on the document containing
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// this scroll frame as a result of zooming this scroll frame (whether via
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// user action, or choosing an initial zoom level on page load). This can
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// only be different from 1.0 for frames that are zoomable, which currently
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// is just the root content document's root scroll frame (mIsRoot = true).
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ParentLayerToLayerScale mPresShellResolution;
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// The cumulative resolution that the current frame has been painted at.
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// This is the product of our mResolution and the mResolutions of our parent frames.
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// This information is provided by Gecko at layout/paint time.
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// This is the product of the pres-shell resolutions of the document
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// containing this scroll frame and its ancestors, and any css-driven
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// resolution. This information is provided by Gecko at layout/paint time.
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LayoutDeviceToLayerScale mCumulativeResolution;
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// TODO(botond): This is now always 1 and should be removed (see bug 1055741).
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@ -159,7 +159,7 @@ AppendToString(std::stringstream& aStream, const FrameMetrics& m,
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AppendToString(aStream, m.GetRootCompositionSize(), " rcs=");
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AppendToString(aStream, m.GetViewport(), " v=");
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aStream << nsPrintfCString(" z=(ld=%.3f r=%.3f cr=%.3f z=%.3f ts=%.3f)",
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m.mDevPixelsPerCSSPixel.scale, m.mResolution.scale,
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m.mDevPixelsPerCSSPixel.scale, m.mPresShellResolution.scale,
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m.mCumulativeResolution.scale, m.GetZoom().scale,
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m.mTransformScale.scale).get();
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aStream << nsPrintfCString(" u=(%d %d %lu)",
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@ -197,12 +197,17 @@ ComputeTouchSensitiveRegion(GeckoContentController* aController,
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ParentLayerRect visible(aMetrics.mCompositionBounds);
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CSSRect touchSensitiveRegion;
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if (aController->GetTouchSensitiveRegion(&touchSensitiveRegion)) {
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// Note: we assume here that touchSensitiveRegion is in the CSS pixels
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// of our parent layer, which makes this coordinate conversion
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// correct.
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// Here we assume 'touchSensitiveRegion' is in the CSS pixels of the
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// parent frame. To convert it to ParentLayer pixels, we therefore need
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// the cumulative resolution of the parent frame. We approximate this as
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// the quotient of our cumulative resolution and our pres shell resolution;
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// this approximation may not be accurate in the presence of a css-driven
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// resolution.
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LayoutDeviceToParentLayerScale parentCumulativeResolution =
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aMetrics.mCumulativeResolution / aMetrics.mPresShellResolution;
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visible = visible.Intersect(touchSensitiveRegion
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* aMetrics.mDevPixelsPerCSSPixel
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* aMetrics.GetParentResolution());
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* parentCumulativeResolution);
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}
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// Not sure what rounding option is the most correct here, but if we ever
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@ -2588,9 +2588,8 @@ ViewTransform AsyncPanZoomController::GetCurrentAsyncTransform() const {
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}
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}
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ParentLayerToScreenScale scale = mFrameMetrics.GetZoom()
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/ mLastContentPaintMetrics.mDevPixelsPerCSSPixel
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/ mFrameMetrics.GetParentResolution();
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ParentLayerToScreenScale scale = mFrameMetrics.mPresShellResolution // non-transient portion
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* mFrameMetrics.GetAsyncZoom(); // transient portion
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ScreenPoint translation = (currentScrollOffset - lastPaintScrollOffset)
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* mFrameMetrics.GetZoom();
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@ -2599,24 +2598,27 @@ ViewTransform AsyncPanZoomController::GetCurrentAsyncTransform() const {
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Matrix4x4 AsyncPanZoomController::GetNontransientAsyncTransform() const {
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ReentrantMonitorAutoEnter lock(mMonitor);
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return Matrix4x4::Scaling(mLastContentPaintMetrics.mResolution.scale,
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mLastContentPaintMetrics.mResolution.scale,
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return Matrix4x4::Scaling(mLastContentPaintMetrics.mPresShellResolution.scale,
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mLastContentPaintMetrics.mPresShellResolution.scale,
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1.0f);
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}
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Matrix4x4 AsyncPanZoomController::GetTransformToLastDispatchedPaint() const {
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ReentrantMonitorAutoEnter lock(mMonitor);
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// Technically we should be taking the scroll delta in the coordinate space
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// of transformed layer pixels (i.e. this layer's LayerPixels, with the layer
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// transform applied). However in the absence of actual CSS transforms, we
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// can use the parent-layer space instead.
