Commit Graph

37 Commits

Author SHA1 Message Date
Bas Schouten
9bd3f60f10 Bug 1068613 - Addendum 2: Fix bustage due to stray character. r=bustage on a CLOSED TREE 2014-09-18 00:35:48 +02:00
Nicolas Silva
1d405a8655 Bug 1068613 - Part 3: Log failures in D2D, D2D 1.1 and the D3D11 TextureClient. r=bas 2014-09-17 23:23:09 +02:00
Bas Schouten
68f2fad908 Bug 1066465: Fixup DrawTargetD2D1::DrawFilter to respect the AA mode and Finalize properly. r=jrmuizel 2014-09-14 23:52:47 +02:00
Bas Schouten
551b9e6641 Bug 1066463: Have DrawTargetD2D1::DrawSurface take the transform into account when doing a partial upload. r=jrmuizel 2014-09-14 23:52:46 +02:00
Bas Schouten
014cbe4801 Bug 1066676: Make DrawTargetD2D1::DrawSurface respect the interpolation mode. r=jrmuizel 2014-09-14 23:51:35 +02:00
Bas Schouten
de2e0dfe09 Bug 1066673: Change DrawTargetD2D1::DrawSurfaceWithShadow to operate as per Canvas spec. r=jrmuizel 2014-09-14 23:51:35 +02:00
Bas Schouten
c46391eb0a Bug 1066670: Deal with a failed brush creation by drawing transparent black. r=jrmuizel 2014-09-14 23:51:34 +02:00
Bas Schouten
cf394caa67 Bug 1066254: Make the temporary surface used in DrawTargetD2D1 always be transparent. r=jrmuizel 2014-09-14 23:51:33 +02:00
Bas Schouten
f66dcfee43 Bug 1066153: Fail to create DrawTargetD2D1 over the maximum size. r=jrmuizel 2014-09-14 23:51:33 +02:00
Bas Schouten
adf609ffcd Bug 1066147: Clear new DrawTargets upon creation in D2D 1.1 backend. r=jrmuizel 2014-09-14 23:51:33 +02:00
Bas Schouten
564bfeb026 Bug 1066142: Respect AntiAlias mode in Direct2D 1.1 backend. r=jrmuizel 2014-09-14 23:51:32 +02:00
Bas Schouten
97d8894b02 Bug 1062412: Support blending composition operations in D2D 1.1. r=jrmuizel 2014-09-14 23:51:31 +02:00
Bas Schouten
124a96d56c Bug 1066138: Disable using TextureClientD3D11 for A8 surfaces and fix various TextureClientD3D11 A8 bugs. r=jrmuizel 2014-09-14 23:51:31 +02:00
Bas Schouten
8dfe79e18c Bug 1060963: Correctly deal with adjusted Source rectangle in DrawTargetD2D1::DrawSurface. r=jrmuizel 2014-09-14 23:51:30 +02:00
Bas Schouten
76796092a4 Bug 1060960: Fix D2D 1.1 backend's ClearRect to deal with transforms and complex clips. r=jrmuizel 2014-09-14 23:51:29 +02:00
Bas Schouten
799eb1e0e5 Bug 1060951: Properly unset the transform when doing the custom blend in FinalizeDrawing. r=jrmuizel 2014-09-14 23:51:29 +02:00
Bas Schouten
adc9640d08 Bug 1060950: Call PrepareForDrawing before GetImageForSurface. r=jrmuizel 2014-09-14 23:51:28 +02:00
Bas Schouten
cce115f0e0 Bug 1060953: Fix reference cycle between DrawTargetD2D1 and SourceSurfaceD2D1. r=jrmuizel 2014-09-14 23:51:28 +02:00
Matt Woodrow
8c5c06f212 Bug 1046550 - Part 2: Allow creating D2D 1.1 DrawTargets for D3D11 textures. r=bas 2014-09-14 23:51:27 +02:00
Matt Woodrow
a4cc03c70e Bug 1062723 - Part 6: Implement source clipping for DrawTargetD2D1. r=Bas
--HG--
extra : rebase_source : bd1c022efe0548a9e7860fb18d6aced33ddad40f
