Commit Graph

144 Commits

Author SHA1 Message Date
Mark Hammond
014d7213d5 Backout cf585138ff25 (bug 805939) for Windows build bustage on a CLOSED TREE 2012-12-21 15:30:02 +11:00
Chiajung Hung
f1e80feb7a Bug 805939: Wait for shadow trees to update orientation before recompositing. r=cjones 2012-11-22 10:40:57 +08:00
Edwin Flores
283f1651ad Bug 803394 - Add image type for RGB images in shared memory r=nical
--HG--
extra : rebase_source : 3be9bbbcf827c0796d7b0a39724f3372ac080632
2012-12-13 11:47:28 +13:00
Anthony Jones
d448b6b02b Bug 799401 - Throttle APZC paint requests. r=cjones 2012-12-10 08:50:24 -05:00
Ryan VanderMeulen
73f2cb97af Backed out changeset 65f06a1e7b1b (bug 799401) for Windows build bustage. 2012-12-04 21:43:52 -05:00
Anthony Jones
d4d4a663f1 Bug 799401 - Throttle APZC paint requests. r=cjones 2012-12-04 21:00:38 -05:00
Chris Jones
8c1774d31e Bug 804852: Support for the hwc implementation of Composer2D. r=mattwoodrow,mwu,roc sr=roc
This is a rollup of the following patches

part 0: Add a dynamic cast to ColorLayer*

part 1: Add a Composer2D interface to enable implementations to more efficiently compose layer trees

part 2: Let widgets expose Composer2Ds, if they have them

part 3: Expose a layers ogl "friend" API that Composer2D will consume

part 4: Hook Composer2D into the LayerManagerOGL rendering pipeline

part 5: Implement all the goop to let widget/gonk use a Composer2D (HwcComposer2D)
2012-11-19 09:58:38 -08:00
Matt Woodrow
b5b0a2f7d2 Bug 808469 - Use gfxQuartzSurface for OMTC drawing on mac. r=cjones 2012-11-07 19:56:56 +13:00
Makoto Kato
fd5c3140ef Bug 795594 - Add workaround for MSVC x64 compiler bug. r=roc 2012-10-10 15:17:30 +09:00
Edwin Flores
189f94352a Bug 794061 - Let OMX hardware decoded video frames be copied to canvas r=kanru 2012-10-09 17:06:35 +13:00
Matt Woodrow
5a14809d04 Bug 539356 - Part 9f - Compute the invalid area of the layer tree and pass this to the widget. r=roc 2012-08-29 17:47:18 +12:00
Ed Morley
c863356300 Revert mozilla-inbound to e4dd1fa6d222 for crashes and test failures on a CLOSED TREE 2012-09-27 16:34:46 +01:00
Matt Woodrow
c73c0db2f1 Bug 539356 - Part 9 - Implement DLBI. r=roc,bz,jwatt 2012-08-29 17:38:58 +12:00
Nicolas Silva
531387a325 Bug 790716 - Allocate shared YCbCr images in one shmem. r=jrmuizel. 2012-09-13 16:52:26 -04:00
David Zbarsky
e0fe5ae49b Bug 785657 - Enable async animations in content processes r=cjones 2012-08-25 21:27:28 -04:00
Kan-Ru Chen (陳侃如)
cd9d182e06 Bug 767480 - Gralloc backed video buffer. r=roc 2012-08-21 18:22:58 +08:00
Kan-Ru Chen (陳侃如)
22db9a8e93 Back out c8f7bace9cf9, 17ec4e01c126 (bug 767480) r=bustage 2012-08-21 17:55:02 +08:00
Kan-Ru Chen (陳侃如)
2225b447e6 Bug 767480 - Gralloc backed video buffer. r=roc 2012-08-21 14:59:42 +08:00
Nicolas Silva
047b99ba78 Bug 782372 - Splits ImageLayers.h into ImageLayers.h ImageContainer.h and ImageTypes.h, r=bgirard 2012-08-19 15:33:25 -04:00
Kan-Ru Chen
