Benoit Girard
be25783ba6
Transplanet: Bug 724094 - Use fTexImage2D instead of TexSubImage2D when uploading full width. r=ajuma
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--HG--
extra : rebase_source : 94595465a2b3eb3140f11e932a32575629a266dc
2012-02-06 15:15:36 -05:00
George Wright
e6df55dbc8
Bug 721467 - Add a codepath to only use glTexImage2D instead of glTexSubImage2D when texture uploading in GLContext
2012-01-30 15:09:02 -05:00
Benoit Girard
4580dbb21d
Progress on omtc integration
2012-02-01 16:18:35 -05:00
Benoit Girard
506188e13c
Mergi mc to kiwifox, lots of conflicts so may not build
2012-01-30 13:38:20 -05:00
Joe Drew
38214cc0f2
Back out 9699edcbcedd (bug 721467) for causing bug 722167.
2012-01-29 19:41:48 -05:00
Benoit Girard
7f35e49cdf
Partial work for android OGLSurfaceView
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--HG--
extra : rebase_source : 2c6ce362dd859e9f81a5b4490e2451826259a651
2012-01-26 14:23:13 -05:00
George Wright
841e24a315
Bug 721467 - Add an optional codepath (currently enabled only for Adreno 200 GPUs) to only use glTexImage2D for texture uploads as glTexSubImage2D can be slow and/or buggy r=joe,BenWa
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--HG--
extra : rebase_source : 0f2903fe23edf3b191ae5dcfa7df6d9066d1d952
2012-01-24 19:44:48 -05:00
Mike Hommey
62c12f3946
Bug 716825 - Avoid loading system libraries with their full path. r=bjacob,r=gal,r=blassey
2012-01-13 07:23:02 +01:00
Jeff Gilbert
4a4c7e1718
Bug 721205 - Add correct logic for enabling BGRA readPixels for GLES - r=bjacob
2012-01-26 09:26:36 -08:00
Oleg Romashin
a1e57b0db2
Bug 719253 - Fennec cannot init EGL libs due to wrong library name. r=glandium
2012-01-20 09:18:56 -05:00
Jeff Muizelaar
a47ca866d2
Bug 718440. Add more sampler labels to various places. r=bgirard
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This shows the problems described in bug 710068.
2012-01-17 15:33:04 -05:00
Matt Brubeck
b79b1e58d3
Back out 88733ce1bef3 (bug 718440) because of Windows build failure
2012-01-17 15:15:47 -08:00
Jeff Muizelaar
315982723f
Bug 718440. Add more sampler labels to various places. r=bgirard
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This shows the problems described in bug 710068.
2012-01-17 15:33:04 -05:00
Jeff Gilbert
572d367333
Bug 701269 - Deguarantee that ResizeOffscreenFBO clears its buffers - r=bjacob
2011-12-19 15:47:54 -08:00
Jeff Gilbert
57ad493b06
Bug 705024 - Guarantee GLContexts are resolved properly - r=bjacob
2011-12-16 14:24:46 -08:00
Jeff Gilbert
11b11049ef
Bug 704788 - Add inlined function to allow easy compile-time pruning of mDebugMode branches in GLContext - r=bjacob
2011-12-16 14:24:46 -08:00
Doug Sherk
fee9b2a6aa
Bug 711579: fix WGL context creation without robustness r=Bas
2011-12-16 13:12:02 -08:00
Doug Sherk
2bb47cb327
Bug 711226: separate desktop and ES 2.0 symbol loading r=bjacob
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Symbols were amalgamated into a single table which worked up until recently.
This patch separates them so that there is a common list, then two separate ones
for desktop and OpenGL ES 2.0.
2011-12-16 13:12:00 -08:00
Doug Sherk
797ba840ff
Bug 708207: implement WebGL's getShaderPrecisionFormat r=bjacob
2011-12-16 13:11:59 -08:00
Robert O'Callahan
06e43725c2
Bug 708109. Remove THEBES_INLINE_DECL_THREADSAFE_REFCOUNTING in favour of NS_ version. r=joe
2011-12-15 23:26:42 +13:00
Doug Sherk
f65dc6e8d7
Bug 707861: implement EXT_robustness for ANGLE r=bjacob a=mbrubeck
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Similar to ARB_robustness, uses our current robustness framework. There are some
problems preventing this from being completely usable, but we can't do anything
about them yet. See the bug for more info.