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// When we fix bug 993525 and properly support CSS transforms we might have
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// to revisit this.
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ParentLayerPoint scrollChange =
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(mLastContentPaintMetrics.GetScrollOffset() - mLastDispatchedPaintMetrics.GetScrollOffset())
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* mLastContentPaintMetrics.mDevPixelsPerCSSPixel
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* mLastContentPaintMetrics.GetParentResolution();
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* mLastContentPaintMetrics.mCumulativeResolution
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// This transform ("LD" in the terminology of the comment above
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// GetScreenToApzcTransform() in APZCTreeManager.h) is applied in a
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// coordinate space that includes the APZC's CSS transform ("LC").
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// This CSS transform is the identity unless this APZC sets a pres-shell
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// resolution, in which case the transform has a post-scale that cancels
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// out the pres-shell resolution. We simulate applying the "LC" transform
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// by dividing by the pres-shell resolution. This will go away once
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// bug 1076192 is fixed.
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/ mLastContentPaintMetrics.mPresShellResolution;
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float zoomChange = mLastContentPaintMetrics.GetZoom().scale / mLastDispatchedPaintMetrics.GetZoom().scale;
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@ -2710,9 +2712,18 @@ void AsyncPanZoomController::NotifyLayersUpdated(const FrameMetrics& aLayerMetri
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if (FuzzyEqualsAdditive(mFrameMetrics.mCompositionBounds.width, aLayerMetrics.mCompositionBounds.width) &&
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mFrameMetrics.mDevPixelsPerCSSPixel == aLayerMetrics.mDevPixelsPerCSSPixel) {
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float parentResolutionChange = aLayerMetrics.GetParentResolution().scale
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/ mFrameMetrics.GetParentResolution().scale;
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mFrameMetrics.ZoomBy(parentResolutionChange);
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// Any change to the pres shell resolution was requested by APZ and is
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// already included in our zoom; however, other components of the
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// cumulative resolution (a parent document's pres-shell resolution, or
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// the css-driven resolution) may have changed, and we need to update
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// our zoom to reflect that. Note that we can't just take
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// aLayerMetrics.mZoom because the APZ may have additional async zoom
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// since the repaint request.
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float totalResolutionChange = aLayerMetrics.mCumulativeResolution.scale
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/ mFrameMetrics.mCumulativeResolution.scale;
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float presShellResolutionChange = aLayerMetrics.mPresShellResolution.scale
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/ mFrameMetrics.mPresShellResolution.scale;
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mFrameMetrics.ZoomBy(totalResolutionChange / presShellResolutionChange);
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} else {
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// Take the new zoom as either device scale or composition width or both
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// got changed (e.g. due to orientation change).
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@ -2725,7 +2736,7 @@ void AsyncPanZoomController::NotifyLayersUpdated(const FrameMetrics& aLayerMetri
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}
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mFrameMetrics.mCompositionBounds = aLayerMetrics.mCompositionBounds;
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mFrameMetrics.SetRootCompositionSize(aLayerMetrics.GetRootCompositionSize());
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mFrameMetrics.mResolution = aLayerMetrics.mResolution;
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mFrameMetrics.mPresShellResolution = aLayerMetrics.mPresShellResolution;
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mFrameMetrics.mCumulativeResolution = aLayerMetrics.mCumulativeResolution;
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mFrameMetrics.SetHasScrollgrab(aLayerMetrics.GetHasScrollgrab());
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@ -142,19 +142,12 @@ APZCCallbackHelper::UpdateRootFrame(nsIDOMWindowUtils* aUtils,
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aMetrics.SetScrollOffset(actualScrollOffset);
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// The mZoom variable on the frame metrics stores the CSS-to-screen scale for this
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// frame. This scale includes all of the (cumulative) resolutions set on the presShells
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// from the root down to this frame. However, when setting the resolution, we only
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// want the piece of the resolution that corresponds to this presShell, rather than
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// all of the cumulative stuff, so we need to divide out the parent resolutions.
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// Finally, we multiply by a ScreenToLayerScale of 1.0f because the goal here is to
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// take the async zoom calculated by the APZC and tell gecko about it (turning it into
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// a "sync" zoom) which will update the resolution at which the layer is painted.
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ParentLayerToLayerScale presShellResolution =
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aMetrics.GetZoom()
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/ aMetrics.mDevPixelsPerCSSPixel
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/ aMetrics.GetParentResolution()
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* ScreenToLayerScale(1.0f);
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// The pres shell resolution is updated by the the async zoom since the
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// last paint. The ScreenToLayerScale(1.0f) reflects this async zoom being
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// turned into a "sync" zoom during the repaint.
