Bug 1068613 - Addendum 2: Fix bustage due to stray character. r=bustage on a CLOSED TREE

This commit is contained in:
Bas Schouten 2014-09-18 00:35:48 +02:00
parent 6be7b691a0
commit 9bd3f60f10

View File

@ -708,7 +708,7 @@ bool
DrawTargetD2D1::Init(ID3D11Texture2D* aTexture, SurfaceFormat aFormat)
{
HRESULT hr;
`
hr = Factory::GetD2D1Device()->CreateDeviceContext(D2D1_DEVICE_CONTEXT_OPTIONS_ENABLE_MULTITHREADED_OPTIMIZATIONS, byRef(mDC));
if (FAILED(hr)) {