798e162082 Bug 757341 - Move GonkIOSurfaceImage to its own header. r=roc 2012-08-17 18:56:49 +08:00
Mike Hommey
6173fa297f Bug 774032 bonus - Use @DEPTH@ and @relativesrcdir@ in Makefile.in. r=ted 2012-08-04 20:26:44 +02:00
David Zbarsky
f4b0395707 Bug 755084 Part 3: Move checks for whether to animate opacity and transforms on the compositor thread to nsLayoutUtils, and make them also check whether the compositor is actually running r=cjones,dbaron 2012-07-31 10:28:22 -07:00
David Zbarsky
06ea1f66f2 Bug 778519 - Don't include Layers.h everywhere Part 2 r=cjones 2012-07-30 17:42:26 -07:00
Mark Finkle
70a01196ec Backout 169ff207ed19, a34baed70c1b, f9ccdd490bd7, 39550ed860e6, 2194a2dd66b2, 908eb2e26843, a76e0a267f26 due to mobile viewport bustage (bug 778580) 2012-07-30 14:36:12 -04:00
David Zbarsky
7dcf199c9c Bug 755084 Part 3: Move checks for whether to animate opacity and transforms on the compositor thread to nsLayoutUtils, and make them also check whether the compositor is actually running r=cjones,dbaron 2012-07-27 13:23:45 -07:00
Ed Morley
be8bf4beae Backout 1244b8a8e57a (bug 755084), 32d16d0f87c9 (bug 706179), 8548e016d4a9 (bug 768440), 697f5b87eae9 (bug 768440), 808fc2bd4e8c (bug 755084), 54b1484cd125 (bug 755084), 876726b632c0 (bug 706179) for xul android R3 failures 2012-07-25 16:37:04 +01:00
David Zbarsky
5e6958ba45 Bug 755084 Part 3: Move checks for whether to animate opacity and transforms on the compositor thread to nsLayoutUtils, and make them also check whether the compositor is actually running r=cjones,dbaron 2012-07-25 01:55:00 -07:00
James Willcox
80029db926 Bug 687267 - Initial support for Flash on Honeycomb r=bgirard,vlad,jgilbert,blassey 2012-07-20 15:20:51 -04:00
Ed Morley
69ac41ee19 Backout 4987ffd173a4 (bug 687267) for bustage 2012-07-23 14:47:54 +01:00
James Willcox
9c75650095 Bug 687267 - Initial support for Flash on Honeycomb r=bgirard,vlad,jgilbert,blassey
--HG--
extra : rebase_source : 450055ae3e71ea84f74252d3bf100fe970d29d14
2012-07-20 15:20:51 -04:00
Ms2ger
0a56bc3482 Bug 776142 - Back out bug 687267 / changeset 8571114112b2 on a CLOSED TREE. 2012-07-22 14:02:18 +02:00
James Willcox
f0d7883166 Bug 687267 - Initial support for Flash on Honeycomb r=bgirard,vlad,jgilbert 2012-07-20 15:20:51 -04:00
Doug Sherk
df87148215 Bug 750974: Move basic pan/zoom logic into Gecko C++ r=cjones,roc sr=smaug[widget/] 2012-07-19 23:48:25 -07:00
Steve Fink
f20c2ef916 Backed out changeset afd9e75374e8 from a CLOSED TREE for breaking Windows builds 2012-07-19 14:55:48 -07:00
James Willcox
67949244f1 Bug 687267 - Initial support for Flash on Honeycomb r=benwa,vlad 2012-07-19 16:15:40 -04:00
David Zbarsky
88371b030a [Bug 774505] Don't include Layers.h everywhere r=cjones 2012-07-18 12:31:40 -04:00
Nicolas Silva
1ada2b604f Bug 598868: Add support for pushing video frames directly to the compositor thread, bypassing the content thread. r=cjones 2012-07-13 15:38:09 -04:00
Chris Jones
