Commit Graph

5197 Commits

Author SHA1 Message Date
David Anderson
b2e46c1fab Add inactive subframes to the dispatch-to-content region. (bug 1082594, r=tn,kats) 2014-11-19 20:24:15 -08:00
Benoit Girard
345e116691 Bug 1087530 - Part 2: Set OGL Scissor during mClearOnBind. r=jmuizel 2014-11-19 15:30:25 -05:00
Benoit Girard
a52fc33128 Bug 1101650 - Fix mClearOnBind logic. r=jmuizel 2014-11-19 15:29:23 -05:00
Kartikaya Gupta
53936f3254 Bug 1100140 - When a scrollable layer is marked as fixed-position, don't treat it as fixed relative to itself. r=botond 2014-11-19 13:41:48 -05:00
Milan Sreckovic
1ba7431253 Bug 1095925: Propagate the error up the chain. r=jmuizelaar 2014-11-14 16:11:02 -05:00
Milan Sreckovic
79fb503b37 Bug 1074952 - Part 6. Fully qualify the appropriate logs in the logging macros, otherwise we can't call these from other namespaces. An example in non-gfx/2d where it would not have worked without this change. r=botond 2014-11-18 10:51:39 -05:00
Jeff Muizelaar
ad57218e47 Bug 1101160. D3D11: Make switch statement better. r=bas
This is the order one would expect.

--HG--
extra : rebase_source : 299b3814983d42908c2507028bb1c16c64b0f25f
2014-11-18 15:49:39 -05:00
Markus Stange
fee32b29b7 Bug 1097776 - Don't leak the SkBitmapDevice. r=jrmuizel 2014-11-18 17:22:01 -05:00
Markus Stange
4bfc882827 Bug 1097776 - Use Skia for unaccelerated rendering of 3D transforms. r=jrmuizel 2014-11-18 17:21:45 -05:00
Mason Chang
e356eb5ca2 Bug 552020. Part 2. Enable Vsync Profiler Markers across platforms. r=benwa 2014-11-18 13:28:42 -08:00
Wes Kocher
1270a44f4d Backed out changeset 0092a5e1467d (bug 1097776) for reftest failures and leaks 2014-11-18 11:00:08 -08:00
Markus Stange
0882643bae Bug 1097776 - Use Skia for unaccelerated rendering of 3D transforms. r=jrmuizel 2014-11-18 11:36:17 -05:00
Benoit Girard
a50adb60a6 Bug 1087530 - Retain container's intermediate surfaces for up to one frame. r=jmuizelaar 2014-11-03 17:27:32 -05:00
Jeff Muizelaar
f7a15a92d7 Bug 1073036. Fix an assertion string that I forgot about.
--HG--
extra : rebase_source : 9c52d35673e7a28d2c982a070e28b18792cc1a98
2014-11-18 10:33:36 -05:00
Jeff Muizelaar
4b0029fdf7 Bug 1073036. layers: Track program state more carefully to avoid setting unnecessarily. r=nical
This introduces some infrastructure to start tracking the program state more carefully. Currently
it only tracks the program because UseProgram was showing up the most in profiles, but more
state could also be added as needed.

--HG--
extra : rebase_source : 289ab867ef63032f7604a6cbe6d0230fd0a9411a
2014-11-10 14:34:06 -05:00
David Anderson
ec1f0caf28 Add APZ handling for desktop scroll wheel events. (bug 1086162 part 1, r=kats) 2014-11-17 20:56:18 -08:00
Botond Ballo
2bc3fddde6 Bug 1093298 - Ignore calls to AsyncPanZoomAnimation::Sample() with a negative time duration. r=kats 2014-11-17 13:18:16 -05:00
Jeff Muizelaar
6514be6291 Bug 1088414. Backout "Use a single synchronized texture for d3d11"
https://hg.mozilla.org/mozilla-central/rev/e2efedec2d60
2014-11-17 14:20:05 -05:00
Nicolas Silva
df35228518 Bug 1098000 - Track the number of compositable references to TextureHost and only unbind gralloc textures after the last ref goes away. r=sotaro 2014-11-17 11:06:25 +01:00
David Anderson
bebf0f726f Don't overscroll during a fling unless overscrolling is enabled. (bug 1099442, r=botond) 2014-11-14 16:19:00 -08:00
Matt Woodrow
a543eacc24 Bug 1088414. Use a single synchronized texture for d3d11. r=bas,f=jrmuizel
Calling AcquireSync on textures created with
D3D11_RESOURCE_MISC_SHARED_KEYEDMUTEX appears to be really slow, this really
bites us with the number of textures involved when tiling.