2011-12-14 16:57:09 -08:00
Jeff Gilbert
86c82dcd87
Bug 702413 - Plug leak of new pbuffer when ResizeOffscreenFBO fails - r=bjacob
2011-12-06 15:36:40 -08:00
Benoit Jacob
ed0639a053
Bug 705665 - Don't whine while glDeleting non-existent GL object - r=jgilbert
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In OpenGL it is allowed to try to delete a non-existent GL object, and we have code that relies on that in a fairly legitimate way, see discussion in the bug.
2011-12-04 14:15:42 -05:00
aceman
9f830d62c6
Bug 706610 - remove trailing semicolon after namespace decl. r=joe
2011-12-03 17:02:10 +01:00
aceman
60be1addd1
Bug 704210 - Add license headers to files gfx/gl/Makefile.in and gfx/thebes/Makefile.in. r=joe
2011-12-03 13:04:52 +01:00
Doug Sherk
6b8258d114
Bug 660070: catch EGL_CONTEXT_LOST and send WebGL an event for it r=bjacob
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Catches the EGL_CONTEXT_LOST error which occurs after driver resets, and sends a
WebGL context the canvas event webglcontextlost when this occurs.
2011-12-02 23:52:35 -08:00
Doug Sherk
b32e4a0688
Bug 70348: implement ARB_robustness with WGL r=bjacob
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WGL has its own ARB_robustness implementation which we support with this patch.
I was able to confirm that it was correctly being activated and was polling
status correctly (i.e. the framework is running), but WGL itself doesn't
actually seem to stop the DoS correctly when a robust context is created.
2011-12-02 23:50:11 -08:00
Ali Juma
e1eb025d6d
Bug 705641 - Add reason for framebuffer incompleteness to abort message. r=jrmuizel
2011-12-02 09:43:58 -05:00
Doug Sherk
4720c62c83
Bug 656824: fix trailing comma in GLContext::ContextResetARB enum
2011-11-29 06:10:44 -08:00
Jeff Gilbert
5d2abca505
Bug 702058 - Prefer CGL+FBOs by default on Mac - r=bjacob
2011-11-23 16:49:02 -08:00
Doug Sherk
e6a246b74c
Bug 656824: changed WebGL robustness timer to not get reset after each draw operation r=bjacob
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This patch should improve performance of the robustness timer by not resetting
it each time a draw operation happens. It still checks if there's any activity
and, if not, it will stop firing it. It includes a single extra timer firing
after activity dies to make sure we don't miss anything. Also includes a fix for
robustness being marked as existing when it really isn't.
2011-11-18 22:57:29 -05:00
Matt Woodrow
655a2b090b
Bug 703516 - Move GLContext code into a separate folder. r=jrmuizel
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--HG--
rename : gfx/thebes/EGLUtils.h => gfx/gl/EGLUtils.h
rename : gfx/thebes/GLContext.cpp => gfx/gl/GLContext.cpp
rename : gfx/thebes/GLContext.h => gfx/gl/GLContext.h
rename : gfx/thebes/GLContextProvider.h => gfx/gl/GLContextProvider.h
rename : gfx/thebes/GLContextProviderCGL.mm => gfx/gl/GLContextProviderCGL.mm
rename : gfx/thebes/GLContextProviderEGL.cpp => gfx/gl/GLContextProviderEGL.cpp
rename : gfx/thebes/GLContextProviderGLX.cpp => gfx/gl/GLContextProviderGLX.cpp
rename : gfx/thebes/GLContextProviderImpl.h => gfx/gl/GLContextProviderImpl.h
rename : gfx/thebes/GLContextProviderNull.cpp => gfx/gl/GLContextProviderNull.cpp
rename : gfx/thebes/GLContextProviderOSMesa.cpp => gfx/gl/GLContextProviderOSMesa.cpp
rename : gfx/thebes/GLContextProviderWGL.cpp => gfx/gl/GLContextProviderWGL.cpp
rename : gfx/thebes/GLContextSymbols.h => gfx/gl/GLContextSymbols.h
rename : gfx/thebes/GLDefs.h => gfx/gl/GLDefs.h
rename : gfx/thebes/GLXLibrary.h => gfx/gl/GLXLibrary.h
rename : gfx/thebes/WGLLibrary.h => gfx/gl/WGLLibrary.h
2011-11-18 22:07:49 +13:00