a461883264 Bug 765734, part 6: Integrate gralloc buffers into the shadow-layers pipelines. r=gal
--HG--
extra : rebase_source : f7d46aeab3c44d237c8f2ab690caf00f6cd3270d
2012-07-12 05:51:58 -07:00
Ehsan Akhgari
5e6974df88 Backout changeset f568fc280fb0 (bug 539356) because of performance and correctness regressions 2012-07-03 20:24:55 -04:00
Matt Woodrow
cbd39105d9 Bug 539356 - Part 9 - Implement DLBI. r=roc,bz,jwatt 2012-06-30 15:06:11 +12:00
Nicholas Cameron
c064eb870f Bug 768723; Reorganise BasicLayers.cpp into multiple files; r=roc
--HG--
rename : gfx/layers/basic/BasicLayers.cpp => gfx/layers/basic/BasicBuffers.cpp
rename : gfx/layers/basic/BasicLayers.cpp => gfx/layers/basic/BasicBuffers.h
rename : gfx/layers/basic/BasicLayers.cpp => gfx/layers/basic/BasicCanvasLayer.cpp
rename : gfx/layers/basic/BasicLayers.cpp => gfx/layers/basic/BasicColorLayer.cpp
rename : gfx/layers/basic/BasicLayers.cpp => gfx/layers/basic/BasicContainerLayer.cpp
rename : gfx/layers/basic/BasicLayers.cpp => gfx/layers/basic/BasicContainerLayer.h
rename : gfx/layers/basic/BasicLayers.cpp => gfx/layers/basic/BasicImageLayer.cpp
rename : gfx/layers/basic/BasicLayers.cpp => gfx/layers/basic/BasicLayerManager.cpp
rename : gfx/layers/basic/BasicLayers.cpp => gfx/layers/basic/BasicLayersImpl.cpp
rename : gfx/layers/basic/BasicLayers.cpp => gfx/layers/basic/BasicLayersImpl.h
rename : gfx/layers/basic/BasicLayers.cpp => gfx/layers/basic/BasicThebesLayer.cpp
rename : gfx/layers/basic/BasicLayers.cpp => gfx/layers/basic/BasicThebesLayer.h
extra : rebase_source : aff7ec0b95a70e00149d2d9ea2856f9192dbc7f6
2012-06-29 18:01:34 +12:00
Takanori MATSUURA
4e1026d682 Bug 751521 - Separate pixman detection from cairo. r=glandium 2012-05-26 08:44:00 +02:00
Gervase Markham
ca171eec44 Bug 716478 - update licence to MPL 2. 2012-05-21 12:12:37 +01:00
Nicholas Cameron
fa10a91faf Bug 716439; change build process to genshaders statically. r=BenWa 2012-03-27 11:13:34 +13:00
Nicholas Cameron
44c6d07ba4 Bug 733894; changing the framework for representing shaders in the OGL
layers backend. r=BenWa
2012-03-19 09:07:25 +13:00
Chris Lord
8f9b90984f Bug 745177 - Retain and re-use uploaded GL tiles. r=ajuma
Rather than discarding uploaded tiles once they fall outside of the valid
region, shuffle them off into a separate tile-store with all the metadata they
need to render them, and render them in the areas that our current valid
region doesn't cover in TiledThebesLayerOGL::RenderLayer.
2012-04-24 22:48:33 -04:00
Matt Brubeck
68fdd39a98 Back out 4114c654f5d0 (bug 745177) because of Mac build errors 2012-04-24 20:18:50 -07:00
Chris Lord
7f2c8c3737 Bug 745177 - Retain and re-use uploaded GL tiles. r=ajuma
Rather than discarding uploaded tiles once they fall outside of the valid
region, shuffle them off into a separate tile-store with all the metadata they
need to render them, and render them in the areas that our current valid
region doesn't cover in TiledThebesLayerOGL::RenderLayer.