I've also tested using ID3D11Query to check when work is completed, this also
appears to be pretty slow.

This instead just uses a single texture with a keyedmutex, and makes sure we
draw to it last and lock it first. It's pretty hacky, but seems to work really
well so far.

--HG--
extra : rebase_source : bf5f56751f993e507fcd1e5c386fb1fc9a3f73af
2014-10-22 15:37:00 +13:00
Ryan VanderMeulen
57225618ce Backed out changesets a99bd0b3b075, a7fb851f823a, and 9fc2d99376cd (bug 552020) for non-unified bustage and OSX 10.6 tsvgr crashes.
CLOSED TREE
2014-11-14 15:57:35 -05:00
Mason Chang
a2d6748143 Bug 552020. Part 2. Enable Vsync Profiler Markers across platforms. r=benwa 2014-11-14 08:31:04 -08:00
Kartikaya Gupta
2d6a90bc16 Bug 1090398 - Require APZC target confirmation before input blocks are ready for handling. r=botond
For proper hit-testing we need to deal with situations where the initial touch
input falls on a dispatch-to-content region of an APZC, and the main thread
later tells us that it actually hit another APZC. This patch allows input blocks
to have an "unconfirmed" APZC target for the initially-found target that can
then be replaced with a different target. Input blocks without a confirmed
target are not ready for processing.
2014-11-14 07:40:15 -05:00
Kartikaya Gupta
c863f93511 Bug 1090398 - Distinguish the various outcomes of APZ hit testing more explicitly. r=botond
Previously we output of APZ hit testing was an APZC instance and an "in
overscroll" flag. Now we need to also distinguish between the hit region and the
dispatch-to-content region for an APZC, so this patch introduces an enum that
makes this more explicit.
2014-11-14 07:40:15 -05:00
Kartikaya Gupta
f04a46f6fa Bug 1090398 - Workaround for scrollinfo layers not yet having event regions set up correctly. r=botond
Until bug 1082594 is fixed, the area occupied by inactive scrollable subframes
don't get added to their layer's dispatch-to-content region. Therefore the APZ
code doesn't know what area corresponds to the subframe, even though it knows
there is a subframe because of the scrollinfo layer. This change inserts a small
workaround to deal with the scrollinfo layers specially, so that the composition
bounds from the scrollinfo layer is used to obtain the area. Once bug 1082594
is fixed this can probably be removed.
2014-11-14 07:40:15 -05:00
Kartikaya Gupta
ef3e0582eb Bug 1090398 - Small refactoring that adds ParentLayerPixel::ToUntyped. r=botond 2014-11-14 07:40:14 -05:00
Kartikaya Gupta
394a46d78d Bug 1090398 - Add support for using the layer event regions for hit testing. r=botond
When the event-regions are provided by layout, use them to populate the APZ-side
hit testing regions. The existing code is still used when event-regions are not
provided by layout.
2014-11-14 07:40:14 -05:00
Kartikaya Gupta
6a591da0b8 Bug 1090398 - Use EventRegions objects instead of nsIntRegions for tracking APZ hit-test areas. r=botond
This simply swaps out the existing nsIntRegion used in APZ hit-testing for
an EventRegion object. The dispatch-to-content region inside the EventRegions
is kept empty, and there are no functional changes here.
2014-11-14 07:40:14 -05:00
Carsten "Tomcat" Book
0627ebf5ec Backed out changeset 80f873bf8adc (bug 1036682) for test bustage 2014-11-14 12:32:47 +01:00
Nicolas Silva
6322eded61 Bug 1036682 - Check that the ipdl connection is not lost before sending messages. r=bjacob 2014-11-14 11:25:16 +01:00
Carsten "Tomcat" Book
9a3e3d4bb8 Backed out changeset 48667a14f94d (bug 1092360) for test bustage / crashes on a CLOSED TREE 2014-11-14 08:14:22 +01:00
Benoit Girard
c0cfe730fd Bug 1092360 - Avoid redundant framebuffer switches. r=jrmuizel 2014-11-12 17:39:17 -05:00
Matt Woodrow
1cf5fa276f Bug 1097441 - Followup bustage fix on a CLOSED TREE 2014-11-14 17:30:02 +13:00
Matt Woodrow
b3a148dcdd Bug 1097441 - Initialize mSize on BufferTextureHost. r=nical 2014-11-13 10:44:42 +13:00
Nicholas Nethercote
bdbe90d931 Bug 1098185 - Initialize some more fields in ShadowLayerForwarder when Valgrind is enabled. r=mattwoodrow.
--HG--
extra : rebase_source : 0063948d7a657421005535c8faad68e69b1a5fcf
2014-11-13 01:15:25 -08:00
Jeff Muizelaar
3b935d0a21 Bug 1089364. Avoid trying to resize the swap chain to a negative size. r=bas
This was causing GetBuffer to return DXGI_ERROR_INVALID_CALL