2014-09-12 17:18:22 +12:00
Jonathan Watt
7bf3859764 Bug 1065031, part 1 - Changes to Moz2D code to document and rename Moz2D Matrix's Translate, Scale and Rotate methods. r=Bas 2014-09-10 18:29:35 +01:00
Carsten "Tomcat" Book
d9c5bea4e5 Backed out changeset e6b766d8a815 (bug 1065127) for bustage 2014-09-10 14:30:36 +02:00
Jonathan Watt
cc5bf95ddf Bug 1065127 - Avoid Matrix().Translate()/Scale()/Rotate() multiplication in lots of places. r=Bas
--HG--
extra : rebase_source : ef075258c31973c4943b9b3a9229685a9bb83917
2014-09-10 11:45:42 +01:00
Jonathan Watt
344fb8cd20 Bug 1024983 - Stop addrefing and releasing excessively in the Moz2D code in functions that return a TemporaryRef. r=mstange 2014-06-13 17:09:23 +01:00
Matt Woodrow
9728f8a42e Bug 997551 - Avoid copying data in GetSourceSurfaceForSurface whenever possible. r=Bas 2014-04-25 15:31:53 +12:00
Matt Woodrow
375c837dc3 Bug 996929 - Implement OptimizeSourceSurface for all Moz2D backends. r=Bas 2014-04-17 12:45:25 +12:00
Jacek Caban
06c5f9e5cc Bug 970429 - Don't allow using INITGUID in unified sources. r=Ehsan 2014-02-12 10:59:05 +01:00
Benoit Jacob
06f7a9c4a2 Bug 958375 - 8/9 - Make remaining Moz2D enums typed - r=Bas
Specifically:
  r=Bas for manual changes
  f=Bas for automatic changes
See attachments on the bug for the specific breakdown.
2014-01-10 14:06:17 -05:00
Benoit Jacob
3a7886f0e9 Bug 958375 - 7/9 - Make Font-related enums typed - r=Bas
Specifically:
  r=Bas for manual changes
  f=Bas for automatic changes
See attachments on the bug for the specific breakdown.
2014-01-10 14:06:16 -05:00
Benoit Jacob
2d5774ca0a Bug 958375 - 6/9 - Make BackendType and NativeSurfaceType typed enums - r=Bas
Specifically:
  r=Bas for manual changes
  f=Bas for automatic changes
See attachments on the bug for the specific breakdown.
2014-01-10 14:06:16 -05:00
Benoit Jacob
55e7c24065 Bug 958375 - 4/9 - Make SurfaceFormat a typed enum - r=Bas
Specifically:
  r=Bas for manual changes
  f=Bas for automatic changes
See attachments on the bug for the specific breakdown.
2014-01-10 14:06:16 -05:00
Benoit Jacob
b493201ca4 Bug 958375 - 1/9 - Make SurfaceType a typed enum - r=Bas
Specifically:
  r=Bas for manual changes
  f=Bas for automatic changes
See attachments on the bug for the specific breakdown.
2014-01-10 13:55:24 -05:00
Jacek Caban
983c106d3e Bug 944908 - Fixed mingw compilation in gfx/2d/. r=bas.schouten 2013-12-23 14:03:16 +01:00
Markus Stange
f96cfc66b0 Bug 924102 - Add a FilterNode implementation that uses Direct2D 1.1 effects. Most of this patch was written by Bas. r=mstange, r=Bas 2013-11-27 12:25:16 +01:00
Markus Stange
3b8525bea8 Bug 924102 - Implement DrawTarget filter APIs with FilterNodeSoftware for Cairo, CG, D2D, D2D1 and Dual. r=Bas 2013-11-27 12:22:56 +01:00
Jacek Caban
657a4ffbc0 Bug 883004 - GCC bustage fix 2013-07-20 12:37:04 +02:00
Bas Schouten
7c1ee02372 Bug 883004 - Part 3: Add Direct2D 1.1 backend to Moz2D. r=jrmuizel 2013-07-17 14:12:22 +02:00