2012-04-24 22:48:33 -04:00
Benoit Girard
51549b38f1 Bug 739679 - Part 4: TiledLayerBufferOGL. r=mwoodrow,roc 2012-04-16 19:04:24 -04:00
Benoit Girard
ed4c272a74 Bug 739679 - Part 3: BasicTiledThebesLayer. r=mwoodrow,roc 2012-04-16 19:02:45 -04:00
Benoit Jacob
46768022a6 Bug 741730 - Remove USE_GLES2 - r=romaxa 2012-04-10 11:49:21 -04:00
Benoit Girard
9af6bc051d Added more rendertrace breakdowns 2012-02-27 14:31:29 -05:00
Benoit Girard
ec98ad3013 Preliminary render trace 2012-02-17 17:05:03 -05:00
Bas Schouten
f987b74374 Bug 715785: Make ImageContainers independent of LayerManagers. r=roc 2012-02-01 03:18:30 +01:00
Benoit Girard ext:(%2C%20Ali%20Juma%20%3Cajuma%40mozilla.com%3E)
3a24e71200 Bug 711168 - Implement the compositor protocol for OMTC. r=cjones 2012-01-19 09:45:37 -05:00
Rafael Ávila de Espíndola
f16f02377c Bug 708051 - Avoid IPC x ipc confusion on case insensitive filesystems. r=joe. 2012-01-03 14:36:00 -05:00
Matt Woodrow
5725b611f5 Bug 684759 - Part 3a - Sort preserve-3d layers using their z depth at points where they intersect in 2d space. r=roc 2011-10-07 10:23:18 +13:00
Chris Jones
c55298d9ae Bug 648484, part 6: Add code to share D3D10 textures across processes. r=Bas 2011-08-09 12:38:26 -07:00
Benoit Girard
dd61f3a2ea Bug 648480 - Add shadow-layer support to d3d9 backend. r=cjones 2011-07-04 09:15:05 -04:00
Benoit Girard
069dc7b333 Backout 627489bb6288. 2011-07-01 18:05:54 -04:00
Benoit Girard
c83b82cbd1 Bug 648480 - Add shadow-layer support to d3d9 backend. r=cjones 2011-07-01 16:57:15 -04:00
Matheus Kerschbaum
93480c6366 Bug 639754 - Remove MOZ_IPC checks since IPC is always built now; r=bsmedberg 2011-04-02 19:14:00 -07:00
Bas Schouten
a2492ec1e6 Bug 626602, part 6: Implement asynchronous D3D10 readback. r=cjones,jrmuizel 2011-02-04 20:30:00 -06:00
Robert O'Callahan
2c94778839 Bug 626602. Part 1: Create ReadbackLayer API to enable collection of background pixels in a layer tree. r=bas,sr=cjones 2011-02-16 16:43:30 -06:00
Matt Woodrow
b6b769faf1 Bug 591687: Add new image type for IOSurfaces on Mac OS X. r=roc r=benwa a=blocking2.0betaN+ 2011-02-12 11:02:08 -05:00
Bas Schouten
67888ccd42 Bug 546514 - Part 4: Build D3D10 layers. r=vlad 2010-10-01 00:53:51 +02:00
Chris Jones
00f365ac1f Bug 570625, part 2: Add a SurfaceDescriptorX11 datatype that abstracts what's needed to share an Xlib surface to another process. r=karl sr=shaver 2010-09-14 00:23:08 -05:00
Chris Jones
2aaf1a0c12 Bug 590294, part 2: Add a ContainerLayer attribute FrameMetrics that stores relevant information from layout/ on the root layer. r=roc sr=vlad 2010-09-03 15:10:45 -05:00
Chris Jones
49048c0d61 Merge m-c --> cedar
--HG--
rename : layout/style/test/test_hover.html => layout/style/test/hover_helper.html
2010-08-31 00:35:03 -05:00
Atul Apte
4a9f8dee1f Enable basic stereoscopic rendering support for D3D9 layers with 3D Vision. r=bas 2010-08-26 20:44:53 +00:00
Chris Jones
f30d5c8a27 Bug 570620, part i: Implement ShadowLayer::Disconnect() for common-case shutdown, and ShadowableLayer::Disconnect() for emergency-case shutdown. r=vlad 2010-08-20 18:24:41 -05:00
Bas Schouten
16fbc64865 Bug 585248: Use a single device for all LayerManagerD3D9's. r=vlad 2010-08-11 01:32:45 +02:00
Chris Jones
015c13454b Bug 570294, part g: Implement basic ShadowLayers and share basic layers with remote processes. r=Bas sr=vlad