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ParentLayerToLayerScale presShellResolution = aMetrics.mPresShellResolution
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* aMetrics.GetAsyncZoom()
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* ScreenToLayerScale(1.0f);
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aUtils->SetResolution(presShellResolution.scale, presShellResolution.scale);
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// Finally, we set the displayport.
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@ -75,7 +75,7 @@ GetTransformToAncestorsParentLayer(Layer* aStart, const LayerMetricsWrapper& aAn
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// If the layer has a non-transient async transform then we need to apply it here
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// because it will get applied by the APZ in the compositor as well
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const FrameMetrics& metrics = iter.Metrics();
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transform.PostScale(metrics.mResolution.scale, metrics.mResolution.scale, 1.f);
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transform.PostScale(metrics.mPresShellResolution.scale, metrics.mPresShellResolution.scale, 1.f);
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}
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return transform;
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}
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@ -167,7 +167,7 @@ ClientTiledPaintedLayer::BeginPaint()
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// Store the resolution from the displayport ancestor layer. Because this is Gecko-side,
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// before any async transforms have occurred, we can use the zoom for this.
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mPaintData.mResolution = displayportMetrics.GetZoomToParent();
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TILING_LOG("TILING %p: Resolution %f\n", this, mPaintData.mResolution.scale);
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TILING_LOG("TILING %p: Resolution %f\n", this, mPaintData.mPresShellResolution.scale);
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// Store the applicable composition bounds in this layer's Layer units.
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mPaintData.mTransformToCompBounds =
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@ -150,9 +150,8 @@ ComputeViewTransform(const FrameMetrics& aContentMetrics, const FrameMetrics& aC
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// but with aContentMetrics used in place of mLastContentPaintMetrics, because they
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// should be equivalent, modulo race conditions while transactions are inflight.
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ParentLayerToScreenScale scale = aCompositorMetrics.GetZoom()
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/ aContentMetrics.mDevPixelsPerCSSPixel
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/ aCompositorMetrics.GetParentResolution();
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ParentLayerToScreenScale scale = aCompositorMetrics.mPresShellResolution
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* aCompositorMetrics.GetAsyncZoom();
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ScreenPoint translation = (aCompositorMetrics.GetScrollOffset() - aContentMetrics.GetScrollOffset())
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* aCompositorMetrics.GetZoom();
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return ViewTransform(scale, -translation);
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@ -1311,7 +1310,7 @@ ClientTiledLayerBuffer::ValidateTile(TileClient aTile,
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#ifdef GFX_TILEDLAYER_DEBUG_OVERLAY
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DrawDebugOverlay(drawTarget, aTileOrigin.x * mResolution,
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aTileOrigin.y * mResolution, GetTileLength(), GetTileLength());
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aTileOrigin.y * mPresShellResolution, GetTileLength(), GetTileLength());
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#endif
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ctxt = nullptr;
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@ -1367,8 +1366,8 @@ GetCompositorSideCompositionBounds(const LayerMetricsWrapper& aScrollAncestor,
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const ViewTransform& aAPZTransform)
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{
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Matrix4x4 nonTransientAPZUntransform = Matrix4x4::Scaling(
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aScrollAncestor.Metrics().mResolution.scale,
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aScrollAncestor.Metrics().mResolution.scale,
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aScrollAncestor.Metrics().mPresShellResolution.scale,
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aScrollAncestor.Metrics().mPresShellResolution.scale,
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1.f);
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nonTransientAPZUntransform.Invert();
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@ -718,7 +718,7 @@ ApplyAsyncTransformToScrollbarForContent(Layer* aScrollbar,
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// aScrollbarIsDescendant hunk below we unapply the entire async
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// transform, which includes the nontransientasync transform and would
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// normally account for the resolution.
