Commit Graph

84 Commits

Author SHA1 Message Date
Jeff Gilbert
488122b31e Bug 1182371 - Misc WebGL cleanup. - r=kamidphish 2015-07-14 17:37:28 -07:00
Edwin Flores
198d1f72ef Bug 1170893 - Return null for invalid internal format. r=kamidphish 2015-07-07 16:24:25 +10:00
Dan Glastonbury
1c19908812 Bug 1179556 - Only call EnsureColorAttachPoints with a color attachment. r=jgilbert 2015-07-02 10:47:45 +10:00
Dan Glastonbury
8e7c542ca5 Bug 1151736 - Lose context on OOM instead of crashing. r=jgilbert 2015-06-17 23:49:35 -04:00
Boris Zbarsky
647cbae2ff Bug 1176153. Have binding code grab the array buffer view type for ArrayBufferView arguments, so consumers don't have to manually use JSAPI to do it. Use the new setup in WebGL code. r=smaug 2015-06-24 08:10:15 -07:00
Dan Glastonbury
ce3aa6d655 Bug 1167504 - Part 4: Remove BindableName - Texture. r=jgilbert 2015-06-10 13:24:18 +10:00
Dan Glastonbury
a8af08a57b Bug 1167504 - Part 2: Remove BindableName - Renderbuffer. r=jgilbert 2015-06-10 13:24:17 +10:00
Dan Glastonbury
b4512d210b Bug 1167504 - Part 1: Remove BindableName - Framebuffer. r=jgilbert 2015-06-10 13:24:16 +10:00
Jeff Muizelaar
8dd67a3df9 Bug 1171021. Rewrite SetFullAlpha to choose one method of iterating.
Perviously it had two.
2015-06-04 14:48:43 -04:00
Dan Glastonbury
24a99012f3 Bug 1159117 - Enable support for legacy formats. r=jgilbert
ALPHA, LUMINANCE, and LUMINANCE_ALPHA texture formats are removed in
OpenGL core profiles. Emulate these via RED, RG and texture swizzling.
2015-05-28 12:15:42 +10:00
Dan Glastonbury
29f0f96441 Bug 1156980 - Validate target in ImageData variants of TexImage2D/TexSubImage2D. r=jgilbert 2015-04-22 23:39:00 +02:00
Jeff Gilbert
f447c50197 Bug 1009734 - Wait until draw to warn about texture completeness. - r=kamidphish 2015-04-06 19:05:11 -07:00
Jeff Gilbert
ef7208db8d Bug 1017865 - Refactor attach/detach for FB attachments. - r=kamidphish 2015-03-24 16:00:28 -07:00
Dan Glastonbury
3bb93a3501 Bug 1145492 - Update FramebufferTexture2D to allow binding mipmaps. r=jgilbert 2015-03-24 10:41:33 +10:00
Dan Glastonbury
066da2323a Bug 1048745 - Non square UniformMatrix. r=jgilbert 2015-03-23 16:37:59 +10:00
Phil Ringnalda
107693caa2 Back out f7657171e034 (bug 1017865) for relanding after already being backed out because it causes orange
CLOSED TREE
2015-03-16 21:32:52 -07:00
Jeff Gilbert
5fdd737234 Bug 1017865 - Refactor attach/detach for FB attachments. - r=kamidphish 2015-03-16 18:22:17 -07:00
Wes Kocher
056873f249 Backed out changeset ff27f90ed289 (bug 1017865) for gl orange 2015-03-16 18:03:40 -07:00
Jeff Gilbert
ddcf77c9be Bug 1017865 - Refactor attach/detach for FB attachments. - r=kamidphish 2015-03-16 12:48:52 -07:00
Dan Glastonbury
1058eaadde Bug 1048741 - [WebGL2] texParameter: Fix silly bug in TEXTURE_COMPARE_FUNC handling. r=jgilbert 2015-03-13 16:16:05 +10:00
Jeff Gilbert
cbb779d14d Bug 1130616 - Support EXT_color_buffer_half_float on ANGLE. - r=jrmuizel,khuey 2015-02-24 14:09:09 -08:00
Jeff Gilbert
f5f41b01dd Bug 1094457 - Implement ReadBuffer and RenderbufferStorageMultisample. - r=kamidphish 2015-02-18 16:57:05 -08:00
Jeff Gilbert
0ef04109e7 Bug 1124394 - Support Core profiles for GLContext. - r=kamidphish 2015-02-12 19:00:41 -08:00
Jeff Gilbert
31f494f506 Backout 80a88a3badba for causing bug 1130086. 2015-02-06 11:37:04 -08:00
Jeff Gilbert
67b77468dc Bug 1124394 - Support WebGL 2 with Core Profiles on Mac. - r=kamidphish 2015-02-04 16:34:55 -08:00
Mike Hommey
50e6916b40 Bug 1126593 - Add a global fallible instance, so that using fallible works directly, everywhere. r=njn 2015-02-02 09:56:13 +09:00
Wes Kocher
4a7262bb43 Backed out changeset 176166c0bae9 (bug 1124394) for b2g device bustage on a CLOSED TREE 2015-01-29 14:23:37 -08:00