--HG--
extra : rebase_source : 49e62fd5dda1e28268218cffca4ea1ce7af1b6ea
2014-11-13 10:10:48 -05:00
Jeff Muizelaar
ae06ab96a4 Bug 1097877. Move GLBlitTextureImageHelper from gfx/gl to gfx/layers/opengl. r=nical
The only user is in layers/opengl. This is needed to do better state tracking
in the compositor.

--HG--
rename : gfx/gl/GLBlitTextureImageHelper.cpp => gfx/layers/opengl/GLBlitTextureImageHelper.cpp
rename : gfx/gl/GLBlitTextureImageHelper.h => gfx/layers/opengl/GLBlitTextureImageHelper.h
extra : rebase_source : bba00cbfac9253ca933721659dadbda2bfbe65c5
2014-11-10 14:49:05 -05:00
James Willcox
a11a769191 Bug 1086693 - Part 6: Use generated bindings for AndroidMediaCodec and AndroidSurfaceTexture r=blassey,gcp 2014-11-13 12:47:24 -06:00
Benoit Girard
48140f14fe Bug 1094442 - Part 2: Adjust tile size to the stride of the gralloc buffers. r=kats
--HG--
extra : rebase_source : d3386ee007d6429b81aa6d3ffe6c518fb67c7d6a
2014-11-12 17:55:13 -05:00
Benoit Girard
8a1c4934f8 Bug 1094442 - Part 1: Refactor how tile w/h is queried r=kats
--HG--
extra : rebase_source : 70ef00318a718e2ce3149955d2908615d6125cf3
2014-11-12 17:54:29 -05:00
Sotaro Ikeda
4a33624da4 Bug 1091777 - Add TextureClient recycling to CairoImag r=nical 2014-11-13 07:53:49 -08:00
Botond Ballo
27647aabec Bug 1055741 - Unify the 'local Screen' and 'ParentLayer' coordinate systems. r=kats 2014-11-10 14:35:11 -05:00
Botond Ballo
2124b8b94c Bug 1076163 - Clean up the resolution-related fields and methods in FrameMetrics. r=kats 2014-10-20 17:12:35 -04:00
Botond Ballo
08963b106d Bug 1076163 - Basic APZ support for css-driven resolution. r=kats,tn
This makes APZ behave nicely with most uses of a css transform:scale.

Summary of changes:
  - FrameMetrics::mCumulativeResolution now includes the css-driven resolution
    in addition to the pres-shell resolution.
  - Displayports are now stored in Screen pixels rather than Layer pixels.
    This is what we want anyways (as we'd like the displayport size to remain
    constant as a fraction of the screen size), but it was necessary to make
    this change as part of this patch because continuing to store them in
    Layer pixels in the presence of a css-driven resolution would have
    required a bunch of infrastructure to implement correctly.

Remaining work:
  - Layout painting a scrollable layer at a resolution different from the
    scale induced by the css transform causes problems. These will go away
    with bug 1076192.
  - Different resolutions on the x and y axes are not supported. This is
    tracked by bug 1039967.
2014-10-24 15:49:38 -04:00
Douglas Crosher
563e91e13c Bug 1021367 - Assertion failure in GetShaderConfigFor. r=nical 2014-06-09 20:10:28 +10:00
Carsten "Tomcat" Book
f8a9a0cf8d Backed out changeset fbb9dc943109 (bug 1076163) for Android 4.0 Crashes on a CLOSED TREE 2014-11-13 11:47:57 +01:00
Carsten "Tomcat" Book
b4345a9bb4 Backed out changeset 71fe4233208a (bug 1076163) 2014-11-13 11:47:35 +01:00
Carsten "Tomcat" Book
5b163a6b8b Backed out changeset a96930f1e26b (bug 1055741) 2014-11-13 11:47:31 +01:00
Botond Ballo
c54c9d42eb Bug 1055741 - Unify the 'local Screen' and 'ParentLayer' coordinate systems. r=kats
--HG--
extra : rebase_source : af7323668fb54079e121755660da2121bec3d76b
2014-11-10 14:35:11 -05:00