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scale *= metrics.mResolution.scale;
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scale *= metrics.mPresShellResolution.scale;
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}
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scrollbarTransform.PostScale(1.f, 1.f / transientTransform._22, 1.f);
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scrollbarTransform.PostTranslate(0, -transientTransform._42 * scale, 0);
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@ -726,7 +726,7 @@ ApplyAsyncTransformToScrollbarForContent(Layer* aScrollbar,
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if (aScrollbar->GetScrollbarDirection() == Layer::HORIZONTAL) {
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float scale = metrics.CalculateCompositedSizeInCssPixels().width / metrics.mScrollableRect.width;
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if (aScrollbarIsDescendant) {
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scale *= metrics.mResolution.scale;
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scale *= metrics.mPresShellResolution.scale;
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}
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scrollbarTransform.PostScale(1.f / transientTransform._11, 1.f, 1.f);
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scrollbarTransform.PostTranslate(-transientTransform._41 * scale, 0, 0);
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@ -888,9 +888,10 @@ AsyncCompositionManager::TransformScrollableLayer(Layer* aLayer)
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if (metrics.IsScrollable()) {
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geckoScroll = metrics.GetScrollOffset() * userZoom;
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}
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ParentLayerToScreenScale scale = userZoom
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/ metrics.mDevPixelsPerCSSPixel
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/ metrics.GetParentResolution();
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LayerToScreenScale asyncZoom = userZoom / metrics.LayersPixelsPerCSSPixel();
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ParentLayerToScreenScale scale = metrics.mPresShellResolution
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* asyncZoom;
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ScreenPoint translation = userScroll - geckoScroll;
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Matrix4x4 treeTransform = ViewTransform(scale, -translation);
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@ -900,7 +901,7 @@ AsyncCompositionManager::TransformScrollableLayer(Layer* aLayer)
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// Apply resolution scaling to the old transform - the layer tree as it is
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// doesn't have the necessary transform to display correctly.
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oldTransform.PreScale(metrics.mResolution.scale, metrics.mResolution.scale, 1);
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oldTransform.PreScale(metrics.mPresShellResolution.scale, metrics.mPresShellResolution.scale, 1);
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// Make sure that overscroll and under-zoom are represented in the old
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// transform so that fixed position content moves and scales accordingly.
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@ -907,7 +907,7 @@ LayerManagerComposite::ComputeRenderIntegrity()
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Layer* rootScrollable = rootScrollableLayers[0];
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const FrameMetrics& metrics = LayerMetricsWrapper::TopmostScrollableMetrics(rootScrollable);
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Matrix4x4 transform = rootScrollable->GetEffectiveTransform();
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transform.PostScale(metrics.mResolution.scale, metrics.mResolution.scale, 1);
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transform.PostScale(metrics.mPresShellResolution.scale, metrics.mPresShellResolution.scale, 1);
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// Clip the screen rect to the document bounds
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Rect documentBounds =
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@ -778,7 +778,7 @@ TEST_F(APZCBasicTester, ComplexTransform) {
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metrics.SetScrollOffset(CSSPoint(10, 10));
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metrics.mScrollableRect = CSSRect(0, 0, 50, 50);
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metrics.mCumulativeResolution = LayoutDeviceToLayerScale(2);
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metrics.mResolution = ParentLayerToLayerScale(2);
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metrics.mPresShellResolution = ParentLayerToLayerScale(2);
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metrics.SetZoom(CSSToScreenScale(6));
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metrics.mDevPixelsPerCSSPixel = CSSToLayoutDeviceScale(3);
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metrics.SetScrollId(FrameMetrics::START_SCROLL_ID);
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@ -724,10 +724,10 @@ nsDisplayScrollLayer::ComputeFrameMetrics(nsIFrame* aForFrame,
|
||||
// Only the root scrollable frame for a given presShell should pick up
|
||||
// the presShell's resolution. All the other frames are 1.0.
|
||||
if (aScrollFrame == presShell->GetRootScrollFrame()) {
|
||||
metrics.mResolution = ParentLayerToLayerScale(presShell->GetXResolution(),
|
||||
metrics.mPresShellResolution = ParentLayerToLayerScale(presShell->GetXResolution(),
|
||||
presShell->GetYResolution());
|
||||
} else {
|
||||
metrics.mResolution = ParentLayerToLayerScale(1.0f);
|
||||
metrics.mPresShellResolution = ParentLayerToLayerScale(1.0f);
|
||||
}
|
||||
// The cumulative resolution is the resolution at which the scroll frame's
|
||||
// content is actually rendered. It includes the pres shell resolutions of
|
||||
|
@ -2802,7 +2802,7 @@ CalculateFrameMetricsForDisplayPort(nsIFrame* aScrollFrame,
|
||||
* nsLayoutUtils::GetTransformToAncestorScale(aScrollFrame).width);
|
||||
|
||||
metrics.mDevPixelsPerCSSPixel = deviceScale;
|
||||
metrics.mResolution = resolution;
|
||||
metrics.mPresShellResolution = resolution;
|
||||
metrics.mCumulativeResolution = cumulativeResolution;
|
||||
metrics.SetZoom(deviceScale * cumulativeResolution * LayerToScreenScale(1));
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user