Jeff Gilbert
c9fbfe90ae Bug 1124394 - Support WebGL on Core Profiles on Mac. - r=kamidphish 2015-01-29 00:44:19 -08:00
Jeff Gilbert
d90fc3e4b5 Bug 1109945 - Rewrite shader/program handling. - r=kamidphish 2015-01-15 15:40:39 -08:00
Carsten "Tomcat" Book
8f791adba1 Backed out changeset b5c6dd9423cf (bug 1109945) for gl2 test failures on a CLOSED TREE 2015-01-13 09:07:26 +01:00
Jeff Gilbert
3cc39226f9 Bug 1109945 - Rewrite shader/program handling. - r=kamidphish 2015-01-12 19:51:20 -08:00
Jeff Gilbert
2cf049a52f Bug 1093967 - Implement BlitFramebuffer. r=kamidphish 2015-01-12 15:05:21 -08:00
Wes Kocher
33442223e4 Backout ca411b1cf001 (bug 1109945) for shader editor failures 2015-01-09 21:03:54 -08:00
Wes Kocher
097382fa78 Backed out changeset 88cf7f2fe48f for build bustage 2015-01-09 19:15:54 -08:00
Jeff Gilbert
d74e62cb38 Bug 1093967 - Implement BlitFramebuffer. r=kamidphish 2015-01-09 18:51:20 -08:00
Jeff Gilbert
30c24f2000 Bug 1109945 - Rewrite shader/program handling. - r=kamidphish 2015-01-09 18:40:56 -08:00
Milan Sreckovic
340c51ec0d Bug 1110488 - Check for empty log before using it. r=jmuizelaar 2015-01-06 12:02:22 -05:00
Dan Glastonbury
8e2e2dd331 Bug 1062355 - Enable SH_LIMIT_CALL_STACK_DEPTH. r=jgilbert
--HG--
extra : rebase_source : 95194f8a6d7700d1d1a20bd38c6802cd5ef3cc62
2014-12-08 13:29:29 +10:00
Dan Glastonbury
592d9d4482 Bug 1048731 - [WebGL2] Implement new buffer binding targets. r=jgilbert
--HG--
extra : rebase_source : cbba1bb1995a35e7238b40a6819274d2fb15a40c
extra : source : 0f5fc69cd1f616e224ff5837f4c7486c126197e0
2014-12-05 17:04:55 +10:00
Benjamin Bouvier
627c16b0d2 Bug 1102870: Add Float32x4 and Int32x4 to the list of Scalar::Types; r=sfink,luke 2014-12-05 05:01:47 +01:00
Dan Glastonbury
e1564ccd25 Bug 1048724 - [WebGL2] Transform Feedback. r=jgilbert,smaug
--HG--
extra : rebase_source : 40fe3ec66b091ced40f5a773fdc23d06bf6abc11
2014-11-26 12:00:06 +10:00
Dan Glastonbury
518a43f1c4 Bug 1048741 - [WebGL2] texParameter: TEXTURE_COMPARE_MODE and TEXTURE_COMPARE_FUNC support. r=jgilbert
--HG--
extra : rebase_source : 727064b75724cf72aa72d37c2989b06d2c2140bf
extra : histedit_source : 19b706d0208e621b1a0c10af3a48d90a2f1acdbd
2014-11-11 15:36:14 +10:00
Jeff Gilbert
de6744574c Bug 1099427 - Reformat WebGL. - r=kamidphish 2014-11-13 20:03:50 -08:00
Dan Glastonbury
0737cfd3d7 Bug 1048747 - [WebGL2] Query active uniform blocks. r=jgilbert
--HG--
extra : rebase_source : a84e0bdb81451bdb9c150481855e6e1059f701c4
extra : source : 5154511552bc4bead080a17390bd28488219d65e
2014-10-27 09:43:34 +10:00
Dan Glastonbury
729760f4fe Bug 1002281 - Change WebGLBindableName to make mGLName const. r=jgilbert
Split the two functions into two classes. WebGLRenderBuffer and
WebGLVertexArray are special cases.

--HG--
extra : source : 547e328ef878882bce8df3fc1b1e28926d910f1d
2014-11-17 12:21:04 +10:00
Phil Ringnalda
e9850ab994 Back out changeset 63d194784378 (bug 1002281) for b2g build bustage
CLOSED TREE
2014-11-13 21:51:22 -08:00
Dan Glastonbury
e5f8da8a79 Bug 1002281 - Change WebGLBindableName to make mGLName const. r=jgilbert
Split the two functions into two classes. WebGLRenderBuffer and
WebGLVertexArray are special cases.

--HG--
extra : source : 3e8c03d1e6a7845a608c4770981cec1dd8b09977
2014-11-14 14:15:10 +10:00
Jeff Gilbert
e15b3b3c98 Bug 1088345 - Don't run GL commands that may cause non-OOM errors. - r=kamidphish 2014-10-23 15:10:57 -07:00
Jeff Gilbert
6cc3a252fb Bug 912196 - Deal with reading RGBA from RGBX. - r=kamidphish 2014-10-08 16:34:14 -07:00
Jeff Gilbert
981700336e Bug 1083611 - Use UniquePtr and fallible allocations. - r=kamidphish 2014-10-15 20:11:30 -07:00