--HG--
extra : rebase_source : aca1e9e2ebb49f000bbe5116c04145f8aff8ac03
2010-07-21 16:17:33 -05:00
Chris Jones
f6a490c7cb Bug 570294, part f: Implement the "manager" side of IPC layers. r=vlad
--HG--
extra : rebase_source : 8c99ac9f20dd92ab8d1f8379d166339366be4c60
2010-07-21 16:17:33 -05:00
Chris Jones
1623d769fb Bug 570294, part e: Implement the "forwarder" side of IPC layers. r=jrmuizel
--HG--
extra : rebase_source : 43c9bd051ec500d08ebd7bce6767c1be36abcd26
2010-07-21 16:17:33 -05:00
Chris Jones
1c983c1028 Bug 570294, part c: C++ part of Layers IPC interface. r=Bas sr=vlad
--HG--
extra : rebase_source : 12246bd29d0469630c406dea4b137e792002de57
2010-07-21 16:17:33 -05:00
Chris Jones
544264704f Bug 567421, part 2: Implement Dump[Self](FILE*) and Log[Self]() methods for layers. r=roc 2010-07-21 13:06:33 -05:00
Robert O'Callahan
8442c7897c Bug 564991. Part 6: Make BasicLayers support retained ThebesLayer contents. r=cjones,sr=vlad 2010-03-04 10:37:04 +13:00
Justin Wood
ce097ec76a Bug 467051 - Introduce GLOBAL_DEPS to build system (gfx/cairo) r=vlad, feedback+=ted
--HG--
extra : rebase_source : 3dee9c67387cb9b72dd81da6d52ad996afa2bfae
2010-05-30 22:49:32 -04:00
Neil Rashbrook
9270d2e6b4 Bug 569490 Don't build D3D9 layer if we can't find d3d9.h r=ted,jmuizelaar 2010-06-06 11:37:44 +01:00
Vladimir Vukicevic
917dfcb032 b=567626; fix up opengl layers; r=bas 2010-05-24 23:35:35 -07:00
Bas Schouten
5c0ef5136a Bug 546515: Part 1: Add a layers backend based on Direct3D9. r=jrmuizel 2010-05-24 17:28:51 +02:00
Vladimir Vukicevic
b99bb96c47 b=561168; convert canvas to use layers for rendering; r=roc,bas 2010-05-17 21:04:22 -07:00
Robert O'Callahan
74823b00ed Bug 561959. Implement ColorLayer, which paints a solid color into its layer. r=bas,sr=vlad 2010-05-13 12:56:11 +12:00
Bas Schouten
181e985775 Bug 560147: Follow-up fixing non-libxul builds. This will include layers into thebes.dll, and ensure thebes.dll exposes the correct symbols. r=ted 2010-04-28 22:43:52 +02:00
Bas Schouten
c7f958ebfc Bug 560147: Use the new Unified OpenGL Wrapper for OpenGL layers, and remove wrapper code from layers. r=vlad 2010-04-27 04:09:47 +02:00
Chris Double
39352b97f4 Bug 551277 - Replace liboggplay YUV to RGB color conversion code - r=roc 2010-04-19 13:17:06 +12:00
Bas Schouten
42e017024d Bug 546517: The layers OpenGL backend. r=vlad 2010-03-30 06:48:52 +02:00
Robert O'Callahan
686b3c0470 Bug 538323. Part 1: create ImageLayers and associated API for displaying pixel-buffers in various formats. r=jrmuizel,sr=dbaron 2010-03-02 12:09:35 +13:00
Bas Schouten
51c74f7eb9 Bug 550846: Restructure layers to use different directories for different backends. r=roc,ted
--HG--
rename : gfx/layers/BasicLayers.cpp => gfx/layers/basic/BasicLayers.cpp
rename : gfx/layers/BasicLayers.h => gfx/layers/basic/BasicLayers.h
2010-03-14 18:30:40 +01:00
Boying Lu
8880b5ccf2 Bug 549805 - Failed to build liblayer.so on OpenSolaris. r=roc, sr=vlad 2010-03-04 10:26:11 +01:00
Mark Banner
4a7de671ca Fix windows debug build bustage from bug 534425 2010-03-01 10:46:37 +00:00
Robert O'Callahan
13329db1f8 Bug 534425. Part 2: Create BasicLayers implementation. r=jrmuizel 2010-03-01 20:56:18 +13:00
Robert O'Callahan
0bdda6b815 Bug 534425. Part 1: Create initial layers API. r=jmuizelaar,sr=dbaron 2010-03-01 20:56:18 +13:00